Kurtz96 -> RE: Void Charge skill strength (6/27/2020 18:32:14)
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So looking at the info subs formula (and assuming your post about the 0.7 vs 1.4 typo is right): +1.4*[1-reduction multiplier]*(1 / (100-[Save DC])) and werepyre terror skill: LEVEL 4 - TERROR Active skill, Inflict Panicked on your foe (-5/28 damage). It automatically inflicts it, but the monster can shrug it off with a save at a +0 bonus (inflict with max(INT,STR)/LUK, resist with CHA/LUK). This doesn't take a turn, and you can only use it once per turn. For the panic inflicted, void charge has these numbers: reduction multiplier is -5/28 The monster makes a save with +0 so Save DC is 0-1
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