Kamui -> RE: Armours - Read the first post! (4/12/2021 23:50:01)
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Gnomish Steamtank MC Energy armour. Comes in four variants: - GGa-CHAR (offensive, burn) - GGa-BIO (offensive, poison) - GGd-CHAR (defensive, burn) - GGd-BIO (defensive, poison) Offensive ones are FO and defensive ones are FD. Each variant has two skills, chosen from the list below: Offensive: BIG BOOM Overcharged Energy skill. Weapon-based, follows weapon element. Increased SP cost for +50% damage. Defensive: PROTECTION Quick-cast skill, usable once per turn. Gain Defence Boost (+12 blocking), Element Shield (-(40/140) incoming damage), and Status Resistance (+20). Each lasts 2 turn. Burn: FLAMETHROWER Weapon based skill (offensive) or spell-like skill (defensive), everything as weapon, two hits, -100% damage. Leaves the monster Burning (power:8*[hits]/[attempts], duration: 5 turns). Monster can resist with a save (inflict with [MainStat]/LUK, resist with DEX/LUK). Poison: BIOHAZARD Weapon based skill (offensive) or spell-like skill (defensive), Energy, type as weapon, two hits, -100% damage. Leaves the monster Poisoned (power:1.7 + 8*[hits]/[attempts], duration: 5 turns, Energy). Monster can resist with a save (inflict with [MainStat]/LUK, resist with END/LUK). Also you inflict yourself with Defence Loss (-12 MRM, 5 turns). PLvl 5 15 35 55 75 95 115 135 150G
BR% 310 145 205 265 325 385 445 505 559
Stat 562 199 331 463 595 727 859 991 1109.8
BtH 0 1 4 6 9 11 14 16 19
Fire 98 90 81 70 62 56 50 44 42
Water 101 101 99 99 97 97 97 94 91
Ice 101 101 99 99 97 97 97 94 91
Wind 99 96 96 87 87 87 86 83 81
Earth 99 96 96 87 87 87 86 83 81
Energy 97 88 77 68 60 54 48 42 39
Light 99 96 96 87 87 87 86 83 81
Dark 99 96 96 87 87 87 86 83 81
Melee 28 29 33 36 36 43 46 49 52
Ranged 28 29 33 36 36 43 46 49 52
Magic 28 29 33 36 36 43 46 49 52
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