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Kamui -> RE: Weapons [2022] - Read the first post! (5/11/2026 21:21:55)
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First Blade of the Blood Hunt The Threefold Fang Call of the Blood Huntress Three separate weapons, each of them uses MC to compress a skill activated by clicking the "blade" or upper half of the weapon, detailed below, but each also has their own effects. All three are Light element, and have -5% DmgDlt normally, but the penalty is ignored and they gain 8-element seeking vs foes that have the Vampire or Primordial tags, this carries over to the skill as well as relevant effects in the weapons. First Blade of the Blood Hunt Ranged Light Spear, has +3 BtH lean and 2/3 damage lean. On first attempted weapon hit or first attempted hit of the built-in skill, eats up to 200% Melee worth of Bleed on the foe to give you 3 turns of DEX Boost and an infinite duration EleEmpow of the weapon's element, using triggered element if trigger is active. Numbers in the +STAT section are for 100% Melee, so eating a full 200% Melee worth of Bleed at Lv 150 gives you +117 DEX for 3 turns and +10% DmgDlt EleEmpow of weapon's element for the rest of the battle. The Threefold Fang Melee/Magic Light Trident (spear/polearm), has -3 BtH lean and 1/3 damage lean, click handle to swap Melee/Magic mode. In Melee mode, weapon charges 30% Melee in HP on first attempted weapon hit or first attempted hit of the built-in skill for 15% Melee in +DmgDlt, and to replenish (15 / HitRateMult / HitCountMult)% Melee of SP after each successful hit, HitRateMult is 0.82 for weapon hits, 0.85 for the skill, while HitCountMult is 2 for the weapon hits, and 4 for the skill. The SP replenishment can occur up to 4 times per turn. In Magic mode, the weapon passively pays 10% Melee in HP cost at end of player turn to weaken enemy HealRes by 12.5%, and on first attempted Light element spell hit (or any non-Heal spell hit if trigger is active) charges 40% Melee in HP to attempt a (40 x Hits / Attempts / 1.5 ~= 26.66...)% Melee Bleed on the foe, has a -10 penalty to the save, inflicts with INT/LUK vs foe END/LUK. Call of the Blood Huntress Ranged Light Bow, neutral accuracy and damage leans, has a 2-hit bow special and a 2-hit "true" special. Trades 25% Melee in damage and 25% Melee in HP cost on weapon attacks and the built-in skill to attempt a 2-turn (50 x RangedLeanMult x Hits / Attempts / 0.5 / 2 / 2 = 25%) Melee Drain Poison of weapon's element (following trigger element if active), inflicts with DEX/LUK vs mob END/LUK, 50% save. Bloodfang Bow-like skill, spell-like for Magic mode of the Trident, 4 hits, neutral accuracy and damage leans, costs 25% Melee in SP for all but the Magic mode of the Trident, which instead charges 50% Melee in MP. At base does 125% Melee in damage, and is Light element, but also has the same -5% DmgDlt penalty that the weapons do, and loses the penalty and gains 8-element seeking if the foe has the Vampire or Primordial tags. The skill is given a -4.25 BtH downtrigger normally, but the penalty is negated and the skill gets +10% DmgDlt if the foe is Bleeding, this is instead +7.5% DmgDlt if called via the Magic mode of the Trident, since that can inflict the trigger condition itself. The check for if the trigger is active is done at the start of casting animation, so even if you eat all Bleed with the Spear, you get the damage bonus. Finally, after the first cast, each subsequent cast adds +25% Melee to the skill's damage, max of 5 casts after the first (bumping the damage up to 250% Melee), but also auto-inflicts a X% Melee Bleed on the player that can't be removed via LUKy Break, but can be otherwise removed (via status cleanse, transfer, etc). X in this cast is = to the damage bonus given to the skill, so first cast you get no Bleed, second cast you get a 25% Melee Bleed, third is 50% Melee, etc, until your 6th cast and on inflicts a 125% Melee Bleed. Level 5 15 35 55 75 95 115 135 150
Type - - - - - - - - G
PowLvl 5 15 35 55 75 95 115 135 153
Spear
Base 2 3 5 6 7 8 9 10 11
Rand 10 14 19 24 28 32 36 39 42
BtH 1 2 4 7 9 12 14 17 19
Trident
Melee
Base 5 7 10 12 14 16 18 20 21
Rand 4 6 9 12 14 16 18 19 22
BtH 1 2 4 7 9 12 14 17 19
Magic
Base 4 5 7 9 11 12 13 15 16
Rand 3 5 8 9 10 12 14 14 16
BtH 1 2 4 7 9 12 14 17 19
Bow
Base 4 5 7 9 11 12 13 15 16
Rand 6 10 15 18 20 24 28 29 32
BtH 1 2 4 7 9 12 14 17 19
+STAT 41.4 43.5 57.7 70.1 81.4 91.9 101.1 109.2 117
CostLv 5 15 35 55 75 95 115 135 152
50MP 20 30 53 80 111 145 182 223 261
25SP 8 11 20 30 42 54 68 84 98
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