Sapphire -> Status Inflict Details (2/17/2022 0:02:16)
|
Just read the formulas for status inflict. Major, minor, etc. But it looks confusing at first glance. So a few questions: Level: (InflictLevelStatistic - ResistLevelStatistic)/2 Major: (MajorInflictStatistic - MajorResistStatistic)/5, minimum -20, maximum +20 Minor: (MinorInflictStatistic - MinorResistStatistic)/10, minimum -10, maximum +10 Additional Modifiers: (NetInflictModifiers - NetResistModifiers) Save Roll Difficulty = 51 + (Major + Level + Minor + Additional Modifiers) 1. Does this mean 51+ you win? So 250 stat vs 250 = 0. Then you get the minor roll. 250 vs 250 = 0 also. If it has a +0 save, you win because the result is 51? or You boost with the +105 quick cast (una poca/buffalot/arcane amp) and Now it's 51 + 355-250=105. 105/5=21 (20 is the max it says, so 20. This becomes 71. Let's say you have 250 luck vs 250. That's a wash. So at +0 save you win w/71. In fact, you win even if the monster gets a +20? This bring this to 51? or You boost with the +105 quick cast (una poca/buffalot/arcane amp) but the monster has 275 mainstat. 355-275=80. 80/5=16. 51+16=67. Luck stays 250 vs 250, so a wash. But save is +20 for monster, so 47. You lose. Is this thinking correct? 2. Info subs entries nowadays will show "50% save" or "40% save" like with the 2 Creature 72's. (Pet/Guest) Is this another way to say 50% = +0 and 40% = -10?
|
|
|
|