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			  | DemonicDarkwraith ->   Yashta   (2/8/2025 13:13:52) |  
			  | Yashta
 Ateala
 
 Location:  Yashta, the Empress' Fist,  Void Voyage
 
 Level: As player
 Damage: Scaled
 Damage Type: Melee
 Element: ???
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/2
 DEX: Level*5/4
 INT: Level/16
 CHA: 0
 LUK: Level*5/4
 END: Level*5/2
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 10 + Level/5
 Crit: 10 + LUK/10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 5 * Level/90 + LUK/20
 Pierce: 5 * Level/90 + LUK/20
 Magic: 5 * Level/90 + LUK/20
 Block: 10 * Level/90 + LUK/20
 Parry: 10 * Level/90 + LUK/20
 Dodge: 10 * Level/90 + LUK/20
 
 Damage Reduction
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 
 Resistances
 Shrink: 300
 
 Attack Types
 Attack Type 1 /  1.1 - Applies Focus (see other information) to himself; Powers up before rushing through his target for 2 hits of 100% damage, amounting to 200% damage.
 Attack Type 2 /  2.1 - Purges current 'Punches' effect (if active); permanently applies a 'Punches' effect (see other information) to himself inclusive; Power ups before punching his target for 1 hit of 300% damage.
 Attack Type 3 - Approaches and punches his target twice for 2 hits of 200% damage, amounting to 400% damage.
 Attack Type 4 - Approaches and punches his target four times for 4 hits of 200% damage, amounting to 800% damage.
 Attack Type 5 - Permanently applies 'Resilient Flex' (Reduces direct damage and DoT damage taken by a flat [Level] before Resists) to himself; Claps his fists to create a shockwave to his target for 3 hits of 100% damage, amounting to 300% damage; applies 'Star Shockwave', a 50% Magic ??? DoT effect, to target for 3 turns.
 Attack Type 6 /  6.1 - Purges current 'Punches' effect from himself; permanently applies a 'Punches' effect (see other information) to himself inclusive; Powers up before rapidly punches his target for 8 hits of 100% damage, amounting to 800% damage.
 Attack Type 7 - Performs a diving punch to target for 1 hit of 1,500% damage.If Yashta is affected by Focus, additionally apply the following effects:Recovers 10% of his maximum HP. 
Permanently applies 'Coalescence' (+25X% Crit Damage Multiplier, +[50+10X] Block/Parry/Dodge Defense, see other information, where X is the number of times Yashta applies 'Coalescence') to himself inclusive. (Pop-up: Yashta successfully draws power from the stars!)
 Attack Type 8 /  8.1 - Rushes through his target and punches it multiple times as the scene turns to black for 4 hits of 500% damage, amounting to 2,000% damage.
 Attack Type 9 /  9.1 - Rushes through his target and punches it multiple times as the scene turns to black for 4 hits of 2,000% damage, amounting to 8,000% damage.
 
 Other information
 Yashta applies the following effects if he takes direct damage while stunned (including the first hit of a stun): (Pop-up: Yashta manages to shake off some of your stun.)
 
 While affected by Focus, Yashta creates a separate HP counter equal to 30% of his maximum HP and can only be depleted if Yashta receives damage from direct attacks and DoTs. [Pop-up: The damage reduces Yashta's focus. (<x>/<y>)]Removes all stun effects from himself. 
'Residual Stun': Stuns himself for 1 turn. 
Permanently applies 'Durability' (+300 Immobility Resist) to himself.
 While affected by a 'Punches' permanent effect, Yashta gains an exclusive on hit effect from 'Enduring Punches' or 'Forceful Punches' respectively:Upon reaching 0 Focus, Yashta will lose Focus. (Pop-up: Yashta loses focus, and is unable to draw power from the stars!) 
If Yashta still has Focus upon using Attack Type 6, Focus is removed and Yashta gains 'Coalescence'; if he has at least 3 'Coalescence' stacks, Attack Types 7/8 is replaced by Attack Type 9. (Pop-up: The stars fill Yashta with overwhelming power!)
 Upon applying 'Resilient Flex', Yashta gains 20 Resilience stacks; each time Yashta received a direct hit or a tick from a DoT effect from the attacker, Yashta loses 1 Resilience stack. (Pop-up: Yashta's resilience: <1-19>/20 hits remaining.)While affected by 'Enduring Punches', each time Yashta lands a hit from Attack Types 3 or 4, Yashta recovers equal to [Level/3] HP. 
While affected by 'Forceful Punches', each time Yashta lands a hit from Attack Types 3 or 4, Yashta applies 'Crushing Punch' (-2Y All Resist, +2Y Health Resist, where Y is the total number of hits that landed from Attack Types 3 and 4) to target for 4 turns inclusive. 
The initial effect chosen is determined at the player's state on first use of Attack Type 2 before being alternated every use.If the player was affected by a non-permanent effect that increases their Boost or Bonus, Yashta applies 'Enduring Punches' first. 
If the player was affected by a non-permanent effect that increases their Melee/Pierce/Magic Avoidance or Block/Parry/Dodge Defense, Yashta applies 'Forceful Punches' first. 
If the player was not affected by an non-permanent effect that increases their Boost, Bonus, Melee/Pierce/Magic Avoidance, or Block/Parry/Dodge Defense, Yashta will randomize 'Enduring Punches' or 'Forceful Punches'.
Only 1 'Punches' permanent effect can be active at a time.
 Yashta follows the the skill rotation; Attack Type 1 -> Attack Type 2 -> Attack Type 3 (x2) -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 3 (x2) -> Attack Type 4 -> Attack Type 7 OR Attack Type 8 OR Attack Type 9 -> Repeat; with Attack Types 7 to 9 will be used if the following conditions are met:If Yashta loses all 20 Resilience stacks, 'Resilient Flex' is removed from Yashta. (Pop-up: Yashta's resilience fades!)
 [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/Yashta.png[/image]If Yashta is above 50% of his maximum HP and has not gotten at least 3 'Coalescence' stacks, Attack Type 7 is used. 
If Yashta is below 50% of his maximum HP and has not gotten at least 3 'Coalescence' stacks, Attack Type 8 is used. 
If Yashta has at least 3 'Coalescence' stacks, Attack Type 9 is used.
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