ChronoZ (Full Version)

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DemonicDarkwraith -> ChronoZ (7/5/2025 20:34:09)

ChronoZ
Human

Location: The ChronoZ, Test of Killing Time

Level: As player
Damage: Scaled
Damage Type: Melee/Pierce/Magic
Element: Energy

HP: Scaled
MP: Scaled

Experience rewarded: Scaled
Gold rewarded: Scaled

Stats
STR: Level*15/8
DEX: Level*5/4
INT: Level*15/8
CHA: 150
LUK: Level*5/4
END: Level*5/2
WIS: 0

Offense
Boost: 0%
Bonus: 15 + Level/5
Crit: 20 + LUK/10

Damage Multipliers
Non-Crit: [100+STR*3/20]%
Dex: [100+DEX/40]%
DoT: [100+DEX/4]%
Crit: [175+INT/10]%

Defense
Melee: 10 * Level/90 + LUK/20
Pierce: 10 * Level/90 + LUK/20
Magic: 10 * Level/90 + LUK/20
Block: 10 * Level/90 + LUK/20
Parry: 10 * Level/90 + LUK/20
Dodge: 10 * Level/90 + LUK/20

Damage Reduction
Non-Crit: 0%
DoT: 0%
Crit: 0%

Resistances
Shrink: 300

Attack Types
Attack Type 1 - Approaches and slices her target with her sword for 2 hits of 100% Melee Energy damage, amounting to 200% damage; attack is treated as Sword 1 by the 'Combo Tracker'.
Attack Type 2 - Blasts her target for 1 hit of 200% Magic Energy damage; attack is treated as Shot 1 by the 'Combo Tracker'.
Attack Type 3 - Approaches and pierces her target with two swords for 3 hits of 100% Melee Energy damage, amounting to 300% damage; attack is treated as Sword 2 by the 'Combo Tracker'; increases Sword Chain by 1.
Attack Type 4 - Approaches and blasts her target with a bow for 2 hits of 150% Magic Energy damage, amounting to 300% damage; attack is treated as Shot 2 by the 'Combo Tracker'; increases Blaster Chain by 1.
Attack Type 5 / 5.1 - Applies 'Shield Coating' (+150 Melee/Pierce/Magic Avoidance, +150 Block/Parry/Dodge Defense, see other information) to herself for 3 turns; shields herself before approaches and shredding her target with a sawblade for 10 hits of 50% Magic Energy damage, amounting to 500% damage; applies 'Saw Shred' (-20 All Resist, +20 Health Resist) to target for 4 turns inclusive.
Attack Type 6 - Approaches and pierces her target with two swords for 3 hits of 100% Melee Energy damage, amounting to 300% damage; applies 'Glitched Wound' (-50 Immobility Resist) to target for 4 turns inclusive; attack is treated as Sword 2 by the 'Combo Tracker'; increases Sword Chain by 1.
Attack Type 7 - Approaches and blasts her target with a bow for 2 hits of 150% Magic Energy damage, amounting to 300% damage; applies 'Static Wound' (+50 Health Resist) to target for 4 turns inclusive; attack is treated as Shot 2 by the 'Combo Tracker'; increases Blaster Chain by 1.
Attack Type 8 - Increases 'Chrono Charges' by 2; blasts her target with a dimensional rift for 6 hits of 100% Magic Energy damage, amounting to 600% damage.
Attack Type 9 / 9.1 - Applies 'Quickened Time' (+60 Bonus, see other information) to herself for 6 turns inclusive; powers up before approaching and slashing her target with her sword for 2 hits of 250% Melee Fire damage, amounting to 500% damage.
Attack Type 10 - Approaches and punches the ground, releasing a burst of energy at target for 4 hits of 120% Melee Fire damage, amounting to 480% damage; if one of its hits lands while the player has a pet equipped, applies 'Frozen in Time' to player's pet, stunning it for 1 turn. (Pop-up: Your pet is immobilized in the aftershocks of time!)
Attack Type 11 - Approaches and shredding her target with a sawblade for 10 hits of 60% Pierce Fire damage, amounting to 600% damage; applies 'Enhanced Saw Shred' (-30 All Resist, +30 Health Resist) to target for 3 turns inclusive; increases Blaster Chain by 1.
Attack Type 12 / 12.1 - Applies 'Sharpened Time' (+30% Bonus, see other information) to herself for 6 turns inclusive; powers up before approaching and slashing her target with two swords for 3 hits of 225% Melee Fire damage, amounting to 675% damage.
Attack Type 13 / 13.1 / 13.2 - Approaches and rushes through the target before blasts her target with a bow and slashing it for 3 hits of 300% Magic Fire damage, amounting to 900% damage, with +300 Crit; increases Sword Chain and Blaster Chain by 1 each.
Attack Type 14 - Blasts her target with a giant fist for 1 hit of 600% Magic Fire damage; applies 'Sudden Impact' to target, stunning it for 1 turn; increases Blaster Chain by 2.
Attack Type 15 / 15.1 - Powers up before blasting her target with a dimensional rift for 6 hits of 200% Magic Fire damage, amounting to 1,200% damage; after the attack, resets Sword Chain and Blaster Chain to 0.

Other information
  • The ChronoZ begins the battle with the following permanent effects applied to herself:
    • 'Combo Tracker': While affected by this status effect, the ChronoZ's next attack is displayed that she will perform for her second attack on her double turn:
      • The ChronoZ uses both attacks in sequence, specific combinations will cause the ChronoZ to perform a different attack entirely:
        • The following attacks are treated as the following by the 'Combo Tracker':
          • Sword 1: Attack Type 1
          • Shot 1: Attack Type 2
          • Sword 2: Attack Types 3/6
          • Shot 2: Attack Types 4/7
        • The unique combo attacks are as follows:
          • Sword 1 + Shot 1: Attack Type 9
          • Shot 1 + Shot 1: Attack Type 10
          • Shot 1 + Sword 2: Attack Type 11
          • Sword 2 + Sword 2: Attack Type 12
          • Sword 2 + Shot 2: Attack Type 13
          • Sword 2 + Shot 2: Attack Type 14
    • 'Chrono Charges': While affected by this status effect, the ChronoZ conditionally enables her to take double turns.
      • If the ChronoZ has at least 1 'Chrono Charge', she consumes 1 at the start of their turn to take a double turn for the rest of her turn, allowing her to progress her second rotation.
      • The ChronoZ gains +2 'Chrono Charge' upon using Attack Type 8.
        • 1 'Chrono Charge' is consumed upon using Attack Type 8.
        • Each time the ChronoZ falls below a 20% HP threshold, she gains +3 'Chrono Charge' at the start of her next turn.
        • Upon falling below 40% of her max HP, the ChronoZ purges 'Chrono Charges' from herself and permanently applies 'Chrono Charge Overload' to herself; while affected by 'Chrono Charge Overload', the ChronoZ will take double turns every turn, infinitely progressing her second rotation.
    • 'Z Time' (+10X% Boost, +10Y Bonus): X is equal to Sword Chain and Y is equal to Blaster Chain.
      • Sword Chain is increased by attacks (including combos) that are treated as Sword 2.
      • Blaster Chain is increased by attacks (including combos) that are treated as Shot 2.
      • If the ChronoZ takes a double turn, the combo attack from its double turn also counts for Sword and Blaster Chains.
      • If stacks from both Sword and Blaster Chains are equal to 5 or more, the ChronoZ is eligible to use Attack Type 15; after using Attack Type 15, stacks from both Sword and Blaster Chains are reset to 0.
  • The ChronoZ applies the following effects if she takes direct damage while stunned (including the first hit of a stun):
    • Removes all stun effects from herself.
    • Purges 'Shield Coating', 'Quickened Time', and 'Sharpened Time' from herself if active. (Pop-ups: The ChronoZ's Shield Coating is dispersed. / The ChronoZ's Time is no longer [Quickened][and][Sharpened][, and Shield Coating is dispersed].
  • The ChronoZ initially uses two attacks as a double turn per turn and performs two rotations that run in parallel:
    • Attack 1: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 1 OR Attack Type 2 -> Attack Type 6 OR Attack Type 7 -> Attack Type 8 -> Repeat, with Attack Types 1 and 6 are used in every [1n+1]th rotation, while Attack Types 2 and 7 are used in every [1n+2]th rotation.
    • Attack 2: Attack Type 2 -> Attack Type 1 -> Attack Type 3 -> Attack Type 2 -> Attack Type 4 -> Repeat; this rotation can only be progressed if the ChronoZ have at least 1 'Chrono Charges' or was affected by 'Chrono Charge Overload'.
    • Attack Types 1, 2, 3, 4, 6, and 7 are replaced by other attacks (Attack Types 9-14) if the conditions are met from the 'Combo Tracker' above; these other attacks progress both rotations.
    • If stacks from both Sword and Blaster Chains are equal to 5 or more, Attack Type 15 is prioritized over all Attack Types, pausing both rotations.
    [image]https://github.com/DF-Pedia/DF-Pedia/raw/master/monsters/ChronoZ.png[/image]

    Thanks to Darkflarezero for information.




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