The Almighty -> RE: Pets/Guests (2/15/2007 8:35:26)
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ORIGINAL: Doomsday Creature According to Rayf, the stat to resist Paralyze is END as well. Paralyze is more easily resisted as compared to freezing at this point in time, but no formulas has been released yet, thats what I got off IRC. only a little incorrect: quote:
Lets see. The Freeze Resistance is continuous not discrete. A monster has a .25% per point of Endurance chance of resisting freeze. The Custom Weapon,Lycan Bow & Vamp Spear are all bugged in the same fashion. They'll all be fixed and rereleased at the same time. Probably sometime in the next 48 hours. Paralysis is like Freeze except: 1) Fire resistance does not increase 2) Ice resistance and ice type does not provide defence. 3) A monster that is immune to freezing or paralyzation is not necessarily immune to the other. 4) A monster has a 0.4% chance per point of Endurance of resisting paralyze. Freeze vs Paralyze A monster that is Frozen or Paralyzed will automatically resist the other status effect (ie you can't freeze a paralyzed monster or vice versa). Monsters Blocking when Frozen/Paralyzed This still makes sense to me. Remember in AQ that defence represents incredibly hard skin, sheer toughness, etc as well as agile dodging. Being a block of ice doesn't really make a Terropains shell any softer. Side Notes: Frostbite still only has the chance to 2 turn freeze once per battle if that gets resisted a monster will only be frozen for 1 turn from subsequent Frostbites. I might play with that a bit so the 2 turn flag is only set if the Freeze takes effect. Fire Orbs to Ice Crystals. Yeah, I'll take care of that too (if Cap doesn't). That one at least is an easy fix. Quote by Kal, ill get link if need be (page 18 of the upgrade discussion thread)
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