RE: Pets/Guests (Full Version)

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Doomsday -> RE: Pets/Guests (1/29/2007 22:06:57)

It isn't. Element Void is Element X, and only the new monsters (eg. Dragons, and the newer war monsters) can display the new icon as well as element type. They are one and the same.




jimbo32 -> RE: Pets/Guests (1/30/2007 0:46:32)

The 'pedia entry for the Chilly guest is way off. The level 60 version is listed as healing 8 HP/MP 33% of the time, and attacking 67% of the time.

It actually heals 7 points, and does it about 80% of the time. I'm not sure about the damage or the other levels, but since the other numbers are wrong they should probably be re-checked as well.




ricardo1991 -> RE: Pets/Guests (1/30/2007 11:21:44)

quote:

ORIGINAL: Jin

Trobble

Level: 0
Buy Price: 150
Sell Back: 30
Training Difficulty: 15
Location: Aria’s Pet Shop

Element: Energy
Type: Melee
Damage: 1-5
Special: None

(More words here)Description: Very friendly critters that think anyone who feeds them is their mother. They recently acquired a cool pirate hat to wear from an anonymous donor

(trobble's New Look)
[image]http://i51.photobucket.com/albums/f353/zlz/trobblenew.jpg[/image]

maybe the the old picture can be next to this new one
The link to trobble in encyclopedia
Trobble link 2
*And i will look if the 3 eyed trobble has a new look Nope still the same*




jimbo32 -> RE: Pets/Guests (1/30/2007 13:20:53)


quote:

ORIGINAL: rharren

The Nerfkitten attack rates seem to be wrong, I believe each attack should be the 0 CHA rate + .25*Player CHA

For example, the Lvl. 10 Nerfkitten-

ATTACK 1

Rate: 24% + (0.50% * [Player CHA]) (Maxes at 50%)

should be

Rate: 24% + (0.25 * [Player CHA]) (Maxes at 50%)

ATTACK 2

Rate: 24% + (0.50% * [Player CHA]) (Maxes at 50%)

and

Rate: 24% + (0.25 * [Player CHA]) (Maxes at 50%)

Overall this would give an attack rate of 47% +(0.50 * [Player CHA]) which matches the original attack rates listed when the pet first came out.


I think you're correct. It may also be helpful to include the following info, which IIRC came from Kalanyr:

quote:



For the level 10 Pet:
Charisma 0 = 47% Attack Rate
Charisma 40 = 67% Attack Rate
Charisma 110 = 100% Attack Rate

For the Level 60 Pet:
Charisma 0 = 27% Attack Rate
Charisma 80 = 67% Attack Rate
Charisma 150 = 100% Attack Rate

For the level 90 Pet:
Charisma 0 = 7% Attack Rate
Charisma 120 = 67% Attack Rate
Charisma 190 = 100% Attack Rate

Numbers in between the above are of course in between the two values on either side, in general every 2 points of Charisma under/over is -/+ 1% Attack Rate (respectively)




Rayf Drayson -> RE: Pets/Guests (2/1/2007 20:35:55)

Asgir Monitor

Level 25, 650 tokens
Training Difficult: 20
Attack Rate: Based on standard CHA-based formula.

Attack 1:
1 hit
10-38 melee earth, +15 BTH

Attack 2:
1 hit
10-38 ranged water, +15 BTH

Chance of each attack type: 50/50.




Evo -> RE: Pets/Guests (2/1/2007 21:49:50)

Sell back of Asgir Monitor is 585 Tokens then after 48hrs 325 Tokens

Here is a pic of the Asgir Monitor




aNyThInG -> RE: Pets/Guests (2/1/2007 23:00:20)

http://forums2.battleon.com/f/tm.asp?m=7923798&mpage=1&key=� Description is wrong..

It should be: The traditional pet of warriors in the mystical Asgir'Rook tribe, this giant lizard is given power by the tattoos of the tribe.




Delta 57 Dash -> RE: Pets/Guests (2/4/2007 7:40:42)

The BVD (level 55) is listed as doing 8-11 damage, however often I see hits of 12-14, but I ONLY started seeing hits of the higher numbers (13 and 14) once I raised my Cha up.

EDIT: here is a pic of my level 55 BVD doing 14 damage to the stat trainer. My cha is 60 at this time.

http://img517.imageshack.us/my.php?image=bvddoingmoredamagecg8.jpg




Hyrdocannon47 -> RE: Pets/Guests (2/7/2007 19:15:35)

The Nautican "Ally" Jacues (Sp.) is now not in the Nautica Base. In the Encyclopedia it still says he is.




phoenix blue -> RE: Pets/Guests (2/9/2007 3:02:16)

Galrick seems to do lvl scaling dmg and does the same element that you last hit with




LawmakerEX -> RE: Pets/Guests (2/9/2007 7:01:37)


quote:

ORIGINAL: phoenix blue

Galrick seems to do lvl scaling dmg and does the same element that you last hit with


Correction. Galrick does the elemental damage of your weapon. So if you use a wind spell and you have a fire weapon, even tho you used a wind spell to attack he still does a fire damage.




Hybee_zard -> RE: Pets/Guests (2/9/2007 7:32:34)

BTW do you notice Galrick's shirt has "EBIL" written on it?




Hagen -> RE: Pets/Guests (2/9/2007 8:23:49)

quote:

ORIGINAL: Hybee_zard

BTW do you notice Galrick's shirt has "EBIL" written on it?


In fact the text is "100% EBIL" - 100% is white, EBIL is red.


Also: Garlick has a very high BTH. Fighting (melee) a sneak on a plain (90 defense) hits about 2/3 times.




Doomsday -> RE: Pets/Guests (2/9/2007 8:42:54)

Picture of Galrick: http://img170.imageshack.us/img170/7817/galrickxm6.jpg




Magnus135 -> RE: Pets/Guests (2/9/2007 8:43:18)

Galrick

[img]http://i123.photobucket.com/albums/o307/GoGo135/Galrick.jpg[/img]




Crynsos -> RE: Pets/Guests (2/10/2007 10:39:22)

And now the known Galrick Information in a nice, handy format...

Type: Guest
Location: The Temple of Hope

Hits: 1
Type: Melee
Element: Weapon's Element
Damage: ?
BTH: ?
Attack Rate: 100%

Picture: http://img171.imageshack.us/img171/8226/galricked1.jpg




Rocky Road -> RE: Pets/Guests (2/10/2007 19:41:06)

On the Level 20 Thunder Troll, the sellback is 80 gold.




Evo -> RE: Pets/Guests (2/14/2007 8:50:50)

Cupid

Clicky

Price: 300
Sellback:
Level : 10
Location: Snugglefest Shop
Training Difficulty:

ATTACK 1
Hits: 1
Element: Wind
Attack Type: Ranged
Damage: 3 - 9
BTH:
Rate:

ATTACK 2
Hits:
Element:
Attack Type:
Damage: Paralyzes Monster for three turns
BTH:
Rate:
DESCRIPTION : The little cherub who can make you fall in love-- or at least paralyze your enemies.



Cupid

Clicky

Price: 700
Sellback:
Level : 40
Location: Snugglefest Shop
Training Difficulty:

ATTACK 1
Hits: 1
Element: Wind
Attack Type: Ranged
Damage: 5 - 15
BTH:
Rate:

ATTACK 2
Hits:
Element:
Attack Type:
Damage: Paralyzes Monster for three turns
BTH:
Rate:

DESCRIPTION : The little cherub who can make you fall in love-- or at least paralyze your enemies.




Anish -> RE: Pets/Guests (2/14/2007 8:54:40)

Deadeye Cupid

Price: 1800
Sellback: 360
Level : 60
Location: Snugglefest Shop
Training Difficulty: 65

ATTACK 1
Hits:
Element: Wind
Attack Type: Ranged
Damage: 7-21
BTH:
Rate: 1

ATTACK 2
Hits: 0
Element: None
Attack Type: ?
Damage: None
BTH: ?
Rate: ?
Paralyses opponent for 2 turns. However monster can resist it depending on its END.
40% resist with 100 END

DESCRIPTION : The little cherub who can make you fall in love-- or at least paralyze your enemies. This particular Cupid is a VERY good marksman.

http://img373.imageshack.us/img373/8229/petxb7.png




Yagno2000 -> RE: Pets/Guests (2/14/2007 10:26:40)

The paralysis only lasts for 1 turn for me (Deadeye Cupid, 175 CHA).




Ianthe -> RE: Pets/Guests (2/14/2007 20:35:16)

Deadeye Cupid is Guardian-Only.




posidenandzeus -> RE: Pets/Guests (2/14/2007 20:55:18)

i got a image cupid's paralyzation thing




Delta 57 Dash -> RE: Pets/Guests (2/14/2007 21:12:36)

it does between 1-3 rounds, doesn't' matter if cupid attacks again. My cupid kept the seeker paralyzed for about 9 rounds [8D]

That was the easiest fight ever.




Doomsday -> RE: Pets/Guests (2/15/2007 7:33:37)

According to Rayf, the stat to resist Paralyze is END as well. Paralyze is more easily resisted as compared to freezing at this point in time, but no formulas has been released yet, thats what I got off IRC.




The Almighty -> RE: Pets/Guests (2/15/2007 8:35:26)

quote:

ORIGINAL: Doomsday Creature

According to Rayf, the stat to resist Paralyze is END as well. Paralyze is more easily resisted as compared to freezing at this point in time, but no formulas has been released yet, thats what I got off IRC.


only a little incorrect:
quote:

Lets see.

The Freeze Resistance is continuous not discrete. A monster has a .25% per point of Endurance chance of resisting freeze.
The Custom Weapon,Lycan Bow & Vamp Spear are all bugged in the same fashion. They'll all be fixed and rereleased at the same time. Probably sometime in the next 48 hours.

Paralysis is like Freeze except:
1) Fire resistance does not increase
2) Ice resistance and ice type does not provide defence.
3) A monster that is immune to freezing or paralyzation is not necessarily immune to the other.
4) A monster has a 0.4% chance per point of Endurance of resisting paralyze.

Freeze vs Paralyze
A monster that is Frozen or Paralyzed will automatically resist the other status effect (ie you can't freeze a paralyzed monster or vice versa).

Monsters Blocking when Frozen/Paralyzed
This still makes sense to me. Remember in AQ that defence represents incredibly hard skin, sheer toughness, etc as well as agile dodging. Being a block of ice doesn't really make a Terropains shell any softer.

Side Notes:
Frostbite still only has the chance to 2 turn freeze once per battle if that gets resisted a monster will only be frozen for 1 turn from subsequent Frostbites. I might play with that a bit so the 2 turn flag is only set if the Freeze takes effect.

Fire Orbs to Ice Crystals. Yeah, I'll take care of that too (if Cap doesn't). That one at least is an easy fix.



Quote by Kal, ill get link if need be (page 18 of the upgrade discussion thread)





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