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Strider

 
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5/14/2009 19:24:49   
  Vivi
Outsmarting Bugs




Strider

Name of Mecha in Series (By Increasing Level): Strider Mini, Strider, Strider SE, Strider LE, Strider XL, Strider DLX, Strider Pro

Level: 10
Price: 50,000 Credits
Sellback: 5,000 Credits

Location: Monthly Rare: Strider Mecha

HP: 269
EP: 135
EP Regen: 5

Resistances:
  • 30 Immobility

    Description: A mech designed for fast close combat on uneven terrain. Its advanced stilt-striding leg design allows for near-perfect balance in any situation.
    Image: Strider

    < Message edited by Peachii -- 5/10/2011 8:05:11 >
  • AQ DF MQ  Post #: 1
    5/8/2011 2:47:01   
      Peachii
    Clairvoyant!


    Sawk

    Equip Slot: Front Arm
    Damage Ranges: 22-42
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • "Armor Impaled! Defense lowered 25%" (lasts 3 rounds, stacks with the effect of Back-Sawk)
  • Chance to do increased damage (no popup message for this effect)

    Combos: None

    Description: This razor-sharp weapon has the ability to impale your enemy's armor, lowering his (or her) defenses.
    Image: Sawk

    *Thanks to hauntar for image, Vivi for original entry!*



    Back-Sawk

    Equip Slot: Back Arm
    Damage Ranges: 30-34
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • "Armor Impaled! Defense lowered 25%" (lasts 3 rounds, stacks with the effect of Sawk)
  • Chance to do increased damage (no popup message for this effect)

    Combos: None

    Description: This razor-sharp weapon has the ability to impale your enemy's armor, lowering his (or her) defenses.
    Image: Back-Sawk

    *Thanks to hauntar for image, Vivi for original entry!*
  • DF AQW  Post #: 2
    5/8/2011 2:50:34   
      Peachii
    Clairvoyant!


    Screamstar Rocket

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 26-38
    Damage Type: Explosive
    Hits: 4
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Each hit has an increasing chance for a damage-boosting effect (No popup message for this effect)

    Combos: None

    Description: This weapon actually shoots rockets - out of your chest! Screamin' damage may increase with each hit.
    Attack Image: Attacking!

    *Thanks to blues for special info, hauntar for image, Vivi for original entry!*

    < Message edited by Peachii -- 5/8/2011 2:52:04 >
  • DF AQW  Post #: 3
    5/8/2011 2:54:24   
      Peachii
    Clairvoyant!


    Flurry of Kicks

    Equip Slot: Body
    Damage Ranges: 28-36
    Damage Type: None
    Hits: 5
    Energy: 15
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • Unequipped Enemies: First four hits each reduce immobility resist by 20% (immobility resist lowered by X%!!) and the 5th hit attempts to stun for 1 round (Knocked off-balance!!)
  • Equipped Enemies: First 4 hits each have an increasing damage boost, 5th Hit does either "Brutal Kick! Disabled Head Weapon!" (removes the head) or "Knocked off-balance!!" (for equippable enemies that started the battle without a default head)

    Combos: None

    Description: Reduce your opponent to a bumbling fiasco with this multi-talented attack.
    Attack Image: Attacking!

    *Thanks to speedy fighters, blues, and andy123 for special info; hauntar for image; Vivi for original entry!*



    Strider BotNoT

    Equip Slot: Head
    Damage Ranges: 30-34
    Damage Type: Explosive
    Hits: 1
    Energy: 15
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • "Damage increasing! Enemy damage decreasing!" (increases player boost by 10 every turn for 4 turns, decreases enemy boost by 7 every turn for 4 turns)

    Combos: None

    Description: The BotNoT is uber complicated and requires a lot of transdimensional thought...
    Image: Strider BotNoT

    *Thanks to hauntar for image, Vivi for original entry!*
  • DF AQW  Post #: 4
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