runer
Member
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quote:
MechQuest is very definitely not dying! Our staff does tend to be a bit more "fluid" than some of the other teams - more of us (like me, blues, Vivi, Azami - just for example) are telecommuters, where in a lot of our other games, everyone is at the Secret Underground Lab - and more of our gang work for MQ in addition to other teams. I might test something in AQW or AQ in a pinch, but I'm MQ-specific - and also Korin is MQ-specific. But yeah, some of us share our time with other AE games, which is a good thing! We actually have an amazing team! People who listed MQ team members may have forgotten Thyton, Jemini, Char, the person who I don't know the right game name for but her name begins with N and she does awesome vectoring/coloring work, Minar - who is on an intern-style basis, and Arklen who animates - and I've probably forgotten a ton of people - and are you crediting blues, Azami, Vivi, Koi (who has helped write descriptions and helped test) and Lyris? I'm so sure I've forgotten someone - I hate doing these "list" things for that reason :P I do understand why this thread would pop up at this time - it was ages between Design Notes, which you should totally blame on me, for one thing... Jemini & I both went on vacation at the same time, for another, and with DragonCon coming up there was a whole lot to do in not a lot of time, and some things went wrong at a bad time (like the SCMM file being corrupt) so basically Korin did a ton of stuff by himself. And did a great job quote:
ORIGINAL: Someone in a post in this thread Warlic moved on to another of the games. I think it was WarpForce or something. He left either Korin or Maegwyn in charge. Korin stepped up to become the Lead for MechQuest. Warlic has been working on Bladehaven, on music projects including the Critical Hits CDs (I'm listening to #1 right now actually!) - on tons of stuff that I don't even have time to keep track of - and on MechQuest when needed. Warlic isn't totally gone, and I'm just Korin's assistant. Korin is very definitely in charge. (He did not pay me to say this. Although actually I need a quarter... ) Mae , i am not complaining here , you guys do a very good job every week ... the devotion from the team is awesome .... Even the little Hamster that has a micro-chip planted in his neck by Korin to not get tired while running in a wheel to generate Electricity for the whole USL . Nevertheless , after nearly a year since warlic left i started seeing the release's shrinking by the week . One of the start offs was the end of the the Wednesday Mini-release , followed by many other things . MQ is NOT dieing ... it is Shrinking ! Mainly because we want more Permanent than rare events ..... i mean when you guys are not working on the main plot of the game currently you are making a holiday event or something ... that is bad especially we see maaany many events that comes and goes ... and we only pass 2-3 Planets a YEAR with nothing else alongside them .
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