Omni
Quantum Mod
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quote:
We have released an update including the following changes: * Raising the level cap to 25 * Added ability to equip secondary sidearm weapon* :D * Minor interface changes * Players may now only equip 2 health / energy packs per battle * Added several new sidearm weapons * Fixed numerous bugs within the selected character's vitals panel * Fixed the zero health bug in battle * Balance changes (slight strength nerf, skill cost adjustments) * We've added an exciting new sidearm feature that we hope will resolve some recurring problems and add another dimension to our battle engine! Players can now equip an unblockable "Sidearm" as their secondary weapon. After the update, guns may no longer be equipped as the primary weapon in battle. The addition of a secondary weapon will allow players to inflict both damage types (Physical and Energy) if they wish. To equip a sidearm, purchase one from a merchant, go to your inventory screen and equip it to the "Sidearm" field. To use a sidearm in battle, you'll notice a new "Fire Sidearm" button in the battle interface. Click the button to attack an enemy using the gun. The stats menu has been updated to reflect your sidearm damage range NOTE: The sidearm base damage range matches your primary weapon's base damage range. All sidearms have a 2 turn cool down.
< Message edited by Omni -- 10/30/2010 1:29:58 >
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