Buffy A. Summers
Member
|
@ Deadly Poison You Make An Excellent Point. The "No Losses" Idea Would Negate The "Desire And Need" For SOME To Buy Varium (Free Player) Or Others To Buy More Varium To "Power Up". This Goes Against Their Entire System To Get Players To Spend Money On A Continuing Basis, So They Can Have A 'Competetive' Advantage. The Game Would Be More FUN If We Had No Loses. But Would Lose It's 'Edge'. We'd All Be Shiny Happy People With A Bit More Money In Our Pockets, Which Is Not The Intent Of The Designers. For Example: I'd Play 2vs2 All Day With Nothing But Light Blades Equipped Just For Giggles. I'd Leave 2vs2 Battles Instantly With Some Partners... Saying.. "I Don't Like You". Right Before I Disappear. Just To Annoy Some Of My Fellow Players, Who Know Me Well. I'd Be Quite The Little Devil If There Were No Consequences (Loses). I Could Battle Angels Holocaust In A Best Of 7 1vs1 Championship. This Would All Be Epicly Fun And Amusing...But The Profit's For EpicDuel Would Undoubtly Decline A Bit I Believe. 2vs2 Play Would Decline Even Worse If No One "Cared" About Losing Or Their Record. And That's A Scary Thought, Seeing How 2vs2 Is Already Very Broken. Maybe... In Another World (DreamLand)...They Could Have A Tornament Server Or Arena (Hint Hint)... Where Players (Paying Members Only, So They Still Make Money Off Us, Which Makes Them Happy) Could Go In A No-Loss Zone Style Of Play For Fun! A Place Where The Wins Do NOT Apply To Factions, War, Influence, Leaderboards Or Battle Records...Where Friends (And Enemies) Could Meet To Do Private Battles, Fun Battles, Wild Builds, Tornaments, Etc... JUST FOR FUN! Wouldn't That Be AMAZING? To Include That In Game And Still Keep The "Core" System As It Is? They Clearly Have The Coding/Means To Do This, As Seen With George Lowe (Boss Fight). So...With That Said, I Would Like To Think I've Just ENHANCED ~ Angels Holocaust's ~ Wonderful Idea. Consider It A "Tech" Up Of Sorts. lol And I'm Always Happy To Help Out A Good Friend.
< Message edited by Buffy A. Summers -- 4/4/2011 6:31:34 >
|