Lycus
Legendary AdventureGuide!
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I get what you are saying here Xendran, and I agree with some of the points/suggestions made. What I would say is if you're decreasing the chance of block (Which you are by maximising it to 17%), then I think it would have to continue to block 100% of damage. Blocking, as in all AE games, should completely erase damage done that turn. The EMP and Atom Smasher warm up also kind of ruins the point of the EMP and Atom Smasher in some cases. People use them to make it so enemies can't use there skills, if they can't use them on the first round, people will be able to use there smoke, malf etc. which could have been stopped - I personally feel it makes the skills slightly pointless in that fact, especially if the player then starts second. (Not completely pointless of course, but it takes away so many of the uses of it....)
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