IsaiahtheMage
Member
|
@Hun Kingq quote:
IsaiahtheMage, does reroute improve defense or resistance? because to you it it does. 1 point for deadly aim with a low power sidearm, WOW, what great power. comparing these two passives to hybrid armor, shadow arts, or bloodshield is like comparing apples to oranges. False. I never said Reroute improves def or res where did you get that info? Where talking about high level Mages not low levels no high level Mage should have a weak sidearm and level 1 deadly aim be realistic. Bloodshield is not a passive. quote:
When a mage is in battle, we can't afford a wasted turn by putting on defense matrix or technician, if you go first against a merc or bounty and don't malfunction them to affect robot, bunker buster or emp then the next round they hit you hard and next thing you have to heal wasting two rounds. For a mage when we got first we have to strike first and strike hard so the waste their turns putting on shields and healing. You are only using technian and def matrix in a different situation then what I suggested. I said using it with your combining armor idea is very Oped not using it alone. So this is irrlevant. quote:
Defense matrix and technician last time I used them last three rounds and at the end of your turn in the third round poof they are gone. Blood shield only suppose to last 4 rounds but I have seen it last 5 or more rounds. Shadow Arts, last the whole match. Hybrid last the whole match. vampire Lust no cool down or warmup and is not blocked anymore takes away health as it regains health. Without energy max blood shield and max hybrid at resistance +25 with bunny borg energy armor +9 +1, which is a total of +35 additional resistance points. Without using a massive amount of energy what does a mage have to get us +35 additional points for resistance? So let see +12 compared to +35 which is greater? False. Blood Shield last 5 turns not 4 or more. Blood Lust is a passive of course it has no cooldown or warmup. Again it CAN be blocked. When on my BH alt I have been blocked quite a few times when I have a high level blood lust. Just because don't block it does'nt mean anything. You don't block it because your dex is so low compared to the BH when they have high dex,have SA and smoke you reducing your dex and block chance and increasing theirs. You probably have a 4% block chance while they have 55%(SA) which is why you barely block. Again your using a unrealistic situation. No Merc will use 13 HP and switch their hybrid to energy and have energy bunny borg armor. That leaves their def wide open they will get pwned by a BH. You are excluding the normal res plus what they could get from technian that only cost 18 energy at level 10. quote:
In a 2vs2 battle one time I had a mage partner he had max defense matrix, activated it, I told him he wasted a turn and energy, the Artillery strike came I survived without defense matrix while he got destroyed and won the match by myself. How much support did the SUP Merc have? How powerful was their multi how much dmg was it suppose to do? What level was the def matrix and how much sup did they have? How much base def did they have? You failed to mention this things. That post proves nothing about def matrix being weak or useless. quote:
Wanting the mage class to have better defense and resistance without nerfing the other classes or screwing up the stats is not wanting the class to be overpowered, think about it we would not had complaints about the stat abusers, such as yourself, from the mage class if we had the combined armor becuase we would had better protection from the physical and energy attacks and would not have to choose one type of armor over another. I tried a little experiment one time I put on an energy armor went in a 2vs2 match and I was against two mercs with nothing but physical weapons so then I put on a physical armor went in a 2vs2 match and against two mercs with energy type weapons. The gamma bot does physical and energy assault so with the energy armor they get massive damage with the punches less damage with the laser opposite with the physical armor. With the combined armor we would not had that problem with the gamma bot as we do now. I am not a stat abuser I said I have no problem what them but never said I am one. I am a 5 Focus Non Var Merc. Yes the armor would help but you are still excluding the other buffs that would make you basically invincible for 3 turns. quote:
So acoording to you mages can't have neither power, defense or resistance while mercs and bounties get to have power, defense and resistance and you want balance. False. I never said that. Where did you get that false accusation? quote:
A lot of players already stated, "If the Blood Mage is overpowered then they will be a Blood Mage." I say, do all of us true and loyal mages a favor stay out of that class for we don't want you ruining a good thing we have been long waiting for and rightfully deserve. No one deserves being Oped. But to you they do. When the new classes come if its changed to non var class change. Only at the cost of credits I will be a Tactical Merc most likely. quote:
Maybe they will combine the Defense matrix and technician to give us both at once when activated but what will it be called? EDIT: This only inforces your idea of making Mages invincible. You have officialy stated you dont want balance. You must play as all 3 classes(Like me) to see what true balance is. Not just play as a Mage all the time and suggest such ideas and assume because no one agrees they are a Mage hater and want Mages to be Oped. You have to look at all 3 views.
< Message edited by IsaiahtheMage -- 6/21/2011 10:27:19 >
|