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RE: =ED= November 29th - A Frosty Design Notes

 
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12/2/2011 20:42:05   
  Digital X

Beep Beep! ArchKnight AQ / ED


Stats on the axe weap just beat celtic cleaver.. Was going to get the sword, but i'm not keen on the heavy str stat.
AQ DF MQ AQW Epic  Post #: 201
12/2/2011 20:43:13   
goldslayer1
Member

i think there is a mistake.
the sword has 1 less stat than the mutating weapon.

sword is 35 total stats when enhanced.
and mutating wep is 36 when enhanced.
i think the tech and support on sword was suppose to be 4.
AQW Epic  Post #: 202
12/2/2011 20:44:15   
Matrix77
Member

sweet!! i can buy them ingame so no need to spend my 10k points on this package :P
AQ DF AQW Epic  Post #: 203
12/2/2011 20:44:57   
My Name is Jake
Banned


@goldslayer1 The sword does 35 damage and the mutating weapon does 34 damage is why I think.
AQW Epic  Post #: 204
12/2/2011 20:44:59   
rej
Member

Meh... the mutating wep's stats arn't bad. but the sword's are awful.
Oh well, i am too pleased that the release is out to complain right now.
AQ DF MQ AQW Epic  Post #: 205
12/2/2011 20:49:45   
Orian
Member

So what about all credit items and are there any new missons?
AQ DF MQ AQW Epic  Post #: 206
12/2/2011 20:50:44   
goldslayer1
Member

the sword would be worth more if it was.
+8 str
+12 dex
+4 tech
+4 support

(this also makes it similar to delta sword. reverse damage element and massive 12 points which delta had on tech.
AQW Epic  Post #: 207
12/2/2011 20:50:53   
drinde
Member

Lemme guess, no Krampus Items? Frankly, I'm surprised that I'm still surprised that they didn't release the promised Credit items.
DF MQ Epic  Post #: 208
12/2/2011 20:52:25   
edwardvulture
Member

Hate to say this but I called that this was happening
AQ DF MQ  Post #: 209
12/2/2011 21:11:06   
Retrosaur
Member
 

I called it first. Hmph.
AQW Epic  Post #: 210
12/2/2011 21:16:57   
One Winged Angel1357
Member


I hate to be a doom sayer but this update was a 99% let down the only cool part is Snork's tree
AQ DF AQW Epic  Post #: 211
12/2/2011 21:20:31   
drinde
Member

^
Snork has a tree???
DF MQ Epic  Post #: 212
12/2/2011 21:20:58   
Cinderella
Always a Princess


The credit weapons will be released when we open the Krampus village.
Post #: 213
12/2/2011 21:22:38   
edwardvulture
Member

xD loop hole lol

meh not really, should have read it better.

< Message edited by edwardvulture -- 12/2/2011 21:27:59 >
AQ DF MQ  Post #: 214
12/2/2011 21:24:06   
One Winged Angel1357
Member


@Drinde Snork has a tree with Skulls on it

@Cindy hope they are fun
AQ DF AQW Epic  Post #: 215
12/2/2011 21:27:11   
Wraith
Member
 

So basically all you had to say was: Not surprised there aren't credit weapons. Wow...

You should admire the spectacular artwork on the claws, and I will switch to TLM (maybe) to tank with it. I simply ADORE the stats and looks.

You should learn something. If NightWraith and/or Charfade can produce this, maybe the Non-Varium weapons will be equally as good. Remember the TLAPD weapons?

Keep up the good work NW and Charfade, thank you for the weapon (which I may or may not get depending on how many UGCs I have or can get) and new screens. Love the city :)

I, for one, will be racking up credits for the NonVarium release in case there is something I want (everything, but sadly that isn't possible).
AQ DF AQW Epic  Post #: 216
12/2/2011 21:30:34   
drinde
Member

BTW, isn't the Maul-Stun Grenade and Technician-BloodShield supposed to be today?
DF MQ Epic  Post #: 217
12/2/2011 21:31:43   
T.600
Member

@Cinderella: The new sword is labelled as 'Seasonal Rare' but the mutating weapon is a 'Limited Rare'. What does this mean? Will the mutating weapon return next year? Will it only be available this year, for a limited time? Could you clear this up please.

Anyway, the release was exactly as I expected. We just some new weapons with bad stat modifiers (still no good phys staff...), a new area with nothing inside it and of course there was plenty of fuss before the update. I understand that last week the release was small so that you could make the next release bigger, but this week's release was just as small. Last week all we got was a new robot (one weapon in a week?), and this week we get 4 weapons and a new area. This is why people are quitting this game and you still fail to learn from your mistakes... If the new mutating weapon was physical and a one-time rare, I would have bought it. I guess I'll just have to keep waiting for another few years for them to release an armour as cool as founder or a decent physical staff which is sold in-game. I have already been waiting for more than 2 years so waiting any longer wont hurt me :P. To be honest, Herosmash, which is still in its Beta phase, had a much better release than this one.

< Message edited by T.600 -- 12/2/2011 21:45:40 >
AQ DF MQ AQW Epic  Post #: 218
12/2/2011 21:32:28   
rej
Member

quote:

BTW, isn't the Maul-Stun Grenade and Technician-BloodShield supposed to be today?

thankfuly, no (it would be ironic if i had waited 4 weeks for the perfect opportinity to get juggernuat champion, only to have it swiped from my grasp by a balance update.)
AQ DF MQ AQW Epic  Post #: 219
12/2/2011 21:34:46   
ND Mallet
Legendary AK!!!


@rej BM and high strength build works just as well for Juggernaut.
AQ DF MQ AQW Epic  Post #: 220
12/2/2011 21:46:18   
Goony
Constructive!


Nice weapons, but are you sure the rate is working properly, I have used it 22 times now and the effect has happened 10 times

I have also seen others use it and the rate seems much higher than 11%

Just me maybe, but feedback from others confirms they are getting the effect almost 50% of the time o.O
Epic  Post #: 221
12/2/2011 21:51:02   
Xx_W10F3_Xx
Member
 

@ Above ever wonder if they puropsely make it like that having a newly released weapon with a new special effect work 50% of the time for the first few days? 0_0
Post #: 222
12/2/2011 21:59:00   
My Name is Jake
Banned


I have used the weapon 5 times and got the effect every time...
AQW Epic  Post #: 223
12/2/2011 22:02:37   
  Digital X

Beep Beep! ArchKnight AQ / ED


Yeah, i had it 3 times in a row, something must be up surely ?
AQ DF MQ AQW Epic  Post #: 224
12/2/2011 22:05:52   
goldslayer1
Member

wow. i really didn't expect this

dont u just love how they never made delta weps sellable during their promo stage?
and now that they did make it sellable again, they lowered the sell back for both credits and varium?
WTF. thats just a load of BS. and excuse me for the language. but how the hell does credit sellback go from 11k to 5750 credits?
and varium sell back was lower surely by 100-150 varium.
that is just messed up.
was there a need for that? i mean seriously the weapons are super good. and RARE.
meaning once they sold it, gone forever.

i liked the new promo. but this disappointed me alot

< Message edited by goldslayer1 -- 12/2/2011 22:06:35 >
AQW Epic  Post #: 225
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