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RE: Mecha Bases

 
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4/17/2015 10:47:58   
Bionic Bear
Helpful!




Lucky Carrotron C-50

Lucky Carrotron C-4, Lucky Carrotron C-17, Lucky Carrotron C-26, Lucky Carrotron C-37, Lucky Carrotron C-42, Lucky Carrotron C-50

Level: 50-54
Price: 500,000 Credits
Sellback: 50,000 Credits

Location: [link=]The Pod[/link]

HP: 664
EP: 695
EP Regen: 25

Resistances: 80 Immobility

Description: The strange visitors allowed you to take one of their carrier transports. Why they call them that is a mystery but it's very lucky! Levels with you up to 54.
Image: Lucky Carrotron C-50


Lucky Rabbit's Paw

Equip Slot: Front Arm
Damage Ranges: 67-91
Damage Type: None
Hits: 1
Energy: 75
Cooldown: 1
Bonuses: None
Special Effects:
  • 100% damage
  • Starts at 30% chance to crit, each use increases chance by 15%, capping at 75%

    Combos:
  • If the Head was used the turn before, 100% chance to crit

    Description: You'll get all the luck out of this one! Has a larger than normal chance to crit and each hit causes this to increase!
    Attack Image: Attacking!


    Carrot Launcher

    Equip Slot: Back Arm
    Damage Ranges: 76-82
    Damage Type: Explosive
    Hits: 3
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage
  • Each successful hit nerfs enemy BtH by -18 for 3 turns

    Combos:
  • If the Head was used the turn before, 100% chance to crit

    Description: Your enemy needs to eat its vegetables! Launch a few carrots at them to make sure they get some! Unluckily for them this will lower their Bonus to Hit!
    Attack Image: Attacking!


    Shiny Egg Launcher

    Equip Slot: Front Shoulder
    Damage Ranges: 74-84
    Damage Type: Explosive
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 100% damage
  • 40% chance to crit

    Combos:
  • If used before the Back Shoulder, the Back Shoulder's damage is increased to 140%
  • If used after the Back Shoulder, +90 Bonus on use
  • If the Head was used the turn before, 100% chance to crit

    Description: Launch an egg at your foe! This has an increased chance to crit! If used before the Back Shoulder it will increase the damage of the Back Shoulder!
    Attack Image: Attacking!


    Polished Egg Launcher

    Equip Slot: Back Shoulder
    Damage Ranges: 74-84
    Damage Type: Explosive
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 120% damage

    Combos:
  • If used before the Front Shoulder, the Front Shoulder's BtH is increased by 90
  • If used after the Front Shoulder, does 140% damage on use
  • If the Head was used the turn before, 100% chance to crit

    Description: Launch an egg at your foe! If it's used before the Front Shoulder it will increase the Bonus to hit of the Front Shoulder!
    Attack Image: Attacking!


    Field of Carrots

    Equip Slot: Body
    Damage Ranges: 71-87
    Damage Type: Explosive
    Hits: 1
    Energy: 75
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Every time you are hit for the next 4 turns, you receive 45 Bonus for the next turn, and your enemy receives -45 Bonus for the next turn

    Combos:
  • If the Head was used the turn before, 100% chance to crit

    Description: Your crop just came in! Enhances your eye sight! If you get hit it will increase your Bonus to Hit for 1 turn and lower your foes for 1 turn! This can happen as long as the effect is active!
    Attack Image: Attacking!


    Energy Chompers

    Equip Slot: Head
    Damage Ranges: 71-87
    Damage Type: Laser
    Hits: 4
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • 115% damage
  • Decrease enemy Bonus by -35 for 3 turns
  • Increases the crit chance of all default weapons used in the next turn by 100%

    Combos: None

    Description: My what huge teeth you have! These will chomp down on your foes power converters, lowering their damage! It will also increase the crit chance of ANY other default weapon by 100%!
    Attack Image: Attacking!

    Done, thanks! ~golden

    < Message edited by golden1231 -- 4/17/2015 20:51:40 >
  • Post #: 26
    4/23/2015 16:11:23   
    Daimyo Daimyo
    Member

    Note: The following is at level 39
    Void Raptor

    List of Mecha in Series (By Increasing Level): Void Raptor (30), Void Raptor (40), Void Raptor (50)

    Level: 30-39
    Price: 300,000 Credits
    Sellback: 30,000 Credits

    Location: Voidwalker Challenge Shop

    HP: 552
    EP: 531
    EP Regen: 20

    Resistances: 70 Immobility

    Description: This mecha has been infused with energies from the mysterious void. Unleash it upon your foes! Scales with you to level: 39.
    Image: Needed
    Void Claw

    Equip Slot: FA
    Damage Ranges: 54-72
    Damage Type: None
    Hits: 1
    Energy: 59
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Void Claw slices into your foes energy reserves! Energy draining away!"
  • 120% damage (If health < 50% damage = 135%).
  • Inflicts a 2 turn 1x EP DoT (Different than BA so you can have them running at the same time).

    Combos: None

    Description: Slashes your foe causing EP DoT! Deals more damage on attack if you're below 50% health!
    Attack Image: Needed
    Void Claw

    Equip Slot: BA
    Damage Ranges: 60-66
    Damage Type: None
    Hits: 1
    Energy: 59
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Void Claw slices into your foes energy reserves! Energy draining away!"
  • 120% damage (If health < 50% damage = 135%).
  • Inflicts a 2 turn 1x EP DoT (Different than FA so you can have them running at the same time).

    Combos: None

    Description: Slashes your foe causing EP DoT! Deals more damage on attack if you're below 50% health!
    Attack Image: Needed
    Void Laser

    Equip Slot: FS/BS
    Damage Ranges: 59-67
    Damage Type: None
    Hits: 1
    Energy: 59
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Void energy damages critical systems! Enemy damage decreased!"
  • 125% damage.
  • Stacking Boost nerf. Starts at -10, increases by -10 with use of either shoulder, up to a -30 cap.

    Combos: None

    Description: Sunder your foe with the power of the void! Causes your foe to deal less damage! Effect increases with use of either shoulder!
    Attack Image: Needed
    Ancient Void Pack

    Equip Slot: Body
    Damage Ranges: 57-69
    Damage Type: None
    Hits: 5
    Energy: 59
    Cooldown: 5
    Bonuses: None
    Special Effects:
    "Your pack grants you their might and vision! Damage and BtH increased!"
  • 160% damage.
  • 4 turn Boost buff. +5 x number of hits connected.
  • 5 turn Bonus buff. +10 x number of hits connected.

    Combos: None

    Description: Summon your pack of Void Raptors! Each hit increases your Damage and BtH!
    Attack Image: Needed
    Void Slash

    Equip Slot: Head
    Damage Ranges: 57-69
    Damage Type: None
    Hits: 5
    Energy: 59
    Cooldown: 5
    Bonuses: None
    Special Effects:
    "Your claws tear into the foes recovery systems!"
    "Your teeth rips into foes armor! Defense decreased!"
  • 150% damage.
  • Inflicts a 1.2x HP DoT effect for 4 turns.
  • 5 turn -30 Defense nerf.

    Combos: None

    Description: Slash your foe and take a few bites out of it for good measure! Inflicts a HP DoT effect and lowers enemy Defense!
    Attack Image: Needed

    Note: Currently bugged, all three versions of Void Infused Drakel Armor cost 1000 NGs. This is not a bug, most NG mecha cost 1000 NG's now. ~Ash

    Void Infused Drakel Armor

    List of Mecha in Series (By Increasing Level): Void Infused Drakel Armor (30), Void Infused Drakel Armor (40), Void Infused Drakel Armor (50)

    Level: 30-39
    Price:
    Sellback:

    Location: Voidwalker Challenge Shop

    HP:
    EP:
    EP Regen:

    Resistances:

    Description: Ashendal took an interest in the magi-science the drakel use to power their creations. Infusing it with void energies only made it even more powerful. Scales with you to level: 39.
    Image: Needed
    Void Spear

    Equip Slot: FA
    Damage Ranges:
    Damage Type:
    Hits:
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 135% damage.
  • Deals 50% of the damage to the foes EP.
  • Recovers EP equal to 50% of the damage done.

    Combos: None

    Description:
    Attack Image: Needed
    Shard Cannon

    Equip Slot: BA
    Damage Ranges:
    Damage Type:
    Hits:
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 140% damage.
  • +25% chance for each hit to be a crit.
  • +0-15 Bonus on attack.

    Combos: None

    Description:
    Attack Image: Needed
    Fractal Blaster

    Equip Slot: FS/BS
    Damage Ranges:
    Damage Type:
    Hits:
    Energy:
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 120% damage. Each use increases damage by +10 up to 150% max

    Combos: None

    Description:
    Attack Image: Needed
    Void Core

    Equip Slot: Body
    Damage Ranges: 0-0
    Damage Type: None
    Hits:
    Energy:
    Cooldown: 7
    Bonuses: None
    Special Effects:
  • Prevents 60% of all damage you take for 2 turns.
  • Increases your Boost by 15 for 5 turns.

    Combos: None

    Description:
    Attack Image: Needed
    Void Energy Wave

    Equip Slot: Head (Unequippable)
    Damage Ranges:
    Damage Type:
    Hits:
    Energy:
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 110%-160% damage
  • 2 turn enemy EP regen halt.

    Combos: None

    Description:
    Attack Image: Needed

    < Message edited by Daimyo Daimyo -- 5/15/2015 0:32:01 >
  • MQ  Post #: 27
    5/15/2015 2:08:47   
    Daimyo Daimyo
    Member

    Note: The following damage ranges and energy costs are at level 45.

    Primal Void Wolf

    List of Mecha in Series (By Increasing Level): Primal Void Wolf (30), Primal Void Wolf (40), Primal Void Wolf (50)

    Level: 40-49
    Price: 400,000 Credits
    Sellback: 40,000 Credits

    Location: Voidwalker Challenge Shop

    HP: 588
    EP: 540
    EP Regen: 20

    Resistances: 70 Immobility

    Description: The void itself can infuse lesser beings with great power. The Primal Werewolves are one such creature. Their bark is just as deadly as their bite now. Scales with you to level: 49.
    Image: Primal Void Wolf


    Draining Beam

    Equip Slot: FA
    Damage Ranges: 63-85
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "You drain some of your foes health to replenish yours!"
  • 130% damage.
  • Heals 25% of the damage done. 50% chance to heal 100%.

    Combos: None

    Description: Drain your foes strength! Heals you for 25% of the damage done, but has a chance to heal you for 100% instead!
    Attack Image: Attacking!
    Primal Pack Leader

    Equip Slot: BA
    Damage Ranges: 71-77
    Damage Type: None
    Hits: 3
    Energy: 68
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Your pack terrifies your foe! Damage and Immobility Resist lowered!"
  • 145% damage.
  • 2 turn Boost nerf. -10 x number of hits connected.
  • 2 turn Immores Nerf. -15 x number of hits connected.

    Combos: None

    Description: Summon your pack and show them that the void breeds all its own! Each hit decreases your foes Damage and Immobility Resist!
    Attack Image: Attacking!
    Tenebrous Beam

    Equip Slot: FS/BS
    Damage Ranges: 70-78
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:
    No Pop-Ups
  • 120% damage.
  • 3 turn stacking Defense Buff/Nerf. Starts at +10 buff/-10 nerf, increases by 10 on use up to a +30/-30 cap.

    Combos: None

    Description: The void hungers! Let it feed on your foe! Lowers foes Defense while increasing yours! Effect stacks and increases when either shoulder is used!
    Attack Image: Attacking!
    Chilling Howl

    Equip Slot: Body
    Damage Ranges: 67-81
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • 160% damage.
  • Attempts to stun at current ImmoRes.
  • 4 turn -30 Bonus nerf.

    Combos: None

    Description: Your foe will be scared beyond all reason when it hears your howl! Attempts to stun and lowers enemy BtH!
    Attack Image: Attacking!
    Fangs of the Void

    Equip Slot: Head
    Damage Ranges: 67-81
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 4
    Bonuses: None
    Special Effects:
    "Your fangs tear into your foe! Damage over Time and your damage increases!"
  • 130% damage.
  • 4 turn 1.5x HP DoT.
  • 2 turn +20 Boost Buff.

    Combos: None

    Description: Tear into your foe with fangs of nothingness made real! Causes an HP DoT effect and increases your damage!
    Attack Image: Attacking!

    Done, thanks! ~Peachii

    < Message edited by Peachii -- 5/15/2015 3:02:52 >
  • MQ  Post #: 28
    5/15/2015 9:31:13   
    Daimyo Daimyo
    Member

    Effects for Chaos Crush pulled from these Design Notes. Effects for 4oJ mech pulled from these Design Notes (note SC version's Head gets +75 BTH til end of fight and all NG version parts get +10% damage). Do not have info for Haliaeetus' Body's damage formula. Effects for 4pri! Tumbler pulled from these Design Notes.



    Chaos Crusher (NSC-50)

    List of Mecha in Series (By Increasing Level): Chaos Crusher (NSC-2), Chaos Crusher (NSC-10), Chaos Crusher (NSC-20), Chaos Crusher (NSC-30), Chaos Crusher (NSC-40), Chaos Crusher (NSC-50)

    Level: 50
    Price: 500,000 Credits
    Sellback: 50,000 Credits

    Location: Chaos Mecha!

    HP: 632
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: The power of Chaos corrupts anything it touches. It may grant powerful boons or harmful misfortunes. Do you have the will to control it, or will it end up controlling YOU.
    Image: Chaos Crusher
    Chaotic Blight Blaster

    Equip Slot: FA
    Damage Ranges: 62-82
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • "Chaotic bonus damage! +«»%!" Random damage boost between 10-20%.
  • "Chaos blighting your foe! Damage lowered!" Stacking Boost nerf. Each use lowers enemy Bonus by -8 for 2 turns and caps at -35.

    Combos: None

    Description: "The power of chaos will aid you and nerf your enemy! Random power boost per use and lowering your foes Damage with each use! Stacks with the Front Arm!
    Attack Image: Attacking!
    Chaotic Blight Blaster

    Equip Slot: BA
    Damage Ranges: 69-75
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • "Chaotic bonus damage! +«»%!" Random damage boost between 10-20%.
  • "Chaos blighting your foe! Damage lowered!" Stacking Boost nerf. Each use lowers enemy Bonus by -8 for 2 turns and caps at -35.

    Combos: None

    Description: "The power of chaos will aid you and nerf your enemy! Random power boost per use and lowering your foes Damage with each use! Stacks with the Back Arm!
    Attack Image: Attacking!
    Chaotic Laser

    Equip Slot: FS/BS
    Damage Ranges: 68-76
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • "Chaotic bonus damage! +«»%!" Random damage boost between 10-25%.
  • "Chaos blinding your foe! BtH lowered!" Stacking Bonus nerf. Each use lowers enemy Bonus by -8 for 2 turns and caps at -30.

    Combos: None

    Description: "The power of chaos will aid you and nerf your enemy! Random power boost per use and lowering your foes BtH with each use! Stacks with the Front/Back Shoulder!"
    Attack Image: Attacking!
    Embodiment of Chaos

    Equip Slot: Body
    Damage Ranges: 65-79
    Damage Type: Laser
    Hits: 2
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • Hit 1: 50% damage. Randomly picks 1 of the following to buff you:
    1. +20 Crit for 2 turns.
    2. +25 Boost for 2 turns.
    3. +35 Bonus for 2 turns.
    4. +40 ImmoRes for 2 turns.
    5. +15 Bonus for 2 turns.

  • Hit 2: 50% damage. Randomly picks 1 of the following to affect the enemy:
    1. Attempts a 2-turn stun at enemy current ImmoRes.
    2. -30 Boost for 2 turns.
    3. -35 Bonus for 2 turns.
    4. -80 ImmoRes for 2 turns.
    5. -15 Bonus for 2 turns.

    Combos: None

    Description: "Give yourself over to the Chaos infecting your mecha! The summoned power will provide you with 1 of 5 buffs and inflicts 1 of 5 nerfs on your foe!"
    Attack Image: Attacking!
    Chaotic Wave

    Equip Slot: Head
    Damage Ranges: 65-79
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
    "Chaos Power! BtH and Damage increased!"
  • +20 Bonus for 3 turns.
  • +25 Boost for 3 turns.
  • Attempts to stun for 1 turn (no immo resist nerf).

    Combos: None

    Description: Unleash a wave of Chaotic energy! The power will charge your mecha, increasing BtH and your Damage for 3 turns! It will also overwhelm your enemy, attempting to stun it for 1 turn!
    Attack Image: Attacking!



    Soaring Haliaeetus

    List of Mecha in Series (By Increasing Level): Fluttering Haliaeetus, Hovering Haliaeetus, Gliding Haliaeetus, Swooping Haliaeetus, Zooming Haliaeetus, Soaring Haliaeetus

    Level: 50
    Price: 500,000 Credits
    Sellback: 50,000 Credits

    Location: Fourth of July! LIMITED-TIME RARE!

    HP: 632
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: Named after one of the most recognizable species of eagle, this mecha will let you feel like you're a graceful predator. Soar above your foes and feel free! Designed by Minar. Scales to level 59.
    Image: Haliaeetus
    Firework Assault

    Equip Slot: FA
    Damage Ranges: 62-82
    Damage Type: Explosive
    Hits: 3
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Fantastic display recharges some of your EP!"
  • Hit 1: 30% damage.
  • Hit 2: 45% damage.
  • Hit 3: 75% damage.
  • Each hit heals EP for 50% damage done.

    Combos: None

    Description: This weapon will leave your foe seeing stars! It will heal your EP for half the damage done of each hit!
    Attack Image: Attacking!
    Firework Barrage

    Equip Slot: BA
    Damage Ranges: 69-75
    Damage Type: Explosive
    Hits: 5
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
    "Shot pierces enemy battery! EP damage!"
  • Hit 1: 10% damage.
  • Hit 2: 20% damage.
  • Hit 3: 30% damage.
  • Hit 4: 40% damage.
  • Hit 5: 50% damage.
  • Each hit, 50% chance to damage EP for 100% damage done.

    Combos: None

    Description: "This weapon will really give your enemy something to think about! Each hit has a chance to damage your opponent's EP with the damage of that hit!
    Attack Image: Attacking!
    Lightshow

    Equip Slot: FS/BS
    Damage Ranges: 68-76
    Damage Type: Explosive
    Hits: 2
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • Hit 1: 60% damage.
  • Hit 2: 50% damage, tries to stun for one turn.

    Combos: None

    Description: "Surprise your enemy with a show that's just for them! Will attempt to stun your enemy during the spectacle!"
    Attack Image: Attacking!
    Flight of Haliaeetus

    Equip Slot: Body
    Damage Ranges: 65-79
    Damage Type: Laser
    Hits: 2
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
    "Your attack hits a critical system! Inflicting Damage over Time!
  • Hit 1: 40% damage.
  • Hit 2: 40% damage.
  • Hit 3: 40% damage.
  • Damage increases as enemy EP decreases.
  • 1x HP DoT for 3 turns.

    Combos: None

    Description: "Turn into a brilliant Haliaeetus Leucocephalus to attack your foes! The damage will increase as your opponent's EP gets lower! It will also cause Damage over Time!"
    Attack Image: Attacking!
    Showstopper

    Equip Slot: Head
    Damage Ranges: 65-79
    Damage Type: Explosive
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
    "The attack knocks the enemy off balance! Lowered Immobility Resistance, BtH, and Defense!
  • 125% damage.
  • -15 Bonus for 3 turns.
  • -50 Defense for 3 turns.
  • -100 ImmoRes for 3 turns.

    Combos: None

    Description: Nothing says "wow" like a giant firework! Leave your enemy saying the same thing as it goes after them! Lowers enemy ImmoRes by 100, Defense by 50, and BtH by 15!
    Attack Image: Attacking!



    4pri1 Tumbler 37

    List of Mecha in Series (By Increasing Level): 4pri1 Tumbler 7, 4pri1 Tumbler 17, 4pri1 Tumbler 27, 4pri1 Tumbler 37, 4pri1 Tumbler 47

    Level: 37-42
    Price: 370,000 Credits
    Sellback: 37,000 Credits

    Location: 4pril Shop

    HP: 605
    EP: 595
    EP Regen: 21

    Resistances: 70 Immobility

    Description: Seems like a bit of the color wasn't returned after all. This Mech was found tucked away after it was tinkered with and changed from the original model. You have the strangest urge to call everyone "Puddin" while you pilot it though...
    Image: 4pri1 Tumbler
    Eggtastic Spinner

    Equip Slot: FA
    Damage Ranges: 61-83
    Damage Type: Explosive
    Hits: 3
    Energy: 63
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Boost NoT, -7 each turn for 3 turns.
  • Damages EP for 25% of damage done.

    Combos: None

    Description: These eggs are all kinds of rotten but the yoke will be on the opponent! They'll lower enemy power over time and damage its EP based on how much damage you do!
    Attack Image: Attacking!
    Quick Draw Boomer

    Equip Slot: BA
    Damage Ranges: 70-74
    Damage Type: Explosive
    Hits: 1
    Energy: 63
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Inflicts 1x HP DoT for 3 turns.

    Combos: None

    Description: "This Happy Fun Exploderater causes your opponent to lose health over time. The shrapnel even looks like confetti!
    Attack Image: Attacking!
    Whoopie Cushion

    Equip Slot: FS
    Damage Ranges: 67-77
    Damage Type: Bacteria
    Hits: 1
    Energy: 63
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • Inflicts 1x EP DoT for 3 turns.
  • Heals EP for 50% of damage done.

    Combos: None

    Description: "What was once a fun gag is now a powerful weapon. It will damage your opponents EP over time and heal some of your EP based on how much damage you do!"
    Attack Image: Attacking!
    Harsh Tones

    Equip Slot: BS
    Damage Ranges: 67-77
    Damage Type: None
    Hits: 4
    Energy: 63
    Cooldown: 0
    Bonuses: None
    Special Effects:
  • +10% damage each use; caps at 200%.

    Combos: None

    Description: "Harness the power of music! With each use its damage increases all the way up to double damage!"
    Attack Image: Attacking!
    Epic Pie Cannon

    Equip Slot: Body
    Damage Ranges: 65-79
    Damage Type: None
    Hits: 2
    Energy: 63
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • +100 Immobility Resist for 4 turns.
  • Defense BoT, +7 each turn for 5 turns.
  • Buffs damage of all DoTs by +15% per turn til the end of fight; caps at 200%.

    Combos: None

    Description: "The ultimate in jokes. Hit your opponent with a few pies! All that pie on his face will help you avoid being stunned, buff up your defense each turn, AND increase the power of your DoT's!"
    Attack Image: Attacking!
    Banana Calamity

    Equip Slot: Head
    Damage Ranges: 65-79
    Damage Type: None
    Hits: 1
    Energy: 63
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Bonus NoT, -7 each turn for 5 turns.
  • Boost BoT, +5 each turn for 5 turns.
  • -50 ImmoRes for 5 turns.
  • Tries to stun at current ImmoRes each turn.

    Combos: None

    Description: Your opponent will think he's in a bad cartoon. Causes opponent to become off stready lowering chance to hit every turn, lowered immobility res, and attempting to stun it every turn. All that potassium even buffs your own damage a bit each turn.
    Attack Image: Attacking!

    All done, thanks! ~golden

    < Message edited by golden1231 -- 5/15/2015 18:45:41 >
  • MQ  Post #: 29
    5/23/2015 2:56:26   
    Daimyo Daimyo
    Member

    Main entries have been posted. Thanks! Defaults will be on hold until the specials are finalized. ~Peachii
    All done, thanks! ~golden

    Effect stats have not been finalized yet and are subject to change by Ash. Need damage range/energy cost for level 50 SC mechs (Note: All 3 mechs have the same stats and weapon descriptions. Only the mech name, mech description, and appearance differ.)

    ENS Naval Assault Mech (5)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 5
    Price: 12,500 Credits
    Sellback: 1,250 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 176
    EP: 72
    EP Regen: 3

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 18-24
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 20-22
    Damage Type: Fire
    Hits: 2
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 20-22
    Damage Type: Laser
    Hits: 1
    Energy: 8
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 8
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 19-23
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    ENS Naval Assault Mech (10)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 10
    Price: 25,000 Credits
    Sellback: 2,500 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 269
    EP: 135
    EP Regen: 5

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 28-36
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 31-33
    Damage Type: Fire
    Hits: 2
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 30-34
    Damage Type: Laser
    Hits: 1
    Energy: 15
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 15
    Cooldown: 8
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 29-35
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    LT Naval Assault Mech (15)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 15
    Price: 150,000
    Sellback: 15,000

    Location: Memorial Mecha: In Memoriam

    HP: 336
    EP: 207
    EP Regen: 8

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 35-45
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 39-41
    Damage Type: Fire
    Hits: 2
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 38-42
    Damage Type: Laser
    Hits: 1
    Energy: 23
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 23
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 36-44
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    LCDR Naval Assault Mech (20)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 20
    Price: 200,000
    Sellback: 20,000

    Location: Memorial Mecha: In Memoriam

    HP: 403
    EP: 270
    EP Regen: 10

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 42-54
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 46-50
    Damage Type: Fire
    Hits: 2
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 45-51
    Damage Type: Laser
    Hits: 1
    Energy: 30
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 30
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 44-52
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    CDR Naval Assault Mech (25)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 25
    Price: 250,000
    Sellback: 25,000

    Location: Memorial Mecha: In Memoriam

    HP: 454
    EP: 342
    EP Regen: 13

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 47-61
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 52-56
    Damage Type: Fire
    Hits: 2
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 51-57
    Damage Type: Laser
    Hits: 1
    Energy: 38
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 38
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 49-59
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    CAPT Naval Assault Mech (30)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 30
    Price: 300,000
    Sellback: 30,000

    Location: Memorial Mecha: In Memoriam

    HP: 504
    EP: 405
    EP Regen: 15

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 52-68
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 58-62
    Damage Type: Fire
    Hits: 2
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 56-63
    Damage Type: Laser
    Hits: 1
    Energy: 45
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 45
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 54-66
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    RDML Naval Assault Mech (35)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 35
    Price: 350,000
    Sellback: 35,000

    Location: Memorial Mecha: In Memoriam

    HP: 546
    EP: 477
    EP Regen: 18

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 57-73
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 63-67
    Damage Type: Fire
    Hits: 2
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 61-69
    Damage Type: Laser
    Hits: 1
    Energy: 53
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 53
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 59-71
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    RADM Naval Assault Mech (40)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 40
    Price: 400,000
    Sellback: 40,000

    Location: Memorial Mecha: In Memoriam

    HP: 588
    EP: 540
    EP Regen: 20

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 61-79
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 67-73
    Damage Type: Fire
    Hits: 2
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 66-74
    Damage Type: Laser
    Hits: 1
    Energy: 60
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 60
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 64-76
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    VADM Naval Assault Mech (45)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 45
    Price: 450,000
    Sellback: 45,000

    Location: Memorial Mecha: In Memoriam

    HP: 622
    EP: 612
    EP Regen: 23

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 64-84
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 71-77
    Damage Type: Fire
    Hits: 2
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 70-78
    Damage Type: Laser
    Hits: 1
    Energy: 68
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 68
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 67-81
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    ADM Naval Assault Mech (50)

    List of Mecha in Series (By Increasing Level): ENS Naval Assault Mech (5), LTJG Naval Assault Mech (10), LT Naval Assault Mech (15), LCDR Naval Assault Mech (20), CDR Naval Assault Mech (25), CAPT Naval Assault Mech (30), RDML Naval Assault Mech (35), RADM Naval Assault Mech (40), VADM Naval Assault Mech (45), ADM Naval Assault Mech (50)

    Level: 50
    Price: 500,000
    Sellback: 50,000

    Location: Memorial Mecha: In Memoriam

    HP: 664
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the NSS. Poseidon for coastal missions. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Naval Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges:
    Damage Type: Fire
    Hits: 2
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges:
    Damage Type: Laser
    Hits: 1
    Energy:
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy:
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    < Message edited by golden1231 -- 5/28/2015 21:15:26 >
  • MQ  Post #: 30
    5/23/2015 5:38:00   
    Daimyo Daimyo
    Member

    Effect stats have not been finalized yet and are subject to change by Ash. Need damage range/energy cost for level 50 SC mechs (Note: All 3 mechs have the same stats and weapon descriptions. Only the mech name, mech description, and appearance differ.)
    All done, thanks! ~golden



    2d Lt Aerial Assault Mech (5)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 5
    Price: 12,500 Credits
    Sellback: 1,250 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 176
    EP: 72
    EP Regen: 3

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 18-24
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 20-22
    Damage Type: Fire
    Hits: 2
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 20-22
    Damage Type: Laser
    Hits: 1
    Energy: 8
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 8
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 19-23
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    1st Lt Aerial Assault Mech (10)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 10
    Price: 25,000 Credits
    Sellback: 2,500 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 269
    EP: 135
    EP Regen: 5

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 28-36
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 31-33
    Damage Type: Fire
    Hits: 2
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 30-34
    Damage Type: Laser
    Hits: 1
    Energy: 15
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 15
    Cooldown: 8
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 29-35
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Capt Aerial Assault Mech (15)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 15
    Price: 150,000
    Sellback: 15,000

    Location: Memorial Mecha: In Memoriam

    HP: 336
    EP: 207
    EP Regen: 8

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 35-45
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 39-41
    Damage Type: Fire
    Hits: 2
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 38-42
    Damage Type: Laser
    Hits: 1
    Energy: 23
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 23
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 36-44
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Maj Aerial Assault Mech (20)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 20
    Price: 200,000
    Sellback: 20,000

    Location: Memorial Mecha: In Memoriam

    HP: 403
    EP: 270
    EP Regen: 10

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 42-54
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 46-50
    Damage Type: Fire
    Hits: 2
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 45-51
    Damage Type: Laser
    Hits: 1
    Energy: 30
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 30
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 44-52
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Lt Col Aerial Assault Mech (25)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 25
    Price: 250,000
    Sellback: 25,000

    Location: Memorial Mecha: In Memoriam

    HP: 454
    EP: 342
    EP Regen: 13

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 47-61
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 52-56
    Damage Type: Fire
    Hits: 2
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 51-57
    Damage Type: Laser
    Hits: 1
    Energy: 38
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 38
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 49-59
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Col Aerial Assault Mech (30)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 30
    Price: 300,000
    Sellback: 30,000

    Location: Memorial Mecha: In Memoriam

    HP: 504
    EP: 405
    EP Regen: 15

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 52-68
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 58-62
    Damage Type: Fire
    Hits: 2
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 56-63
    Damage Type: Laser
    Hits: 1
    Energy: 45
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 45
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 54-66
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Brig Gen Aerial Assault Mech (35)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 35
    Price: 350,000
    Sellback: 35,000

    Location: Memorial Mecha: In Memoriam

    HP: 546
    EP: 477
    EP Regen: 18

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 57-73
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 63-67
    Damage Type: Fire
    Hits: 2
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 61-69
    Damage Type: Laser
    Hits: 1
    Energy: 53
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 53
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 59-71
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Maj Gen Aerial Assault Mech (40)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 40
    Price: 400,000
    Sellback: 40,000

    Location: Memorial Mecha: In Memoriam

    HP: 588
    EP: 540
    EP Regen: 20

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 61-79
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 67-73
    Damage Type: Fire
    Hits: 2
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 66-74
    Damage Type: Laser
    Hits: 1
    Energy: 60
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 60
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 64-76
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Lt Gen Aerial Assault Mech (45)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 45
    Price: 450,000
    Sellback: 45,000

    Location: Memorial Mecha: In Memoriam

    HP: 622
    EP: 612
    EP Regen: 23

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 64-84
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 71-77
    Damage Type: Fire
    Hits: 2
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 70-78
    Damage Type: Laser
    Hits: 1
    Energy: 68
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 68
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 67-81
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    Gen Aerial Assault Mech (50)

    List of Mecha in Series (By Increasing Level): 2d Lt Aerial Assault Mech (5), 1st Lt Aerial Assault Mech (10), Capt Aerial Assault Mech (15), Maj Aerial Assault Mech (20), Lt Col Aerial Assault Mech (25), Col Aerial Assault Mech (30), Brig Gen Aerial Assault Mech (35), Maj Gen Aerial Assault Mech (40), Lt Gen Aerial Assault Mech (45), Gen Aerial Assault Mech (50)

    Level: 50
    Price: 500,000
    Sellback: 50,000

    Location: Memorial Mecha: In Memoriam

    HP: 664
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the crew of the 12th Fighter Squadron for paroling the decks of their airships. You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Aerial Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges:
    Damage Type: Fire
    Hits: 2
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges:
    Damage Type: Laser
    Hits: 1
    Energy:
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy:
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    < Message edited by golden1231 -- 5/29/2015 12:48:04 >
  • MQ  Post #: 31
    5/23/2015 16:02:39   
    Daimyo Daimyo
    Member

    Effect stats have not been finalized yet and are subject to change by Ash. Need damage range/energy cost for level 50 SC mechs (Note: All 3 mechs have the same stats and weapon descriptions. Only the mech name, mech description, and appearance differ.)
    All done, thanks! ~golden



    2LT Tactical Land Assault Mech (5)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 5
    Price: 12,500 Credits
    Sellback: 1,250 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 176
    EP: 72
    EP Regen: 3

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 18-24
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 20-22
    Damage Type: Fire
    Hits: 2
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 20-22
    Damage Type: Laser
    Hits: 1
    Energy: 8
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 8
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 19-23
    Damage Type: None
    Hits: 1
    Energy: 8
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    1LT Tactical Land Assault Mech (10)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 10
    Price: 25,000 Credits
    Sellback: 2,500 Credits

    Location: Memorial Mecha: In Memoriam

    HP: 269
    EP: 135
    EP Regen: 5

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 28-36
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 31-33
    Damage Type: Fire
    Hits: 2
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 30-34
    Damage Type: Laser
    Hits: 1
    Energy: 15
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 15
    Cooldown: 8
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 29-35
    Damage Type: None
    Hits: 1
    Energy: 15
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    CPT Tactical Land Assault Mech (15)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 15
    Price: 150,000
    Sellback: 15,000

    Location: Memorial Mecha: In Memoriam

    HP: 336
    EP: 207
    EP Regen: 8

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 35-45
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 39-41
    Damage Type: Fire
    Hits: 2
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 38-42
    Damage Type: Laser
    Hits: 1
    Energy: 23
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 23
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 36-44
    Damage Type: None
    Hits: 1
    Energy: 23
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    MAJ Tactical Land Assault Mech (20)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 20
    Price: 200,000
    Sellback: 20,000

    Location: Memorial Mecha: In Memoriam

    HP: 403
    EP: 270
    EP Regen: 10

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 42-54
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 46-50
    Damage Type: Fire
    Hits: 2
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 45-51
    Damage Type: Laser
    Hits: 1
    Energy: 30
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 30
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 44-52
    Damage Type: None
    Hits: 1
    Energy: 30
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    LTC Tactical Land Assault Mech (25)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 25
    Price: 250,000
    Sellback: 25,000

    Location: Memorial Mecha: In Memoriam

    HP: 454
    EP: 342
    EP Regen: 13

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 47-61
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 52-56
    Damage Type: Fire
    Hits: 2
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 51-57
    Damage Type: Laser
    Hits: 1
    Energy: 38
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 38
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 49-59
    Damage Type: None
    Hits: 1
    Energy: 38
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    COL Tactical Land Assault Mech (30)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 30
    Price: 300,000
    Sellback: 30,000

    Location: Memorial Mecha: In Memoriam

    HP: 504
    EP: 405
    EP Regen: 15

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 52-68
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 58-62
    Damage Type: Fire
    Hits: 2
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 56-63
    Damage Type: Laser
    Hits: 1
    Energy: 45
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 45
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 54-66
    Damage Type: None
    Hits: 1
    Energy: 45
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    BG Tactical Land Assault Mech (35)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 35
    Price: 350,000
    Sellback: 35,000

    Location: Memorial Mecha: In Memoriam

    HP: 546
    EP: 477
    EP Regen: 18

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 57-73
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 63-67
    Damage Type: Fire
    Hits: 2
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 61-69
    Damage Type: Laser
    Hits: 1
    Energy: 53
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 53
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 59-71
    Damage Type: None
    Hits: 1
    Energy: 53
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    MG Tactical Land Assault Mech (40)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 40
    Price: 400,000
    Sellback: 40,000

    Location: Memorial Mecha: In Memoriam

    HP: 588
    EP: 540
    EP Regen: 20

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 61-79
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 67-73
    Damage Type: Fire
    Hits: 2
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 66-74
    Damage Type: Laser
    Hits: 1
    Energy: 60
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 60
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 64-76
    Damage Type: None
    Hits: 1
    Energy: 60
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    LTG Tactical Land Assault Mech (45)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 45
    Price: 450,000
    Sellback: 45,000

    Location: Memorial Mecha: In Memoriam

    HP: 622
    EP: 612
    EP Regen: 23

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges: 64-84
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges: 71-77
    Damage Type: Fire
    Hits: 2
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges: 70-78
    Damage Type: Laser
    Hits: 1
    Energy: 68
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy: 68
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges: 67-81
    Damage Type: None
    Hits: 1
    Energy: 68
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    GEN Tactical LandAssault Mech (50)

    List of Mecha in Series (By Increasing Level): 2LT Tactical Land Assault Mech (5), 1LT Tactical Land Assault Mech (10), CPT Tactical Land Assault Mech (15), MAJ Tactical Land Assault Mech (20), LTC Tactical Land Assault Mech (25), COL Tactical Land Assault Mech (30), BG Tactical Land Assault Mech (35), MG Tactical Land Assault Mech (40), LTG Tactical Land Assault Mech (45), GEN Tactical Land Assault Mech (50)

    Level: 50
    Price: 500,000
    Sellback: 50,000

    Location: Memorial Mecha: In Memoriam

    HP: 664
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: This mech is the same model that was used by the 3-32nd "Roaring Bears." You feel proud to be using the same model, remembering the sacrifice of some of them and the courage they all show.
    Image: Tactical Land Assault Mech
    Energy Rifle

    Equip Slot: FA
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: This weapon will zap your enemy, attempting to stun it, and if you're lucky, stop its energy regen for 2 turns.
    Attack Image: Attacking!
    Napalm Launcher

    Equip Slot: BA
    Damage Ranges:
    Damage Type: Fire
    Hits: 2
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Assault the enemy! Causes an HP DoT and nerfs enemy Boost.
    Attack Image: Attacking!
    Tactical Laser

    Equip Slot: FS/BS
    Damage Ranges:
    Damage Type: Laser
    Hits: 1
    Energy:
    Cooldown: 2
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Lock on and disrupt your enemy. This weapon will deal increased damage with each use and will nerf your opponents Bonus to Hit. Stacks with the Front/Back Shoulder!
    Attack Image: Attacking!
    Enhanced Armor Plating

    Equip Slot: Body
    Damage Ranges: NaN-NaN
    Damage Type: None
    Hits: 0
    Energy:
    Cooldown: 5
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Activate additional armor plating to increase your defense. Engages an additional recovery program to heal you slightly.
    Attack Image: Attacking!
    Intense Stare

    Equip Slot: Head
    Damage Ranges:
    Damage Type: None
    Hits: 1
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:


  • Combos: None

    Description: Sometimes the sternest of gazes are enough to scare your enemy into submission. If that doesn't work this will increase your Boost each time it's used.
    Attack Image: Attacking!

    < Message edited by golden1231 -- 5/29/2015 12:48:38 >
  • MQ  Post #: 32
    5/28/2015 18:27:45   
    Ash
    Member


    Re-stated infos for the above. These went out yesterday but I had to fix a bug so you'll probably need to clear your cache if you picked up a version, tried it, and realized the Body heal was messed up.

    Stated as an offensive leaning nerfer. Damage moved around to cover the healing/defense on the body and overall strength of the effects.

    quote:

    3 version, same stats on each that way people can just pick which they like.

    FA
    3CD
    115/120/125% damage
    Nerfs immores by -50(-55/-60) and attempts a stun.
    15 (20/25%) chance for a 2 turn energy regen halt.

    BA
    3CD
    110/115/120% damage
    If at least one of the hits connects.
    3 turn 1.5 (2/2.5)x HP DoT
    3 turn enemy damage nerf of -30(-35/-40)

    FS/BS
    2CD
    Starts at 125% damage
    Damage increase per use, stacks using either shoulder. +25% damage up to cap of +50% extra damage. (175% damage total)
    Stacking enemy Bonus nerf. -15(-20/-25) per use, either shoulder, up to a cap of -50 Bonus.

    HD
    3CD
    100% damage
    Increases Boost by 25(30/35) for 3 turns.
    Increase Bonus by 15(20/25) for 3 turns.

    BD
    5CD
    0% damage
    4 turn defense buff of 40(45/50)
    Heals 10% of your max HP.


    < Message edited by Ash -- 5/28/2015 18:32:26 >
    AQ DF MQ AQW  Post #: 33
    6/1/2015 17:10:19   
    Daimyo Daimyo
    Member

    Wolfblade Elite images:
    FA: Attacking!
    BA: Attacking!
    FS/BS: Attacking!
    Body: Attacking!
    Head: Attacking!

    Credits to Plasma Charge for Wolfblade Elite entry which was used to make the entry of the Lucky version.

    Lucky Wolfblade Elite

    Level: 50
    Price: Wolfblade Elite (500,000 Credits) + Paint Job
    Sellback: 50,000 Credits

    Location: St. Patrick's Day Lucky Mecha

    HP: 790 (???-SC)
    EP: 474
    EP Regen: 25

    Resistances: 70 Immobility

    Description: This Lucky version of the Elite Wolfblade adds a boost to your Luck stat! STAR CAPTAIN BONUS: Final Push special increases damage and HP when HP falls below 25%.
    Image: Lucky Wolfblade Elite
    Raging Arsenal

    Equip Slot: Front Arm
    Damage Ranges: 69-75 (76-82: SC)
    Damage Type: Laser
    Hits: 3
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • Builds 1 point of Rage each use.
  • Attempts to stun on each hit. Stuns don't stack, 1 success is as good as 3 successes.
  • Each hit deals Level/2 damage to EP as well as HP. EP damage increases by 20% per point of Rage to a maximum of Level.

    Combos: None

    Description: Hits have a chance to stun. Damage to HP and EP; Ep damage is affected by your Rage level.
    Attack Image: Attacking!
    Stunning Decapitator

    Equip Slot: Back Arm
    Damage Ranges: 69-75 (76-82: SC)
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • Builds 1 point of Rage each use.
  • Decapitates equippable enemies.
  • Roll for a guaranteed stun. Roll is reduced slightly for each point of Rage.

    Combos: None

    Description: Decapitates equippable enemies. Chance for a guaranteed stun. Stun chance increases by 4 for each Rage point, capped at 80% chance to succeed.
    Attack Image: Attacking!
    Radiant Circulator

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 68-76 (74-84: SC)
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
    (Front Shoulder)
  • Builds 1 point of Rage each use.
  • If enemy is equippable, adds 1 CD per point of Rage to their Front Shoulder to a maximum of 5 CD.
  • Lowers enemy Bonus by -30 for 3 turns.
  • Tags the enemy: If the other shoulder is used next turn while the enemy is tagged, deals half of the damage to EP.

    (Back Shoulder)
  • Builds 1 point of Rage each use.
  • If enemy is equippable, adds 1 CD per point of Rage to their Back Shoulder to a maximum of 5 CD.
  • Lowers enemy Boost by -30 for 3 turns.
  • Tags the enemy: If the other shoulder is used next turn while the enemy is tagged, deals half of the damage to EP.

    Combos: See Above

    Description:
  • Front Shoulder: If enemy is equippable, adds 1 Cooldown per Rage point to their Front Shoulder (max 5 CD). Lowers enemy Bonus by -30 for 3 turns. Tags the enemy: If the other shoulder is used next turn while the enemy is tagged, deals half of damage to EP.

  • Back Shoulder: If enemy is equippable, adds 1 Cooldown per Rage point to their Back Shoulder (max 5 CD). Lowers enemy Boost by -30 for 3 turns. Tags the enemy: If the other shoulder is used next turn while the enemy is tagged, deals half of damage to EP.

    Attack Image: Attacking!
    Lucky Thick Skin

    Equip Slot: Body
    Damage Ranges: 68-76 (74-84: SC)
    Damage Type: None
    Hits: 2
    Energy: 5
    Cooldown: 75
    Bonuses: EP +38, Luck +25
    Special Effects:
  • Builds 1 point of Rage each use.
  • Thick Skin: Reduces damage taken from enemy attacks by 8% per point of Rage, to a maximum of 40%, for 5 turns
    Decreases enemy defense by 40 for 5 turns

  • SC-ONLY: When health is below 25%, heals up to 40% HP and increases Boost and Dodge by +30 for 4 turns. Decreases Defense by -30 for the same time. When the Boost/Dodge increase wears off you lose the health you gained.

    Combos: None

    Description: Reduces damage taken by 8% per Rage point (max 40%) & decreases enemy defence by 40 for 5 turns. SC ONLY: when health
    Attack Image: Attacking!
    Rage Multiplier

    Equip Slot: Head
    Damage Ranges: 65-79 (71-87: SC)
    Damage Type: None
    Hits: 2
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • Builds 2 points of Rage each use.
  • Increases Boost by 30 for 5 turns
  • Increases Crit by 30 for 5 turns

    Combos: None

    Description: Increases Boost and Crit by 30 for 5 turns. Builds 2 points of Rage instead of 1.
    Attack Image: Attacking!

    All done, thanks! ~golden

    < Message edited by golden1231 -- 6/1/2015 19:34:26 >
  • MQ  Post #: 34
    6/5/2015 23:09:34   
    Daimyo Daimyo
    Member

    Note: NSC/SC Bulk gives +10/15 Crit and +20/30 Power on the Body.

    Furious Bulk S-50

    Level: 50-54
    Price: 500,000 Credits
    Sellback: 50,000 Credits

    Location:

    HP: 664
    EP: 675
    EP Regen: 25

    Resistances: 60 Immobility

    Description: Bulk angry at world! Bulk want smash all that make him laugh! You no make Bulk laugh! Tech incompatible with all equips but boosts your POW and Crit. Levels with you to: 54.
    Image: Bulk
    SMASH

    Equip Slot: Front Arm
    Damage Ranges: 67-91
    Damage Type: Nuclear
    Hits: 2
    Energy: 75
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • Builds 1 Rage counter each use after the attack.


  • Combos: None

    Description: BULK SMASH! This attack will deal more damage the more Rage you have generated!
    Attack Image: Attacking!
    DESTRUCTION

    Equip Slot: Back Arm
    Damage Ranges: 76-82
    Damage Type: Nuclear
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • Builds 1 Rage counter each use after the attack.
  • Starts at 100% damage. Each Rage counter increases the damage by +15% up to a max of 175% damage.
  • If the hit connects increases your Boost by +40 but lowers your Bonus by -25 for 2 turns.

    Combos: None

    Description: Smash the very ground your foe is standing on! This will increase your overall Damage but lower your BtH slightly! This attack will deal more damage the more Rage you have generated!
    Attack Image: Attacking!
    GAMMA BURST

    Equip Slot: Body
    Damage Ranges: 71-87
    Damage Type: Nuclear
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: Crit +15, Power +30
    Special Effects:
  • Builds 1 Rage counter each use after the attack.
  • Starts at 100% damage. Each Rage counter increases damage by +20% up to a max of 200% damage.
  • If the hit connects, inflicts a 2 turn 1.7x HP DoT.

    Combos: None

    Description: Unleash a blast of Gamma Energy to deal DoT to your foes HP! This attack will deal more damage the more Rage you have generated!
    Attack Image: Attacking!
    Regain Control

    Equip Slot: Head
    Damage Ranges: 71-87
    Damage Type: Nuclear
    Hits: 0
    Energy: 75
    Cooldown: 4
    Bonuses: None
    Special Effects:
  • 0% damage
  • Heals you for ((total rage counters * .02) * your max HP). (This caps at 5 counters for a total of 12% healing)
  • Increases your Defense by (10*rage counters) for 3 turns. (This caps at 5 counters for a total of +50 Defense)
  • Resets all Rage Counters.

    Combos: None

    Description: Focus your mind to regain some control! This will remove all your Rage! You'll gain Defense and Heal HP based on how much Rage you remove!
    Attack Image: Attacking!

    Done, thanks! ~Peachii

    < Message edited by Peachii -- 6/8/2015 5:53:06 >
  • MQ  Post #: 35
    6/5/2015 23:33:45   
    Ash
    Member


    Receives a NG + un-equippable boost.
    quote:

    ThunderHammer

    FA
    140% damage
    If the second hit hits, inflicts a 3 turn, 2.3x EP DoT

    BA
    125% damage
    First use - Nerfs immobility by -60 for 5 turns.
    Second use - Attempts to stun for 1 turn at current ImmoRes.

    FS/BS
    120% damage
    1st hit - Damages enemy EP and Heals your EP for 50% of total damage of hit.
    2nd hit - Damages enemy EP and Heals your EP for 100% of total damage of hit.

    HD
    0% damage
    +45 Boost for 5 turns.
    +50 Bonus for 5 turns.

    BD
    180% damage
    All hits have a 30% chance for a 1 turn stun and + 20-45 Crit (random on each hit)


    Receives a Un-equippable + less than full slots boost.
    quote:

    Incredible Bulk
    All attacks but the Head give a rage counter. These buff the various equips.

    FA
    Starts at 100% damage. Each Rage counter increases the damage by 15% up to a max of 220% damage.

    BA
    Starts at 100% damage. Each Rage counter increases the damage by 10% up to a max of 175% damage.
    If the hit connects increases your Boost by 40 but lowers your Bonus by 25 for 2 turns.

    HD
    0% damage
    Heals you for ((total rage counters * .02) * your max HP). (This caps at 5 counters for a total of 12% healing)
    Increases your Defense by (10*rage counters) for 3 turns. (This caps at 5 counters for a total of +50 Defense)
    Resets all Rage Counters.

    BD
    Starts at 100% damage. Each Rage counter increases damage by 20% up to a max of 200% damage.
    If the hit connects, inflicts a 2 turn 1.4/1.7x HP DoT.
    AQ DF MQ AQW  Post #: 36
    6/7/2015 2:21:43   
    Daimyo Daimyo
    Member

    Lucky Thick Skin's Energy should be 75 and CD 5. Accidentally plugged the numbers into the wrong spots, sorry!

    Draconic Defender's entry and images were used to make Guard V entry. Also, Defender is missing its 40 Laser resist.

    - Both done!


    The Bulk mech's FA actually gets +10% damage per Rage counter and caps at +60 (160%) damage, at least for me. Not sure if anyone else gets the same results.
    Guard's HP/EP/Regen/Damage Ranges are at lv50. Guard's special effects incomplete. Sellback in-game says 5,640 instead of 47,000.



    Draconic Guard V

    Name of Mecha in Series (By Increasing Level): Draconic Guard I, Draconic Guard II, Draconic Guard III, Draconic Guard IV, Draconic Guard V

    Level: 47-52
    Price: 470,000 Credits
    Sellback: 47,000 Credits

    Location: After the Reset Shop

    HP: 632
    EP: 675
    EP Regen: 25

    Resistances:
  • 40 Laser
  • 70 Immobility

    Description: This mecha was found after the Admiral's forces left. It seems to be a prototype for a mecha used by an order of defenders that answer only to the Admiral herself! Scales up to level: 52
    Image: Draconic Guard V
    Draconic Laser Cannon

    Equip Slot: Front Arm
    Damage Ranges: 62-82
    Damage Type: Laser
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
    If affected by Body Shield:
  • % damage.
  • +% chance to hit.
  • Inflicts enemy with -15 to Laser for 2 turns.
  • Inflicts enemy with -15 to Explosion for 2 turns.

    If not affected by the Body Shield:
  • % damage.
  • Inflicts enemy with -10 to Laser for 2 turns.
  • Inflicts enemy with -10 to Explosion for 2 turns.

    Combos: N/A

    Description: This weapon has been enhanced with Dragonoid Tech! It will lower your foe's Laser and Explosion shielding. It deals more damage if under the effect of the body shield!
    Attack Image: Attacking!
    Draconic Pike

    Equip Slot: Back Arm
    Damage Ranges: 69-75
    Damage Type: Fire
    Hits: 1
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
    If affected by Body Shield:
  • % damage.
  • 100% chance to crit.


  • If not affected by the Body Shield:
  • % damage.


  • Combos: N/A

    Description: This weapon has been enhanced with Dragonoid Tech! It will slash into your foe, causing Damage over Time. It deals more damage and will always crit if under the effect of the body shield!
    Attack Image: Attacking!
    Draconic Claws

    Equip Slot: Front Shoulder
    Damage Ranges: 68-76
    Damage Type: Explosive
    Hits: 3
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • % damage.
  • Nerfs enemy Defense by [Number of hits connected] * 15, up to built in game hard cap, for 3 turns.
  • Damages enemy EP equal to 50% of total damage done.

    Combos: N/A

    Description: This weapon has been enhanced with Dragonoid Tech! It will lower your foe's defense the more times it hits! It'll also damage its EP!

    Attack Image: Attacking!
    Draconic Fangs

    Equip Slot: Back Shoulder
    Damage Ranges: 68-76
    Damage Type: Explosive
    Hits: 3
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • % damage.
  • Energy Regen Halt for [number of hits connected] turns.
  • Damages enemy EP equal to 50% of total damage done.

    Combos: N/A

    Description: This weapon has been enhanced with Dragonoid Tech! It will stop your foe's EP regen depending on how many hits connect! It'll also damage its EP!

    Attack Image: Attacking!
    Draconic Shielding

    Equip Slot: Body
    Damage Ranges: 0-0
    Damage Type: None
    Hits: 0
    Energy: 75
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • Increases Defense by 30 for 5 turns.
  • Increases Laser/Fire resistance by 50 for 3 turns.

    Combos: N/A

    Description: This shield generator has been completely rebuilt using knowledge gained from Dragonoid Artifacts. It will increase your Defense and lower the damage Laser and Fire attacks do to you!
    Attack Image: Attacking!
    Draconic Rage

    Equip Slot: Head
    Damage Ranges: 65-79
    Damage Type: Laser
    Hits: 3
    Energy: 75
    Cooldown: 5
    Bonuses: None
    Special Effects:
  • % damage.
  • Increases Boost by 25 for 5 turns.
  • Increases Bonus by 40 for 5 turns.
  • Heals EP equal to 50% of the damage dealt.

    Combos: N/A

    Description: This weapon has been enhanced with Dragonoid Tech! It will increase your damage and BtH for 5 turns! It will also heal your EP for 50% of each hit's damage!
    Attack Image: Attacking!

    Done, thanks! ~Peachii

    < Message edited by Peachii -- 6/10/2015 1:58:57 >
  • MQ  Post #: 37
    6/10/2015 1:15:09   
    Daimyo Daimyo
    Member

    The V-Hunter and V-Trapper series' Head gives a Defense buff of +40 for 3 turns against vampires (don't forgot the SC version is missing the +25 Defense for 3 turns against anything else), SC is missing the HP DoT for 3 turns; NSC version's Defense buff and DoT should be 3 turns instead of 5.

    The SC versions are also missing their effects for the FS/BS. Both version's Body need the added info that Bonus is restored by +8 each turn; NSC's Body's Hits should be 4, SC's needs the added info that Bonus nerf is only applied if 4th hit connects.

    The NG versions seem to be identical to the NSC/SC versions exactly (since they all give +20 Boost on the head) except for damage ranges. So their FS/BS/BD/HD also need to be filled in with the above info as well.

    Done, thanks! ~Peachii

    Oh, forgot to include this but: the (against vampire-only) Boost is for 5 turns. The HP DoT is for both vampires and non-vamps. - Fixed! I removed the "against normal enemies" header to show that the effects at the top apply to both.

    < Message edited by Peachii -- 6/10/2015 3:53:28 >
    MQ  Post #: 38
    6/28/2015 3:30:59   
    PD
    Member
     

    Since nobody seemed to post the Candy Elves AC specials to these I'll go ahead and post the specials:

    Front Arm (Frigid Cold):
    1 hit
  • 1.5x HP and EP DoT for 2 turns
  • DOT Strength increases with every use
    2CD

    Back Arm (Candy Barrage):
    1 hit
  • Starts with 20% extra damage and 0 Bonus
  • +20% bonus damage and +20 bonus per use
    1 CD

    Shoulders (Cherry Bomb):
    2 hits
  • 87.5% damage per hit, 175% total
  • For each hit, -10 boost and -10 bonus to the enemy for 2 turns. Stacks with each other
    CD 2

    Body (Frigid Cold):
    1 hit
  • 130% DMG
  • +50 defense and +20 dodge to you for 4 turns
    CD 4

    Head (Icy Shell):
    1 hit
  • 140% Dmg
  • Reduces enemy immobility by 50 for that turn. Does not need to hit to reduce immobility
  • attempts a 1 turn stun. Rare chance for a 2 turn stun. Does not need to hit to stun enemy
  • Nerfs enemy boost and bonus by -20 for 4 turns
    CD 4




    P.S: The front arm is severely broken as is. If you go into battle and use a non-default front arm first, the animation will do no damage and the game will be stuck forever. If you do not, upon the enemy's turn, the non-default will switch to the default and the front arm option will be gone from your attack menu. For now just use the default front arm.

    If it were possible I'd like to ask for a full refund on this purchase due to the mecha being bugged or a swift fix (If ash manages to read this).

    Additionally, the immobility for the series is 70, and the damage ranges for the level 50 version is 85. All attack animations are the same except for the body and the head.

    Body Attack image: http://prntscr.com/7m8ljb
    Head Attack Image: http://prntscr.com/7m8m1b




    Head description: It's cold outside! Use that cold against your foe! Nerfs enemy ImmoRes by -50 and attempts to stun, chance for a 2 turn stun. Nerfs enemy Boost/Bonus by -20 for 4 turns.

    FA description: Your goes won't know what happened after this attack! Inflicts an HP and EP DoT effect. Each use increases the power of the effect!

    BA description: No more! No more! *pew pew* Deals more damage and gains more BtH with every use!

    Front Shoulder: It's the ch-ch-ch-ch-ch-ch CHERRY BOMB! Nerfs you opponents Damage and BtH. Stacks with use and with Back Shoulder

    Back Shoulder: It's the ch-ch-ch-ch-ch-ch CHERRY BOMB! Nerfs you opponents Damage and BtH. Stacks with use and with Front Shoulder.

    Body: Shroud yourself in protective ice! Increases your Defense by 40 and your Dodge by 20 for 4 turns.




    The body actually increases defense by 50 and the head only does -20 boost and -15 bonus as opposed to -20 boost and bonus. However I think the body should chance with descriptions. The shoulders description have obvious typos.

    Noted! Thanks, this will be added later during Frostval. ~Peachii

    < Message edited by Peachii -- 6/30/2015 23:39:15 >
  • Post #: 39
    7/4/2015 1:08:42   
    Daimyo Daimyo
    Member


    Devoted Eagle IX

    Name of Mecha in Series (By Increasing Level): [link=]Devoted Eagle I[/link], [link=]Devoted Eagle II[/link], [link=]Devoted Eagle III[/link], [link=]Devoted Eagle IV[/link], [link=]Devoted Eagle V[/link], [link=]Devoted Eagle VI[/link], [link=]Devoted Eagle VII[/link], [link=]Devoted Eagle VIII[/link], [link=]Devoted Eagle IX[/link]

    Level: 50-59
    Price: 500,000 Credits
    Sellback: 50,000 Credits

    Location: [link=]4th of July '15[/link]

    HP: 664
    EP: 675
    EP Regen: 25

    Resistances: 70 Immobility

    Description: The mighty eagle is a symbol of freedom and bravery. Let this mecha let you express those same feelings in battle!
    Image: Devoted Eagle
    Brilliant Claw

    Equip Slot: Front Arm
    Damage Ranges: 67-91
    Damage Type: Explosive
    Hits: 2
    Energy: 75
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 130% damage.
  • 1st hit is a guaranteed Crit.
  • Inflicts -40 Bonus nerf for 2 turns.

    Combos: N/A

    Description: Light up your foe with a flying claw swipe and explosions! The first hit will always Crit and it will attempt to lower your foes BtH!
    Attack Image: Attacking!
    Explosive Claw

    Equip Slot: Back Arm
    Damage Ranges: 76-82
    Damage Type: Explosive
    Hits: 2
    Energy: 75
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 130% damage.
  • 2nd hit is a guaranteed Crit.
  • Inflicts -18 * (number of hits connected) Boost nerf for 3 turns.

    Combos: N/A

    Description: Light up the night! This will lower your foes damage and the second hit is guaranteed to crit!
    Attack Image: Attacking!
    Screaming Eagle/Screeching Eagle

    Equip Slot: Front/Back Shoulder
    Damage Ranges: 74-84
    Damage Type: Ballistic
    Hits: 3
    Energy: 75
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 120% damage.
  • Inflicts -12 Defense nerf per use up to a cap of -50. This stays for the duration of the battle.

    Combos: N/A

    Description: What's better than an angry eagle on your side? An angry eagle that shoots missiles! This will nerf your foes Defense for the entire battle. The more you use it the bigger the nerf. This stacks with the Front/Back Shoulder!

    Attack Image: Attacking!
    Patriot Frenzy

    Equip Slot: Body
    Damage Ranges: 71-87
    Damage Type: Explosive
    Hits: 2
    Energy: 75
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • 115% damage.
  • Player gains stun immunity for 2 turns. If a stun effect is attempted and successful it will purge the effect.

    Combos: N/A

    Description: No one can keep you down for long! Activating this will prevent you from being stunned for two turns! Freedom is a powerful thing!
    Attack Image: Attacking!
    Blazing Fury

    Equip Slot: Head
    Damage Ranges: 71-87
    Damage Type: Laser
    Hits: 3
    Energy: 75
    Cooldown: 6
    Bonuses: None
    Special Effects:
  • 135% damage.
  • Gives you +60 Boost which decreases by -20 per turn for 3 turns.
  • Inflicts a 1.5x HP DoT.

    Combos: N/A

    Description: What's better than explosions? Lasers that MAKE explosions! This will increase your damage by a large amount but the amount decreases over time. It also will cause HP DoT!
    Attack Image: Attacking!
    Fill-in Template for NSC version:


    Faithful Eagle

    Name of Mecha in Series (By Increasing Level): [link=]Faithful Eagle I[/link], [link=]Faithful Eagle II[/link], [link=]Faithful Eagle III[/link], [link=]Faithful Eagle IV[/link], [link=]Faithful Eagle V[/link]

    Level:
    Price: Credits
    Sellback: Credits

    Location: [link=]4th of July '15[/link]

    HP:
    EP:
    EP Regen:

    Resistances: 70 Immobility

    Description: The mighty eagle is a symbol of freedom and bravery. Let this mecha let you express those same feelings in battle!
    Image: Faithful Eagle
    Brilliant Claw

    Equip Slot: Front Arm
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 125% damage.
  • 1st hit is a guaranteed Crit.
  • Inflicts -35 Bonus nerf for 2 turns.

    Combos: N/A

    Description: Light up your foe with a flying claw swipe and explosions! The first hit will always Crit and it will attempt to lower your foes BtH!
    Attack Image: Attacking!
    Explosive Claw

    Equip Slot: Back Arm
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 125% damage.
  • 2nd hit is a guaranteed Crit.
  • Inflicts -16 * (number of hits connected) Boost nerf for 3 turns.

    Combos: N/A

    Description: Light up the night! This will lower your foes damage and the second hit is guaranteed to crit!
    Attack Image: Attacking!
    Screaming Eagle/Screeching Eagle

    Equip Slot: Front/Back Shoulder
    Damage Ranges:
    Damage Type: Ballistic
    Hits: 3
    Energy:
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 115% damage.
  • Inflicts -10 Defense nerf per use up to a cap of -50. This stays for the duration of the battle.

    Combos: N/A

    Description: What's better than an angry eagle on your side? An angry eagle that shoots missiles! This will nerf your foes Defense for the entire battle. The more you use it the bigger the nerf. This stacks with the Front/Back Shoulder!

    Attack Image: Attacking!
    Patriot Frenzy

    Equip Slot: Body
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • 110% damage.
  • Player gains stun immunity for 2 turns. If a stun effect is attempted and successful it will purge the effect.

    Combos: N/A

    Description: No one can keep you down for long! Activating this will prevent you from being stunned for two turns! Freedom is a powerful thing!
    Attack Image: Attacking!
    Blazing Fury

    Equip Slot: Head
    Damage Ranges:
    Damage Type: Laser
    Hits: 3
    Energy:
    Cooldown: 6
    Bonuses: None
    Special Effects:
  • 130% damage.
  • Gives you +60 Boost which decreases by -20 per turn for 3 turns.
  • Inflicts a 1.1x HP DoT.

    Combos: N/A

    Description: What's better than explosions? Lasers that MAKE explosions! This will increase your damage by a large amount but the amount decreases over time. It also will cause HP DoT!
    Attack Image: Attacking!
    Fill-in Template for SC version:

    Devoted Eagle

    Name of Mecha in Series (By Increasing Level): [link=]Devoted Eagle I[/link], [link=]Devoted Eagle II[/link], [link=]Devoted Eagle III[/link], [link=]Devoted Eagle IV[/link], [link=]Devoted Eagle V[/link], [link=]Devoted Eagle VI[/link], [link=]Devoted Eagle VII[/link], [link=]Devoted Eagle VIII[/link], [link=]Devoted Eagle IX[/link]

    Level:
    Price: Credits
    Sellback: Credits

    Location: [link=]4th of July '15[/link]

    HP:
    EP:
    EP Regen:

    Resistances: 70 Immobility

    Description: The mighty eagle is a symbol of freedom and bravery. Let this mecha let you express those same feelings in battle!
    Image: Devoted Eagle
    Brilliant Claw

    Equip Slot: Front Arm
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 2
    Bonuses: None
    Special Effects:
  • 130% damage.
  • 1st hit is a guaranteed Crit.
  • Inflicts -40 Bonus nerf for 2 turns.

    Combos: N/A

    Description: Light up your foe with a flying claw swipe and explosions! The first hit will always Crit and it will attempt to lower your foes BtH!
    Attack Image: Attacking!
    Explosive Claw

    Equip Slot: Back Arm
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 3
    Bonuses: None
    Special Effects:
  • 130% damage.
  • 2nd hit is a guaranteed Crit.
  • Inflicts -18 * (number of hits connected) Boost nerf for 3 turns.

    Combos: N/A

    Description: Light up the night! This will lower your foes damage and the second hit is guaranteed to crit!
    Attack Image: Attacking!
    Screaming Eagle/Screeching Eagle

    Equip Slot: Front/Back Shoulder
    Damage Ranges:
    Damage Type: Ballistic
    Hits: 3
    Energy:
    Cooldown: 1
    Bonuses: None
    Special Effects:
  • 120% damage.
  • Inflicts -12 Defense nerf per use up to a cap of -50. This stays for the duration of the battle.

    Combos: N/A

    Description: What's better than an angry eagle on your side? An angry eagle that shoots missiles! This will nerf your foes Defense for the entire battle. The more you use it the bigger the nerf. This stacks with the Front/Back Shoulder!

    Attack Image: Attacking!
    Patriot Frenzy

    Equip Slot: Body
    Damage Ranges:
    Damage Type: Explosive
    Hits: 2
    Energy:
    Cooldown: 8
    Bonuses: None
    Special Effects:
  • 115% damage.
  • Player gains stun immunity for 2 turns. If a stun effect is attempted and successful it will purge the effect.

    Combos: N/A

    Description: No one can keep you down for long! Activating this will prevent you from being stunned for two turns! Freedom is a powerful thing!
    Attack Image: Attacking!
    Blazing Fury

    Equip Slot: Head
    Damage Ranges:
    Damage Type: Laser
    Hits: 3
    Energy:
    Cooldown: 6
    Bonuses: None
    Special Effects:
  • 135% damage.
  • Gives you +60 Boost which decreases by -20 per turn for 3 turns.
  • Inflicts a 1.5x HP DoT.

    Combos: N/A

    Description: What's better than explosions? Lasers that MAKE explosions! This will increase your damage by a large amount but the amount decreases over time. It also will cause HP DoT!
    Attack Image: Attacking!

    Done, thanks! ~Peachii

    < Message edited by Peachii -- 7/4/2015 23:01:01 >
  • MQ  Post #: 40
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