zion
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Totally agree with this post. I've tried to bring up some of these same points only to be flamed by the latest "I will buy every latest varium package to stay on top" players. Finally, we have some classic players - someone like T.600 - basically a founder, who has come around to his senses. In short, this game is way too expensive for those who want to stay on top and is completely different than all the other AE games. Any company that calls itself "indie" shouldn't be charging exorbitant prices for a flash pvp game - essentially a pay-to-win model. I've heard from some old players - like Khannibal - that Titan never wanted this to be a pay-to-win game. Originally you paid once to be elite to get an improved inventory forever. This Varium pay-scale has gotten out of hand. Note: I have never bought Varium, mainly due to this issue, partially due to the increased challenge, so I am really trying to stick up for those who have monetarily supported this game. I think its time to bring back the "elite" model: Anyone who has purchased a 10K package (or a total of 10K) automatically gets it. In the future, make it a 5 key option. Then, you have 3 basic levels of items: credit only, elite credit only, varium. For example: lvl 35 aux: (c-o) 39 damage, 14 stats, 4 enhance; (e-c-o) 40 damage, 20 stats, 6 enhance; (varium) 41 damage, 18 stats, 10 enhance. This way a pro-elite player will always be competitive with the varium noobs (who now can destroy just based on raw damage,stats and canned builds). Please lets keep this constructive so the thread stays open! --Noiz
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