shadesofblue
Member
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^Atom Smasher improves with Strength, since it converts the amount of raw damage you deal. Also, we can't use boosters, since 1) It takes credits, which not all of us want to blow on 2 boosters every game and 2) It does not come with a strike. Many duels these days are decided by who goes first; if you lose even 1 strike you're done for. And as I said earlier, you can't just "invest in energy". Ch doesn't work that way. When we invest in Energy, we're basically a less powerful, energy version of BH. We don't have Blood Lust, since our Static was our Blood Lust, and we have the lesser debuff, but we make it up with PA. We're basically an energy BH without Blood Lust right now. And a BH without (MAX) Blood Lust simply cannot compete with all the other builds currently running around out there. Also, Most CH's are dead if you crit them, unless they crit you back. If you have extra varium/credits right now, I seriously suggest you switch to CH and try to make a post-nerf CH build that's effective. quote:
Most other classes (with the exception of TLM) couldn't keep their energy at the default level since most other builds needed more energy to use. Most other classes have something to make up for it. BM: Blood Lust BH: Blood Lust TM:Reroute TLM: Reroute MERC: Nothing except Hybrid Armor, which is why they were UP until they got Blood Commander and Adrenaline. Every Class has a non-mana consuming advantage, and ours was Static. If you take out the skills I just mentioned from thier respective classes, then many classes would be just like what we are now.
< Message edited by shadesofblue -- 8/25/2012 10:45:55 >
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