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RE: =OS= Dragons, Undead & Paladins... oh my! Character Suggestion Thread II

 
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11/11/2012 15:24:53   
Zanzibaarus
Member

I need feedback on my suggestions. :/
AQ DF MQ AQW Epic  Post #: 451
11/11/2012 16:09:21   
ChaosRipjaw
How We Roll Winner
Jun15


New character. Have some feedback on that ol' Chef Delligaf

Character: Voidwind
Alignment: -30 Evil
Element: Shadow (or Air, but there is no air element )
Description: Voidwinds are winds that have turned to Nulgath. They are invisible, until movement. Two or three Voidwinds together make a terrible hurricane.
Basically, it's invisible, until they move. I'd suggest they move kinda like Skexis. The movement when they show is a smear of black and purple.

If you're standing around with Voidwind, all you'll see is the rune circle.

Stage 1: Smear is light, not dense.
Stage 2: Smear is darker, and limb outlines start to show. One eye is shown.
Stage 3: Smear is really dark, limbs are half translucent. Both eyes are shown.

Cards:
Tornado: Voidwind rushes at enemy, and runs in a fury around in a circle, causing 5 damage and knocking opponent off balance. Stun for 2 turns.
Stinging Gust: Wind whips opponent furiously, sneaking through the shield. (3 damage)
Headwind: Reflect damage back. (Weaker version of Void Reflection)
AQ DF MQ AQW Epic  Post #: 452
11/11/2012 16:28:18   
Zeuster
Member

Character: Mischief
Alignment: none
Element: Chaos
Description: after years of trial the spirit mishief is here to RUIN your
thanksgiving

Stage 1: a red and multi colored spirit with a grin on it's face
Stage 2: the spirit has now formed into a more human like figure..
now with armor and has grown
Stage 3: now he is fully armored levitating in the air
also mischief is with a grin

Cards:

Storm of Chaos:
heals you for 1-10 hp or hits your foe for 3-12

mischief scatter:
all attack cards become defense and defense cards become attack cards

Absorb Chaos:
you use all your cards to max charge (for now to 20 and each time you recover energy you get the cap 5)
at the cost of hp from 1-10

Transend mischief:
consume 20 energy..at the cost of a heal from 5-20
or do 1-20 damage

if you do not have 20 energy then you place a dot on you and your'e foe(doing 4 damage for 1-4 turns)
@below..i already did that :P see


quote:

Chickencow (Zeuster)

Alignment: neutral

Description: a peaceful race that due to rising threats is lashing out

Stage 1: chickencalf with armor
Stage 2: a fully grown chickencow with armor and a spell book
Stage 3: Zeuster complete with spells and bacon

Cards:
Chicken priest flash:
shield that blocks all damage for 3 turns 6 energy

Chickencow Archblast(Zeuster and Stage 2 only)
I hit of unblockable damage doing 8-15 damage 10 energy

Bacon Storm(Zeuster only)

Summons a storm of bacon doing anywhere from 10% of the foes hp to 50%
If the foe has a shield then
it does 1 hit of unblockable damage doing 10 damage to 15 damage
10 energy


< Message edited by Zeuster -- 11/11/2012 16:39:23 >
DF  Post #: 453
11/11/2012 16:31:37   
ChaosRipjaw
How We Roll Winner
Jun15


@Zeuster

Character: Zeuster
Alignment: 0 Neutral
Element: Neutral
Description: I am the God of Chickencows! Cluck cluck moo!

Stage 1: ChickenCalf
Stage 2: ChickenCow
Stage 3: Roosterbull

Cards:
Ran out of ideas sorry xD
AQ DF MQ AQW Epic  Post #: 454
11/11/2012 17:46:44   
Zeraldo
Member

I thought this would be neat to have

Character - Lone Zombie/ Some Zombies / Zombie Horde!!!
Alignment - Evil
Element - Shadow I guess
Description - The idea is that you would have some of your favorite characters as zombies who join up to become a zombie horde!
Stage #1 - A zombified squire stumbles onto the battlefield
Stage #2 - Two more join the first. There is a zombified Barbarian (apprentice) and merc vet.
Stage #3 - The last two join to form a group of five; a zombified Huntress and a zombified Augustiner.

You could definitely get creative with the 3-hit and five-hit combos.

Post #: 455
11/11/2012 18:53:02   
UnderSoul
Member

Blood Ancient
Not a new character, but a Master upgrade for VampireLord
It basically looks like the Vampire Lord from AQ, but with OverSoul's VampireLord armour and sword, but without the gauntlets

Suggested Lines
Player- Your blood is too weak to make a nice meal.
Enemy- Foolish mortal. You dare challenge a Blood Ancient?
Victory- Pitiful mortal.

Victory Pose
Outstretches his arm and slowly raises it, while a blood-red orb rises from the corpse of his slain foe

New Card
Blood Bite- For 13 shadow, attacks for 5 damage then applies a DOT for 12 damage over 4 turns on your enemy, while you get a 12 point HOT over 4 turns.


Chaos Apprentice/Grunt/Warrior/Lord
Alignment: 0
Element: Chaos
Description: This agent of Chaos will stop at nothing to Chaorrupt Oversoul.

Stage 1(Apprentice)- Looks similar to Nomad, but with Chaos tentacles wrapped around his armour and weapon
Stage 2(Grunt)- Similar to Sword Apprentice, but purple eyes and tentacles wrapped around his weapon and armour, which now faintly glow purple
Stage 3(Warrior)- Looks like VampireLord, but with a giant Chaos eye on his armour, purple wings, and his sword is a Chaorrupted, winged VampireLord sword, possibly tentacled
Stage 4(Lord)- Like AQW's Drakath, but with a visible Nulgath-esque face, purple of course, with some of the stuff from other upgrades too, like the sword


Shadow Bear
Alignment: -30
Element: Shadow
Description: Formed of Mother Nature's hate, the Shadow Bear will destroy those who wish to harm her.

Stage 1- A wispy shadow formed like a bear with one paw raised
Stage 2- It gains piercing red eyes and vicious looking claws
Stage 3- Its mouth is now visible and open, revealing bloody, fang-like teeth

Dragonslayer/Master
Alignment: 0, 15, -15
Element: Ice, Shadow
Description: After being seperated from his mentor, Galanoth, this Dragonslayer seeks his own path.

Stage 1- Similar to squire, but with thicker armour and 1 dragon tooth on each of his shoulder pads. He also has slight Dragonbane lacing his blade
Stage 2- Has multiple dragon teeth added, a full Dragonblade, and a small helmet similar to Pikeman's
Stage 3(Good Dragonslayer)- Looks like Galanoth, but with two Dragonblades
Stage 3(Evil Dragonmaster)- Looks like Galanoth, but with black armour and red trimming, rides a Black Dragon, uses both Dragonblade and dragon to attack

Suggested Lines
Apprentice Player- Prepare to taste dragonbane!
Apprentice Enemy- Someday I'll fight a real dragon!

Veteran Player- Stand down, I can slay more than just dragons.
Veteran Enemy- Don't stand between me and my prey, dragon-lover.

Master(Good) Player- Out of my way, there's a dragon on the loose.
Master(Good) Enemy- Step aside, I must rid the world of these foul beasts.

Master(Evil) Player- Leave now, or you'll taste my blade and my dragon will taste YOU.
Master(Evil) Enemy- You think you can stand against a Dragonmaster? You are brave, foolish, but brave.

Victory for all but Dragonmaster- You should never hinder a Dragonslayer's quest.
Victory for Dragonmaster- I warned you about my partner...

The Corrupted
Alignment: -30
Element: Shadow
Description: Formerly human, The Corrupted are those unlucky enough to go to the Void and come back alive.

Stage 1- A Sword Apprentice with pitch black skin and red eyes
Stage 2- His armour is now torn, and his hands are now more claw-like
Stage 3- He now wears only the ripped shirt and pants, no armour, and is taller, but leaned forward. He has lost his sword in favour of his claws

Suggested Lines
Apprentice Player- I'm back!
Apprentice Enemy- Now that I've returned, let's remove you.

Veteran Player- Youuu willll DIE!
Veteran Enemy- Deeeessstroooyyy...

Master Player- I'll rip you apart!
Master Enemy- I'll see you in the Void.

Victory- Another soul for the Void.

Lava Golem
Alignment: -45 Evil
Element: Fire
Description: A golem formed of the fiery hate of Nulgath himself.

Stage 1- A humanoid figure that appears to be made of lava, holds no weapon.
Stage 2- He is now taller and fatter, and holds a blade of lava
Stage 3- He is even taller and hunched forwards.

Dark Angel
Alignment: 30 Good
Element: Shadow
Description: These Angels work to prove the holiness of Darkness.

Stage 1- A smiling, kind-looking girl in white robes and small black wings
Stage 2- She now has slightly larger wings and floats, her robes have black trimmings, and she now has a small black halo.
Stage 3- She now has full-grown wings similar to those of a Brilhado, a standard size black halo, and her robes are now completely black. Her skin now glows a radiant white.

Suggested Lines

Apprentice Player: The Holy Darkness protects me.
Apprentice Enemy: May the Darkness keep me from harm.

Veteran Player: I serve the Holy Darkness, do not tempt me.
Veteran Enemy: Please step aside, I only wish to continue my servitude.

Master Player: I do not want to harm you, but I will kill you if you threaten the Dark.
Master Enemy: I can't punish you for your ignorance, but I can for your defiance!

Victory Both: May the Darkness guide your soul.

Also, Not Me, could you maybe add an alternate Master or Veteran where she becomes corrupted and evil?

Any suggestions for improvement? Or maybe lines and cards for my Chaos character?

< Message edited by UnderSoul -- 11/18/2012 17:46:30 >


_____________________________

AQ DF MQ AQW Epic  Post #: 456
11/11/2012 19:12:05   
Zanzibaarus
Member

Only if you critique my stuff!

Kidding, it seems decent given what we have now. At least it'll give us the piece needed to complete the OS Elemental Spectrum.
AQ DF MQ AQW Epic  Post #: 457
11/12/2012 0:25:15   
  Kiyone




Not sure about cards and abilitys with this suggetsion. Just more visual looks

I would like to see a female DDog Sea Serpent Knight from AQWorlds in the oversoul game at one point. Where the female model with have matching Blue hair. Where the hair gets longer as it goes from apprentice to mastery. Also to match that theme. A correspond blue cape which just gets longer as well fromApprentice to Master Weapon wise you can utlized the three different forms of the DDog Sea Serpent blade for aqworlds asweapon evoltion of the DDog Sea Serpent knight evolution

With the short sword version as the apprentice
With the Jagged blade version as the veteran
With the elogant long sword version as the Master

Other then that I'm just hoping to see some really nice Blue knights with no skulls on them.
DF MQ AQW Epic  Post #: 458
11/12/2012 3:39:11   
FieryEaglen
Member
 

SoulWeaver :

Alignment : Evil

Element : 30- Darkness

Description : The soulweavers have arrived to Oversoul. They are the stealth warriors of the land. They seek to find more souls to obtain and pocessed, the SoulWeavers have alot of wrath.

Stage 1 : Have Tomix's hair. Wears a recruit cloths, But have shoulder pads. And empty handed. (How they attack is, they summon souls to attack.)

Stage 2 : Now wear Soulweaver's cloths (Tomix), but the place in the stomach is torned. And now wears Tomix's weapon.

Stage 3 : The same exact look like Tomix.

Concept Cards :

Focus (8 Energy) : Raise all attacks and defense by 3. (Pretty good for the near coming Duel button).

Wrath's Touch (14 Energy) : Deal 12 Damage and leave a stun. (Overpowered skill but balanced. Hey, it's 14 Energy!)

Body Divide (Divide your body into 3, 10 Energy) : 10 Defense and give 3 attack for 2 turns.

Soul Attack (Actually I have an idea for this one, when you clicked the card, a function will appear as BOW (merged into a bow then transform back)/SWORD(merge into a sword then transform back)/DAGGER(merged into a dagger then transform back)/STAFF(merged into a staff then tranforms backF/NORMAL (Attack with 5 orbs from your back rushing towards your enemy), it can help to improve the game more cool, each have it's own animation and the same damage, 7 Energy) : Attack for 9.

Soul Chain (6 Energy) : A purple-lish chain chains your enemy tight and then you attack in this position : FRONT-BACK-FRONT-BACK-FRONT then you jumped back dealing 7 damage to your enemies and you get to attack for another turn because the enemy is chained, after the turn, the enemy breaked the chain.

Lines

Controlled

Apprectice : Are you so foolish that you agree to a being that steals souls to get energy? Foolish enough..

Veteran : You want to face me? The prize if you win is, you get to process me, but the prize if you lose is, I get to keep your soul!

Master : Do you think you would be able to keep your soul if you found a Soul Weaver? Not exactly at full chances. Are you ready to get your soul stealed and die?

Wins to all Stages : You now feel the wrath of me, mortal, time to claim my prize! *Souls surrounded him and he disappears*

Enemy :

Apprentice : You shall not be given any mercy from SoulWeavers! A new victim for me!

Veteran : My friend, do you know that SoulWeavers are dangerous? If you do not know about that. It's too late to escape.

Master : Be prepared, because your soul must be mine, now. You can run if you want, but you can never hide from a SoulWeaver.

Character : Knifenomancer

Alignment : Nuetral 10

Element : 35- Darkness

Description : Knifenomancers are the master of knifes, they control knifes and attack straight towards their enemy with them knowing it.

Stage 1 : Recruit cloths and use 2 knifes as their main weapon at this time.

Stage 2 : Wears Alpha pirate's cloths with 2 long daggers (Shadow dance wears).]

Stage 3 : Looks like Shadow Dance but not the face and have small daggers flooding around him.

Concept cards :

Knife's Commander (5 Energy) : You summoned 5 knifes and attack your enemy for 6 damage.

Knife's Pain (10 Energy) : Attack for 5, but your enemy bleeds painly causing a DoT of 4 damage for 2 turns.

Bleeding Sacrifice (12 Energy) : DoT for 10 damage for 2 turns.

Knife's Heal and Sacrifice (3 Energy, you sacrifice a card already! Make it in low Energy!) : You sacrifice a card in each turn to get 3 heal. If there's no card to sacrifice, your progression of healing will stop, for 2 turns. (6 heal)

Knife-no-Miss (6 Energy) : A new card have came to Oversoul, a unblockable DoT! Unblockable DoT of 2 for 3 turns. (6 Unblockable Damage)

Lines :

Controlled :

Apprentice : My blood is too excited to find a new victim!

Veteran : Do you want to feel the pain of my knifes? Too foolish!

Master : You can always fight me, but it always ends up in a very knife-y way. Try to backup if you can.

Enemy :

Apprentice : Do you know I love to go to a place that sell butcher's knifes?

Veteran : MY RED BLOOD IS TOO EXCITED FOR A NEW PAIN!

Master : This is way too boring, I can tell that you are no challenge to me by your looks, you can either run or get killed, it's your choice.

That's all for today. :L


quote:

You could definitely get creative with the 3-hit and five-hit combos.
-----------------------------------------------------------------

The combos as the first could be the same combos as Squire but in a zombie character.

3 hit combo for Veteran could be the Barbarian freezed the enemy, then the Merc Vet attack the enemy to defreeze then the Squire attack in the 1 hit combo then jump back, then 5 could be the barbarian freezing the ememy, then the merc vet and Squire just jump and attack in their 3 hit combos.

then finally Master,
could be the merc vet and huntress run to the enemy then go to the knee position while the augustiner pour ale on the enemy, then merc vet and huntress attack the enemy, then the barbarian freeze it, lastly, the squire attack using 3 hit combo.

5 hit combo could barbarian and squire go to the battlefield then attack the enemy then go to the kneeing position, then merc vet and Huntress also do the same thing, and knee to let the augustiner jump on them, the augustiner run on them and put a full ale onto the enemy head, then the augustiner got out and the rest jump back.

Making a 3 hit and 5 hit combo with some zombies/zombies horde is hard.


~Please do not double-post, it is spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior.
Mritha


< Message edited by Mritha -- 11/12/2012 17:11:30 >
Post #: 459
11/12/2012 16:30:25   
alpha strike
Member

Gamer
Stage 1: Teen with glasses

Stage 2: Teen with shades slightly pulled down to show red eyes and the teen yells RRRRAAAAAAAAGGGEEEEEEE!!!!!!

Stage 2: Gamer with D-Pad Armor Stage 2: Gamer in TRON Armor

Stage 3: Cybernetic Gamer with D-Pad Plating red eyes yelling RAAAAGGGEEE!!! Stage 3: TRON gamer with blue eyes. smiling saying pwned .

Skills:
/respawn - heal
/ctrl - all attacks are reflected for 2 turns.
/turbo - attack speed boost.
/hotkey 10 - 10 atk
/slowmotion - dodge chance increase
/pause - freeze enemy but atk breaks freeze

< Message edited by alpha strike -- 11/12/2012 16:31:18 >
Post #: 460
11/12/2012 18:28:49   
Dannish
Banned


Great Pumpkin King
0 Neutral
Neutral Element
(Evolution of Pumpkin King)
Master: The Great Pumpkin King from AQWorlds.

AQ DF MQ AQW Epic  Post #: 461
11/12/2012 22:29:09   
Apeiron
Member

Warlord of nulgath,Arcane of nulgath and (of course) Dimensional Champion of Nulgath

_____________________________

AQ DF MQ AQW  Post #: 462
11/13/2012 19:45:35   
Not Me
Banned


(Stealing poodlemiester's format, if it is his...)
Character name: Jeida RuneEdge
Alignment: 0 (Neutral)

Description: Once the leader of the Templar Order of Nima, Jeida lead her platoon into an ambush set by corrupt mages. When it was over only she was left. After that day she swore to strike down all mages she crossed. But when she felt the pressence of a mage and attacked, it was all too late for her to realize it was just a little girl, who had no idea of her ability. Now Jeida is unsure of herself, and only wishes to find forgiveness. (Super thanks to OAS Spartan for helping me write this ^^ lazy bones has nothin else to do I guess)

Stage One: A warrior with a katana, scars around her body. She wears a breast plate and a long dress. A choker is also around her neck.

Stage two: Jeida adorns her arm blade, the arms of her armor are removed on the blade weilding arm and her dress is torn down one side, allowing better mobility. She also has grown two wings and turns alignment to 15 good

Stage three: Jeida has now found forgiveness in the arms of battle. She has taken up the shield of her home and has four wings coming from her back. Her choker is covered by a long scarf that also covers her lower face. A scar across her eye.

Concept cards

Holy Smite:
Cost: 5 mana
Effect: Attacks enemy for 6 damage.

Cleanse:
Cost: 4 mana
Effect: Takes all mana from mages and gives 5 shield.

Righteous Strike:
Cost: 8 mana
Effect: Delivers large damage (7) and an additional 3 damage to mages.

I wanted to get everyone's opinions on this one ^^ and the last post was buried.


< Message edited by Not Me -- 11/13/2012 19:46:38 >
DF AQW  Post #: 463
11/14/2012 4:48:55   
alpha strike
Member

Name: Xiel The Demonkin
Alignment: -50 (Evil)
Element: Shadow (Black)

Idea: A madman that tortures people minds and controls them he also has great charisma. His plan is to slowly gain a seat of power. He is a man attempting to bring down world order.

Stage 1: A man in silver armor with fur trim and blue with his eyes completely black with some of the black seeping past the eyes he has stubs for horns.
Stage 2: The same armor but the armor starts to darken near the edges. Ther horns develop and the eyes grow white pupils.
Stage 3: His hands become grasping claws darken near the tips and the horns develop more and the torso
armor is gone revealing a massive fearsomely toothed mouth on the chest with a gaping whole glowing near the bottom.
Post #: 464
11/14/2012 7:13:58   
Neljin
Member

Character: Medusa
Alignment: Evil
Description: This creature was once sealed by the Greeks, but Nulgath freed them again and they are ready to turn their enemies into stones.

Phase 1: Snake like lower body, Normal upper body and a head full of snakes. No weapon yet.

Phase 2: Just like Phase 1, but will just have a trident or a spear.

Phase 3: Just like Phase 2, but will have an armor made of gold and it's eyes will be Red.

Character: Zard Rider
Alignment: Neutral
Description: A man that is riding a Zard, wait...? Where did you catch that Zard?

Phase 1: Normal man with riding on a Zard with a suit like a hunter with a gun.

Phase 2: Just like phase 1, the only difference is it has bigger gun and it has a handkerchief wrapping on it's neck.

Phase 3: Just like phase 2, the only difference is it has an armor, a hat with a feather on it and it's Zard has an armor.

I hope that I will get a feedback on my posts on this topic, Thank you.

~Please do not double-post, it is spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior.
Mritha


< Message edited by Mritha -- 11/15/2012 15:59:16 >
Post #: 465
11/14/2012 16:19:55   
NeutralChaos
Member

Character: Oblivion Of Nulgath
Alignment: Pure Evil
Player Controlled: Not even Nulgath can contain my evil...
Enemy: Oh look, another meal...

Phase 1: Just a black bundle of smoke, with glowing green eyes in the middle (Note: In this phase, player and enemy say nothing.)
Phase 2: Resembles a human, but pure black with ragged edges. Eyes are glowing green, but more closed
Phase 3: Resembles a human, but is quite tall, pure black and has ripped wings and horns on his head. Eyes are glowing green brightly.

Like it? I got the idea from the armor from AQW.
Post #: 466
11/15/2012 4:10:37   
drinde
Member

Right... this game needs food. Food possession.

Character: Ham
Alignment: Neutral
Player Controlled Character Phrase: I WILL be eaten!
Opposing Character Phrase: You can't resist my mouth-watering goodness!
Victory Phrase: What does defeat taste like?

Normal Attack: Fly up and bash the enemy like a hammer
5 Hit Combo: Slices of ham fly off and slams into the enemy.
DF MQ Epic  Post #: 467
11/15/2012 7:54:11   
branden80
Member

My suggestion, is the vindicator, but first, lets go back a while,
Monster- jury. I am actually drawing them, for jury, I'm trying to give him a body slightly thicker than revontheus, with a helmet that looks like the vindicator of they's, except its open in the front. His story starts as him being a lonely peasant who sees the world of how bloody it can be, so he travels the world as to see if the world needs change or not. Nothing special, but its his next stage that counts.
Monster- Judge. This is my personal favorite, this is nothing but a man in black robes and hood, with shoulder armets that matches the helm of the jury, not much right? His weapons, though, is a duel wide scythe and staff, his story is the same as the jury, but the Judge starts to take extreme measure to find the world's alignment.
Monster- Vindicator. I'm sure everyone knows how this guy looks like, his story is that he sees the world as peacefull and loving, so he decides to spare it and go with good. I'm sure everyone knows where this is going.
Monster- Executor. Yup, the judge has two different stages to choose from. Vindicator is good, executor is evil. I haven't started drawing this guy, so pm me if you got suggestions.
The jury and judge's alignment will be neutral, but vindicator is good while executor is evil.
@Neljin It should have a helm that hides her face and one of her attacks is to show the enemy and petrify them, I'm gonna go into Greek myths for this too, I know a lot about it, and great story by the way.

~Please do not double-post, it is spam and only clutters the page. Next time use the button to add in any additional information to your post. If you do accidentally make an extra post then use the button to delete that extra post. For more information, please read the =AE= Comprehensive Forum Rules > Posting Behavior.
Mritha


< Message edited by Mritha -- 11/15/2012 16:00:22 >
AQW  Post #: 468
11/15/2012 19:51:37   
Misty_kitty
How We Roll Winner
Dec14


Shadow Claw
Apprentice: Shadow kitten
Veteran: Shadow cat
Master: Shadow claw
When controlled: "Another weakling? I'm going to spend hours trying to get bones out from between my claws today."
Met in battle as opponent: Hiss! Get off my territory NOW or I'll shred you!"

This can be used like the other elements: light,fire, water (I thought cats hate water?) neutral..
~Stella
AQW  Post #: 469
11/15/2012 21:07:23   
hijinks
Member

Weaponsmaster
Name: Saerith
Element: Light
Apprentice: A lightly armored man with a greatsword and staff.
Veteran: A slightly more armored man with a weathered katana, staff, and a crossbow.
Master: A heavily armored man with said above weapons (all of them) and a spear.
Legendary?: A man with parts of paladin armor with all his weapons floating around him.
What he says: "I will defend all the people of Oversoul from you Nulgath-controlled fiends!"
"Down with the Evil Fiend!" or
"For my family I will fight! Even if I hate it!" or
"I will purify you and the person you possessed!"
When he wins: "What a depressing job..." or
"I'm sorry, but I had to defeat you." or
"One more person saved."
When he loses: "No! I will not be possessed! I have a duty to uphold!"

With 5 combo attacks he uses telekinesis to use all his weapons at once.
DF MQ AQW Epic  Post #: 470
11/15/2012 21:19:01   
Soulweaver Zard
Banned


Re-posted, slightly adjusted! Feel free to add critiscm.

Name: The Gambler
Alignment: Neutral -25
Element: Chaos
Description: The Gambler is a fellow who likes to take risks. He encourages others to place bets against him for large amounts of Gold. However, if you lose, he wants something more then gold.....

Apprentice
Appearance: A character in a dark suit, with his face mostly covered by a scarf. He also wears a dark bowler hat.
Cards:
5- 1 damage attack.
3- Unblockable 1 damage.
3- 5 defence.
3- 2 damage attack.
2- *Gamble

Veteran:
Appearance: Same person in coat, with eyes glowing red, and daggers lined on his coat.

Master
Appearance: Now holding daggers in-between his fingers, and a dark purple aura around him.

Apprentice
Comment: Try your luck buddy! I offer a bag load of gold, if you think you can beat me.

Veteran
Comment: Think you can win a couple sack loads of gold? Just remember, your chances of winning are small.

Master
Comment: You can have anything from my personal stash of treasure if you win. If you don't, I get to keep your soul!

*Gamble: Discard two cards to activate. 60% chance to hit for 3 damage, 40% chance to do nothing.
AQW Epic  Post #: 471
11/16/2012 3:22:09   
Asuka
AQW Designer of All Things


Guys, please do give feedback on this. I thought of a monster in m dreams and it seemed good... :<

Name: BlackIce Knight
Alignment: -25 Evil
Element: Ice/Shadow (Both OR Whichever one you feel is more suit)
Description: A knight of Darkness born in the coldest of ice. A single touch can freeze the Average Human. No one knows how these knights are made if created by a strong wizard or a natural thing of this strange land...

Apprentice
Appearance: His armour is very broken. A mix of black and blue to create the "Ice/Crystal" feel but there's many scratch marks around the body. No main weapon except his hand
Cards:
2- 1 damage attack.
1- 2 Damage Attack
3- Unblockable 1 Damage.
3- 5 defence.
3- 5 Damage Attack.
2- * Rebuild
2- * Crystallize
1- * Ice Touch

Veteran:
Appearance: Armour is visibly building. Has a medium sized ice shard to use as a weapon. Skin is a very dark black

Master
Appearance: Has a full suit of armour and now a helmet with a Dark Green plume on it. Eyes start to glow Red. Skin is VERY dark or just purely black. Weapon is this very sharp, almost like it was shredded and carved into a unknown design Great Sword

Apprentice
Comment: I have been born. I must grow in power!

Veteran
Comment: My Power is growing! You do not stand a chance against a shadow being like me!

Master
Comment: The Ice has completely consumed me. And now, I shall consume you.

*Rebuild
Rebuild is a card used to "Rebuild" pretty much as in either gain 3 defense or gain 3 health points. It's either or. (Card grows in strength as you can forms.)

*Crystallize
Crystallize is pretty much the Iron Will of Ice cards. It absorbs 15 damage over 2 turns.

*Ice Touch
Ice Touch is a DoT card. Ice Touch Damages one for 6 damage over 2 turns.

5-hit combo is pretty much shards of ice flying all over the screen, hitting the enemy.

< Message edited by Asuka -- 11/16/2012 3:29:31 >


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DF AQW Epic  Post #: 472
11/16/2012 15:38:06   
FieryEaglen
Member
 

Character : Fire Spirit

Alignment : Good 35

Element : Fire

Description : Fire spirits lived in the Fire Castles, they are the spirits that can consumed their opponent to Fire to deal more damage, they are also called "The Fire Consumers". They are kind and heartful but can be destructive. They can shape themselves into whatever they want. However, there are a very few of them since Nulgath have ruled Oversoul.

Apprentice, Fire Peasant : Looks like the normal peasant, but the hair is colored red and the robes too, also holding a long stick but is in fire except the place where she hold her hands.

Lines :

Controlled : I shall not be afraid of fire anymore! I will learn how to master fire, no matter what happens to me!

Enemy : Fire is destructive, but also can give you help! Prepare to burn with me!

Veteran, Fire Apprentice : Have red eyes and the same cloths. However, the weapon changed to a Heated Sword, exactly like Sword Apprentice, but the blade part is heated.

Controlled : You shall not be trusted! I will heat you till your bones are coming out!

Enemy : Do you think you can outstand a Fire being? We are the only people who can give out fire!

Master, Fire Spirit : Exactly like DF's fire spirit in the Fire Orb Saga, but with two katanas that's in fire. (Twin of Katana Zon, XD)

Controlled : I have no interest to talk to you heartless beings, who are going to get ride of us! How could you?

Enemy : Do you really want to fight with me? After all of this destruction you all have caused, I accept!
Concept Cards :

Firewind (4 Energy) : The wind have been terrorized by fire and you control it to attack your opponent, dealing 6 Damage.

Firberus (10 Energy) : Shape yourself into Cerberus, but in fire. Dealing 12 Damage.

Phoenix Katanas (8 Energy) : Basicly, what you do is, you do a 3 hit combo, then you summoned a phoenix, and the phoenix will attack, dealing 6 damage and giving out 3 heals.

Katana's Defence (16 Energy) : Basicly a more powerful Counter attack and Defence. You give out 10 Counter attacks and give out 15 defence, also discarding a card.

So I hope you like my Suggestion and please give feedbacks, I appreciated it since I want to work hard to improve Oversoul by alot, feel free to point out mistakes! :)
Post #: 473
11/16/2012 21:10:24   
Soulweaver Zard
Banned


Time for some opinions....and another idea!

Harvest Fiend
Alignment: Neutral -10
Element: Earth

Description: The harvest is a great time and gathering of food, except when it takes the form of a fiend to avenge spoiled and wasted food!

Apprentice: A pepper body, with corn arms, and carrot legs.

Veteran: The pepper is now bigger, one corn arm has a corn cannon on it, and the carrot legs are broader.

Master: A huge pepper, the corn cannon is huge now the other corn arm has a lettuce grenade in its hand, and carrot legs remain the same.

Comments:

Apprentice: You've wasted food before? Prepare to suffer!

Veteran: I will avenge all the wasted food you disgraceful beings shun for its taste!

Master: You don't harvest us first.... Then we'll harvest you!

Attacks up later.

Asuka: Sounds interesting enough, and I like the description and thoughts put into it.

Drinde: Just awesome.... Need that character in game!

Feel free to comment on mine too!

< Message edited by Soulweaver Zard -- 11/16/2012 21:11:59 >
AQW Epic  Post #: 474
11/16/2012 21:23:06   
Alpha Seagull
Member

Hex of Nulgath.
Preferably without the helm. I don't particularly like the helm.
Hex of Nulgath would be sweet.
If they are like dark, arcane casters they would have skills like:

1. Arcane Grip: You deal 5 Damage, and an additional 3 over 3 turns.
2. Dark Power: All your attack cards, gain an additional 2 damage.
3. 5 Defense
4. 1 Damage
5. 1 Unblockable
6. 5 Damage
7. 2 Damage
8. Shadow Evasion: You dodge a total of 15 damage over consecutive turns.
9: Abyssal Heal: Dark powers, give you Heal over Time effect, for 2 turns, with a heal of 3.

Yeah, so I hope Hex gets ingame. Hex would be amazing. It is in my opinion the best armor ever created in AQW.
~Alpha


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AQW  Post #: 475
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