Bu Kek Siansu
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quote:
Heatwave Spadroon http://forums2.battleon.com/f/fb.asp?m=21547237 Melee Fire sword. +3 BTH ~ *85/88 damage on normal player attacks. The Special is three hits, Magic Fire, +10 BTH ~ *85/95 damage. BR% 252 448 662 878 1081 1252 1374 1435
LS% 166 298 430 562 694 826 958 1110
+BTH 5 13 21 30 38 46 51 54 quote:
OK, update to Heatwave weapons. The weapon now deals *1.125 damage on all attacks and the BTH modifier increases by 5 (so you do +8 BTH ~ *85/93 on normal player attacks and +15 BTH ~ *85/100 on the weapon Special). You pay the following each turn: Level 10 30 50 70 90 110 130 150
MPCost 7 13 20 28 37 47 59 72 The MC bonus is that you're using MP to boost a Melee attack. MP should only be used for INT things. Sorry, I thought I posted this before the relatives came over. Heatwave Spadroon SPECIAL Hits: 3 Type: Magic Element: Fre BR% 75.2 133.6 197.4 261.9 322.4 373.4 409.8 428
LS% 49.5 88.9 128.2 167.6 207 246.4 285.7 331
+BTH 15 23 31 40 48 56 61 64 EFFECT All normal Player attacks gain +3 BTH and deal 96.6% damage. If you have the listed amount of MP when you attack with this weapon, then you spend that much and instead of the above effect, all normal Player attacks gain +8 BTH and deal 102.8% damage. In addition, the weapon Special gains +5 BTH and deals 106% damage. RMC: The weapon Special has an accurate lean of +15 BTH ~ *85/100 damage. (with MP boost) The +10 BTH ~ *85/95 damage has already been factored in. (without MP boost) So, it just mentioned this(see Effect): In addition, the weapon Special gains +5 BTH and deals 106% damage. The lean should actually be +5 BTH ~ *85/90 damage, but it gets an additional *1.125 damage. So, the 106% damage came from *85/90*1.125 damage = 106% damage. quote:
The weapon now deals *1.125 damage on all attacks The 106.9% damage should be fixed to 106% damage.
However, I'll just update the effect. Heatwave Spadroon EFFECT All normal Player attacks gain +3 BTH and deal *85/88 damage. If you have the listed amount of MP when you attack with this weapon, then you spend that much and instead of the above effect, all normal Player attacks gain +8 BTH and deal *85/93*1.125 damage. In addition, the weapon Special gains +5 BTH and deals *85/90*1.125 damage. Got this, thanks! ~James
< Message edited by James Lu -- 12/1/2014 18:42:22 >
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