quote:
Ultraviolet. Kam says:
Melee Light Sword, no special, nothing unusual otherwise.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
SOP 18 53 336 2617 21008 169278 1364676 11002348
SOS 9 26 168 1308 10504 84639 682338 5501174
Hasu-Horimono
Light sword. Click to swap Melee <-> Magic.
Scales like Krenos' Katana, so:
For each two levels you gain, the "NewBuyLevel" increases by one:
New Power Level: PowLvl + (YourLvl-PowLvl)/2, rounded down
The weapon then scales its stats based on the new power level. This is for Melee mode; multiply by 0.75 for Magic:
Base: =ROUND(2 * (1 - 0.5) * (0.00375 * (NewPowLvl^2) + 0.5625 * NewPowLvl+ 5.25) / 2 / (1 + 0.03 *NewPowLvl)*1)
Rand: =ROUND(2 * ((0.0075 * (NewPowLvl^ 2) + 1.125 * NewPowLvl+ 10.5) / 2 / (1 + 0.03 * NewPowLvl)-Base))
BTH =ROUND(NewPowLvl/8)
The Lv150 version can't scale, so instead it gets a simple +5% damage boost (sorry, I'm trying to keep it basic so that the whole series is thematically similar).
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Cleaving Dragon Buster. Kam says:
Fire Sword, click to swap Melee/Magic. MC is a trigger against Dragon/Dragonkin/Drakel enemies. If it's an Ice-element Dragon, +12.75 BtH, if any other element Dragon, +6.375 BtH, if an Ice-element Dragonkin/Drakel, +6.375 BtH, if any other element Dragonkin/Drakel, +4.25 BtH. No downtrigger.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Dark Dragon Staff. Kam says:
Energy Staff, basically works like an Energy Draconic Blade. Water-element Dragon, +15% damage, any other element Dragon, +7.5% damage, Water-element Dragonkin/Drakel, +7.5% damage, any other element Dragonkin/Drakel, +5% damage.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 3 5 6 8 9 10 11 12
Rand 7 10 14 14 17 19 21 24
BtH 1 4 6 9 11 14 16 19
Proc 20 20 20 20 20 20 20 20
SBR 2.52 4.41 6.52 8.81 11.13 12.37 13.56 14.88
SLS 2.49 4.47 6.45 8.43 10.41 12.39 14.37 16.65
SBtH 5 13 21 30 38 46 51 54
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Celtic Cleaver. Kam says:
Melee Light Sword, MC effect is *1.5 chance of LUKy Strike. Nothing unusual otherwise.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
Proc 20 20 20 20 20 20 20 20
SBR 2.52 4.41 6.52 8.81 11.13 12.37 13.56 14.88
SLS 2.49 4.47 6.45 8.43 10.41 12.39 14.37 16.65
SBtH 5 13 21 30 38 46 51 54
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Voidsplinter Tether. Kam says:
Darkness Staff, click to toggle it to Harm damage, this costs SP worth 11.25% Melee each turn.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 3 5 6 8 9 10 11 12
Rand 7 10 14 14 17 19 21 24
BtH 1 4 6 9 11 14 16 19
Proc 20 20 20 20 20 20 20 20
SBR 2.52 4.41 6.52 8.81 11.13 12.37 13.56 14.88
SLS 2.49 4.47 6.45 8.43 10.41 12.39 14.37 16.65
SBtH 5 13 21 30 38 46 51 54
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
DESCRIPTION
This staff draws on dark power from the Void, and by paying some SP, you can have it channel the Void's raw power, causing it to deal Harm damage!
****Click the core to swap to Harm element! (Requires «» SP)
****Your weapon now deals Harm damage.
****Click the core to swap to Darkness element!
****Your weapon now deals Darkness damage.
~Carandor
Reaver of Nulgath
Darkness Ranged... I'm not sure. I tagged it as "scythe,polearm,spear" just to be sure. -3 BTH lean.
Special is two hits, Ranged Darkness.
MC: Uses CHA instead of LUK for both BTH bonuses and Lucky Strikes Ferocious Strikes.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 3 4 6 7 8 9 10 11
Rand 11 19 22 27 31 34 38 42
BtH 1 4 6 9 11 14 16 19
Proc 20 20 20 20 20 20 20 20
SBR 2.52 4.41 6.52 8.81 11.13 12.37 13.56 14.88
SLS 2.49 4.47 6.45 8.43 10.41 12.39 14.37 16.65
SBtH 5 13 21 30 38 46 51 54
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Golden Dragon Spear
I'm just gonna copy what Kam said about the Dark Dragon Staff:
Ranged Light spear/polearm, basically works like an MC Light Draconic Blade. Darkness-element Dragon, +15% damage, any other element Dragon, +7.5% damage, Light-element Dragonkin/Drakel, +7.5% damage, any other element Dragonkin/Drakel, +5% damage.
+3 BTH lean. Special is two Ranged hits.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
Proc 30 30 30 30 30 30 30 30
SBR 2.24 3.92 5.8 7.84 9.9 11 12.05 13.23
SLS 2.21 3.97 5.73 7.49 9.25 11.01 12.77 14.8
SBtH 5 13 21 30 38 46 51 54
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Gilded Dread Scythe
Ranged Light scythe/polearm. Special is two hits. -3 BTH lean.
MC: Special makes the monster Afraid (100% chance of not acting, 0.5/0.595 *85/82 *[Light resist] *[hits connected]/2 turns [rounded randomly]). The monster can resist with a save at a +0 bonus (inflict with VStat/LUK, resist with CHA/LUK).
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
Base 4 7 9 10 12 13 14 16
Rand 9 13 16 21 23 26 30 32
BtH 1 4 6 9 11 14 16 19
Proc 10 10 10 10 10 10 10 10
SBR 3.36 5.88 8.7 11.75 14.84 16.49 18.08 19.84
SLS 3.32 5.96 8.6 11.24 13.88 16.52 19.16 22.2
SBtH 5 13 21 30 38 46 51 54
VStat 30 75 120 160 200 200 200 200
MCSOP 19 58 369 2879 23108 186205 1501143 12102583
MCSOS 9 29 184 1439 11554 93102 750571 6051291
Ultimate Dragon Scythe of Elements. Kam says:
Scythe, click the blade to swap Melee/Ranged/Magic, click the orbs to pick among the 8 elements, has a 1/3 Base lean and a -3 BtH lean. As above, has double price and MC to cover some of the 8-element compression. Weapon has a -15% damage penalty and costs SP = to 20% Melee (15% while in Magic mode), SP is paid at start of turn or when equipped, you also pay 1/4 the SP cost when swapping from Magic to Melee. SP is refunded when it's de-equipped, and 1/4 of the SP cost is refunded when swapping from Ranged to Magic. If you don't have enough SP, then the weapon does 0 damage. monster deals +0.15/1.4% damage (+0.15/1.4*0.75 in magic mode). No proc, so +9% damage.
Level 10 30 50 70 90 110 130 150
Type - - - - - - - G
PowLvl 10 30 50 70 90 110 130 153
MPLvl 10 30 50 70 90 110 130 152
SPCost 8 14 22 31 41 52 64 78
Base 6 9 11 14 16 17 19 21
Rand 5 9 12 13 15 18 20 22
BtH 1 4 6 9 11 14 16 19
MCPrice 39 117 739 5758 46217 372410 3002287 24205166
MCSell 19 58 369 2879 23108 186205 1501143 12102583
Alternative images for elements
***Click the scythe's blade to swap to «Melee/Ranged/Magic» damage!
***Your weapon now deals «» «Melee/Ranged/Magic» damage!
**†Click to have the Scythe channel the power of «Element»!
*††Your weapon now deals «Element» damage!
†††The scythe is already channeling the power of «Element»!
~Carandor