Grand Paladin Tyrux
Member
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In it's current state, combat feels pretty boring. You alternate between a couple skills until you die or your target dies, that's it. A bit more dynamic combat would be nicer, more skills and skill customization for both monsters and players, being able to cast while you're moving, the ability to dodge, everything having faster cooldowns and time between swings to simulate faster paced combat, I think all of those changes would go a long way. A character page showing a render of our character and all of the equipment slots is a must, I'd also LOVE vanity slots, right now almost everyone wears the same gear, because it's the best. This would allow for far more customization and character depth. Dual wielding and more weapon types are a must. Right now there's basically only swords. In my opinion there should be two weapon classes, Melee and Ranged. Melee includes swords, axes, spears, daggers, etc. Ranged would include, bows, crossbows, staffs, wands and the like. Depending on your class different animations and skill effects would be prevalent, maybe even entirely new skills depending on your choice of weapon. For example as a mage, wielding a sword might cause it to glow with a fiery aura as it fires balls of flame from it's tip, elemental fiery arrows from a bow, or a proper flaming mage staff. Alternatively, different weapons could depend on what class you are. Warriors would be able to use almost any melee weapon, Rogues would be able to use daggers, sword, bows and crossbows, and mages would be able to use staffs and certain melee weapons. As for duel wielding, certain weapons could be one-handed (swords, daggers, etc.) while others would be two handed (axes, bows, staffs, greatswords, etc.). Finally, certain items like shields, torches and maybe some sort of magical channeling item would only be useable in your off-hand. This would allow for far more character customization, interesting design, and skill-based play. You could trade off the damage of a greatsword for the extra defense of a shield. While using a greatsword might let you use a powerful slash ability that sends monsters flying, using a shield might let you cast a protective mana shield that increases defense, absorbs projectiles or shields your allies from harm. Now personally, I'd love a set of Alpha Knight-like Paladin style armor, silver with blue highlights (like where the gold is in Alpha Knight armor), basically my dream armor :D And a silver and blue sword similar to the $50 Founder sword would be incredibly cool. Hope you guys take my ideas into consideration :D -Grand Paladin Tyrux
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Grand Paladin Tyrux | Warrior | Level 17
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