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RE: We need to talk about farming, craft times, DC and player respect.

 
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5/11/2017 13:23:07   
GODMARIN
Member

quote:

OMG. IF you dont like the wait times, pay for it with RL money(aka DC). If you dont like buying DC, guess what? *DONT* AND WAIT. So many special snowflakes wanting everything for free and wanting it NOW NOW NOW GO GO GO HURRY HURRY HURRY FASTER FASTER FASTER!!!!!!!!1! I havent spent a SINGLE DC POINT on this staff and Im almost done having played in my spare time as I go to school fulltime, have a fulltime job, a wife, a son AND another part time job on Sundays. Get over yourselves and HAVE SOME PATIENCE FOR GOD'S SAKE is all I can say.

That said, I dont feel pressured to BUY anything and I never have. Do I buy things? Yes, but the big difference is I do so when I want to, knowing full well i just payed RL money for that. The Star Swords for 750DC? Sure! bought both! Awesome! I didnt *NEED* to. I just love Star Wars, so I did. Well worth it! There is literally NOTHING in the game that requires you to buy DC points. Literally. Nothing. And frankly I feel better giving my money to AE than say Blizzard or some other megalithic company. What AE is doing is truly groundbreaking IMO. I really like the personal touches and personality the staff has. Its clear to me they do indeed care about us and what we think. So many good things happening all the time. All I have to say is BATTLEON!!


@Roaros: you do know this game can still change and that not everything is set in stone, and so if someone wishes to speak on an alternative to timers, then they can, your opinion is not valid do to it being about the person and not what the person speaks of, im sure you would have no issues if AE were the ones that thought about it and decided to go a different way, but know that someone is speaking against the way something currently is, you will know have an issue if they change it, regardless if they 100% agree or not, don't blame your "irk" on others.

Point!: it was a waste of time and in no way constructive(Purely Negative), in regards to this thread.

< Message edited by GODMARIN -- 5/12/2017 14:51:55 >
Post #: 26
5/12/2017 5:16:22   
Shiny_Underpants
Member
 

quote:

~original: @Vypie
Chemical imbalances, not "personalities". It's not a theory either. I hope you are not ignorant as to assume mental health problems do not exist.

(I do have firsthand experience of people with mental health problems.)
There are a lot more things attributed to mental health problems than actually result from them. Industries like gambling, tobacco, and alcohol always repeat the narrative that it's some peculiarity of the individual. But the majority of people who become addicted to these things do not have any pre-existing conditions (such as ADD) or imbalances.

Although it is possible to develop things like dopamine imbalances from exposure as children. Dopamine can be imbalanced simply from an isolated stimulus, as well, so things that are designed after the fashion of one of these industries- in this case, gambling- will actually create the problems.
In this case, I would say it functions by creating anxiety. Relieving stress, coupled with a reward, can stimulate the release of 'happy drugs' such as dopamine, prompting players to spend more money.

In a way this actually ties into some of your arguments, so I will apologise for that. But I (obviously) don't think one can say that the players are at fault for this.

All the theories about how some people are more easily addicted to things (and personalities are affected by internal mechanisms like drug/hormone release) are quite reminiscent of the 'refrigerator mother syndrome' back in the day, so forgive me for my impatience with the subject. They also have a similar amount of corroborating evidence (and obviously there will be some cases in which it holds true).

quote:

~original: @Loftyz
They do have to make money. Cysero can either say that, or choose not to say that, but neither of those choices will change the reality that salaries and profits have to come from somewhere. But if you think AQ3D's practices are like really bad and disrespectful, then you haven't played many MMOs.

I've always been of the opinion that releasing content is only worthwhile if you have a positive impact with it. What's the purpose of a game company that only concerns itself with monetary profit?
Well, they're American, so unlike here, health insurance for their staff, I suppose.
Nevertheless, the health of one group of people shouldn't, where possible, come at the cost of another.

I also expect there may be a legal crackdown on predatory content of that sort sometime in the future (when the laws catch up), and hopefully AE will be on the right side of it at this stage.
Post #: 27
5/12/2017 6:35:31   
Roaros
Member

quote:


~original: @Godmarin

@Roaros: you do know this game can still change and that not everything is set in stone, and so if someone wishes to speak on an alternative to timers, then they can, your opinion is not valid do to it being about the person and not what the person speaks of, im sure you would have no issues if AE were the ones that thought about it and decided to go a different way, but know that someone is speaking against the way something currently is, you will know have an issue if they change it, regardless if they 100% agree or not, don't blame your "irk" on others.

Point!: it was a waste of time and in no way constructive(Purely Negative)


Explain to me exactly WHO i was talking about since i didnt name anyone? I think you need to reread what I wrote and compare the word "awesome", the phrases "well worth it", "I really like the personal touches", "So many good things happening", and your statement about my post being "purely negative". Also I have no idea what youre talking about with the whole alternatives to timers thing. What im hearing is people complaining they have to wait for something. thats not an "alternative". Also, what I wrote is systemic of the entire generation of millennials (and younger) and is not reserved for just the player base of AQ3D. I for one am tired of this privileged behavior, thinking they are owed something without cost or consequence.

< Message edited by Roaros -- 5/12/2017 6:38:44 >
Post #: 28
5/12/2017 9:36:35   
Shiny_Underpants
Member
 

@above
quote:

I for one am tired of this privileged behavior, thinking they are owed something without cost or consequence.

Customers, especially paying ones, do have that right, you know. Megakyle (to whom your post was clearly directed, by the way- not everyone lacks subtlety to such a degree that naming is a prerequisite for identification) happens to be one of those, despite complaining about the system in question.
quote:

Also, what I wrote is systemic of the entire generation of millennials (and younger) and is not reserved for just the player base of AQ3D.

Seems hardly relevant then, doesn't it?

The purpose of this thread is discussion to provide feedback about the time taken to play the game. Insulting the members of the discussion is negative, and of little value to the discussion.
quote:

NOW NOW NOW GO GO GO HURRY HURRY HURRY FASTER FASTER FASTER!!!!!!!!1!

Don't even try to tell me that is constructive.

Why do you believe that the game should consume hours of players' time, with no advantage in terms of content? Some of us potential customers do have better things to do with our time than worry about logging into a game at strategic intervals just so we can play through the game properly- while worrying the whole time about setting up more timers and crafting materials.
How is this in any way advantageous to the alternative, which is not consuming inordinate amounts of players' time, and providing some satisfaction for the purposes, as you tend to find among the playerbase in DF?

And importantly, if your post was so constructive, why weren't these issues addressed initially?

Needlessly complimenting the game doesn't make the post constructive. It's still in development, and clearly unfinished, so shouting down other players and waxing lyrical about how perfect it is is going to get everyone nowhere.
Post #: 29
5/12/2017 18:36:54   
Roaros
Member

@shiny:

The argument about being constructive is kind of lost with your post too, huh? (This is a rhetorical question.) Your post is also negative. Much more so than mine actually. I guess that irony I mentioned was indeed lost. How sad. Also I dont know who Megakyle is....so....I was just breezing through the posts and expressed my opinion. Anyone who DOESNT think people are just trying to plow through content as fast as possible (everyone else be damned) or think players care at all about the other players in their group clearly hasnt played this game much. This is why I only play private dungeons, expect for mines, which I must have a group for. A great deal of players have no patience. A great deal of players consistently and constantly open chests without the group. They will kill bosses without the group. They will avoid content to get ahead of the group. Go go go. Now now now. Exactly what I said. And its frustrating as all get out.

quote:

Some of us potential customers do have better things to do with our time


Then do so.

quote:

Needlessly complimenting the game doesn't make the post constructive


"Needless" compliments? How subjective of you. God forbid I express a POSITIVE OPINION about AQ3D. Remind me why you get to decide the validity of my statements? I suppose I could simply call all of your opinions "unnecessary" and therefor invalid as well. This behavior is also an issue with Millennials, frankly.
Post #: 30
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