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RE: =DF= March 7th Design Notes: Weekend Balance Update

 
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3/8/2020 15:13:29   
Kurtz96
Member

quote:

Also is it possible to remove the soul thread consumption at shread? Its really doesnt worth the thread with a class that cant dodge with gambit anyway, and removing the auto stun pretty much killed the skill. Though I think it is possible to keep the soulthread, but make an effect which will actually be usefull to CW ( like -50 boost for 2 turns or so ).

@Fman, you can already do this though. Just click on the soul threads indicator to empower or stop empowering your skills. So if you don't want to use a thread you can. Part of the main playstyle of Chaosweaver is knowing when to use your empowered skills.
AQ DF MQ  Post #: 26
3/8/2020 17:56:21   
FMan
Member
 

I know how to use CW, I also claimed pandora EX ( was behind cause Im a returning player , and dont have so much time to sit at challanges like some of the community ). I don't support nerfs in overall, but I can take care of myself even if it happens, just many can't/ dont like the idea of nerfing when nobody actually suffers from a good class ( which had clear weaknesses before the nerf ).

Anyway, the shread skill as it is now is an option to CW which isn't really practical to use. CW won't dodge anyway, so having this option in first place is almost meaningless ( except the few first turns if you are very unlucky making the ice scythe work , then again, not too troublesome). They could either remove the soulthread consumption required cause it doesnt worth it at all, or switch the effect to something we may use, thats the least they can do in my opinion if they nerf a paid armor, which many of the community object/ don't like the nerf.

Post #: 27
3/8/2020 18:40:03   
andybaum005
Member

If I may make a suggestion;

Remove Gambit's -200 defense nerf, but increase the resist nerf to a higher degree. (Say, somewhere between -80 to -100.) This way, Gambit will still have a significant risk-factor, but empowered soul shred would be far more useful than it is right now, while also not being as overpowered as an auto-stun. As it stands, using -75 blind while also having -200 defense for most of the battle is basically a waste of a soulthread.
AQ DF MQ  Post #: 28
3/8/2020 19:57:51   
ProbablyCallum
Member

Your suggestion is awful and if that happened chw would just hide under blinds and shields forever. Esoulshred is still a perfectly good skill, you can use it to guarantee dodge any nasty debuffs or nukes in a boss's rotation beofe you go in with gambit. Strange as it might be you dont have to immediately use gambit in the first few turns while playing chw, the class still does very respectable damage without it. Eshred plus pet dragon scales will still let you autododge for two turns while under gambit as well.

< Message edited by ProbablyCallum -- 3/8/2020 19:58:08 >
DF  Post #: 29
3/8/2020 20:08:30   
andybaum005
Member

You know, you can just say, "I disagree with you" or, "You can just use a different strategy" instead of saying, "Your comment is absolutely awful". I was just trying to think of an idea that might make people content with a more balanced version of Chaosweaver. No offense, Callum, but you're pretty harsh to people on this forum.

And yeah, I didn't have scales in mind when I wrote that comment. Sorry.

AQ DF MQ  Post #: 30
3/8/2020 20:10:34   
Mooselim
Member

Chaosweaver's autostun was stupidly powerful and I think that the spot that Chaosweaver is in right now is good. But there were other things in this update other than Chaosweaver, so let's talk about those as well.

I do think that Underworld Epoch's timeshift is really, really cool. It seems to not be giving double turns for the turn you use it - I don't know if this is an intentional or a bug. It doesn't feel all that great to lose double turns on your Final admittedly while the other Epochs get to continue with theirs, though. I've mentioned it a million times but the final is cool conceptually with the tradeoff between a buff and damage, although the buff is negligible which is somewhat disappointing.

I think that the Reaver's mechanic of ignoring your darkness res is also really cool, so you can't just curbstomp the fight via res stacking as you can do with other high-damage-dealing fights. It's an interesting way to get around that problem and I'm happy that it only messes with your darkness instead of your all res so you aren't forced into being stunned, which I think is way better then how it was before. I haven't tried Aya enough to comment on them, but at the very least I do love their animations.
Post #: 31
3/8/2020 21:01:16   
andybaum005
Member

As far as Tickles is concerned, I am a little bit bummed that my rotational defense received a nerf, but I also really don't think it's the end of the world. It's still fairly strong if used along with your own class' damage-nerf. (For example; Using a skill that nerfs your enemy's damage by half, and then using tickles by -20, brings it down to -70 for 2 turns. That's fairly solid, IMO.) For a non-class skill, -60 blind honestly was OP, so I get why it was removed.
AQ DF MQ  Post #: 32
3/9/2020 3:55:11   
ProbablyCallum
Member

quote:

You know, you can just say, "I disagree with you" or, "You can just use a different strategy" instead of saying, "Your comment is absolutely awful". I was just trying to think of an idea that might make people content with a more balanced version of Chaosweaver. No offense, Callum, but you're pretty harsh to people on this forum.


There is literally no reason to, Chw is in a perfectly healthy state now and the people that think otherwise are wrong and dont even know how the game works. Leave verly alone instead of insisting he impliment unnecessary buffs to make people who dont even play the inn happy with skills they dont even understand. He's already been shaken down by those people well enough this last few days.

On the topic of literally anything else, seeing reava and other classic summon gems getting a board is really nice and i cant wait to see what is done with the other ones.

< Message edited by ProbablyCallum -- 3/9/2020 4:01:34 >
DF  Post #: 33
3/9/2020 8:05:14   
BluuHorseOfficial
Member


Yeah, it would be really nice if people tried their skill against the challenges instead of trying their luck in getting back their insta-win buttons because "they do not get enough time to play the game" and consider it mandatory for themself to complete all the challenges despite it being an optional feature that you can play just as well without and is something meant to challenge people that actually care.
DF  Post #: 34
3/9/2020 16:55:25   
Ultima29
Member

The main thing I dislike about the Tickles change is that I feel that ascendant gets hit again. Its shield isn't too good and the class relied a bit on bubbles blind but with tickles blind gone too fights are a bit tougher to deal with defense on the class.
Post #: 35
3/12/2020 14:20:57   
KittyKat Destroyer
Member

I understand the reason for Soul Shred's nerf but without the auto stun, it's Empowered version seems virtually pointless unless you plan on using it early. Once you've used Gambit, Empowered Soul Shred loses all of its viability. Maybe it would work better with -Boost instead but I don't know if that'd do much to help the skill.

The Immobility reduction to Empowered Aegis doesn't change much unless you're against enemies that -All.

Also, I wonder if there's any chance of getting Empowered Soul Rip back but I really doubt it.
Post #: 36
3/13/2020 3:09:09   
saber the ultima
Member

then again chaosweaver is kinda noncannon because there wont be alterations to the game besides its awesome soulblink when walking so i cant blame the nerf of chaosweaver

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DF  Post #: 37
3/13/2020 10:52:32   
ProbablyCallum
Member

@KittyKat Destroyer
As i said a few posts back you dont have to use gambit right away and if you mix pet dragon's shield and empowered shred you'll dodge everything a boss throws at you even while under gambit for 2 turns.
DF  Post #: 38
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