|  DemonicDarkwraith 
  ArchKnight DragonFable
 
 
 
   | Chronocorruptor Human
 
 Location:  The Chronocorruptor,  Test of Meanwhile
 
 Level: As player
 Damage: Scaled
 Damage Type: Magic
 Element: ???
 
 HP: Scaled
 MP: Scaled
 
 Experience rewarded: Scaled
 Gold rewarded: Scaled
 
 Stats
 STR: Level*5/8
 DEX: Level*5/4
 INT: Level*5/2
 CHA: 150
 LUK: Level*5/4
 END: Level*5/2
 WIS: 0
 
 Offense
 Boost: 0%
 Bonus: 15 + Level/5
 Crit: 20 + LUK/10
 
 Damage Multipliers
 Non-Crit: [100+STR*3/20]%
 Dex: [100+DEX/40]%
 DoT: [100+DEX/4]%
 Crit: [175+INT/10]%
 
 Defense
 Melee: 10 * Level/90 + LUK/20
 Pierce: 10 * Level/90 + LUK/20
 Magic: 10 * Level/90 + LUK/20
 Block: 10 * Level/90 + LUK/20
 Parry: 10 * Level/90 + LUK/20
 Dodge: 10 * Level/90 + LUK/20
 
 Damage Reduction
 Non-Crit: 0%
 DoT: 0%
 Crit: 0%
 
 Resistances
 Immobility: 300
 Shrink: 300
 
 Attack Types
 Attack Type 1 - Prepares a Future Attack (see other information) before slashes its target for 1 hit of 200% damage. (Pop-up: The Chronocorruptor prepares a future attack!)
 Attack Type 2 /  2.1 - Applies 'Speed Down' (+90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense, +20% Non-Crit/DoT/Crit Damage Reduction) to itself for 7 turns inclusive; shields itself in a time sphere before slashing its target for 2 hits of 200% damage, amounting to 400% damage.
 Attack Type 3 - Drains energy from target for 4 hit of 100% damage, amounting to 400% damage; applies 'Corrupted Time Drain' (-60 Bonus, +50 Crit) to target for 5 turns; each hit that lands applies the following effects:
 Attack Type 4 /  4.1 - Slashes and blasts its target for 2 hits of 100% damage, amounting to 200% damage, with +200 Bonus and +200 Crit.Heals the Chronocorruptor for 100% of the damage dealt. 
Removes its target's MP equal to 20% of the damage dealt.
 Attack Type 5 - Throws its khopesh at target for 1 hit of 100% damage; applies 'Corrupted Time's March' (a 100% Magic ??? DoT effect, -[Level * 1.5] LUK/END, -[Level * 0.5] WIS) to target for 5 turns inclusive.
 Attack Type 6 - Fires a barrage of time arrows at target for 5 hits of 60% damage, amounting to 300% damage; if any of the hits lands, purges its target of all effects (excluding 'Stuffed' and permanent effects) that they applied to themselves.
 Attack Type 7 - Summons a massive cannon and blasts its target for 6 hits of 150% damage, amounting to 900% damage; if any of the hits lands, automatically add 2 turns of cooldown to all of its target's skills (excluding trinket skills and On-Demand weapon specials). (Pop-up: The Chronocorruptor corrupts your cooldowns!)
 Attack Type 8 - Slashes through its target multiple times for 6 hits of ~66.66% damage, amounting to 400% damage, with +200 Crit.
 Attack Type 9 - Slashes its target multiple times for 3 hits of [100+33.3X]% damage, amounting to [300+100X]% damage, where X is equal to the total number of its target's skills that are currently on cooldown (excluding trinket skills and On-Demand weapon specials).
 Attack Type 10 /  10.1 - Powers up before slashing its target for 1 hit of 200% damage; applies 'Speed Up' (+40% Boost, +60 Bonus, +50 Crit) to itself for 7 turns inclusive.
 Attack Type 11 - Drains energy from target for 4 hit of 100% damage, amounting to 400% damage; applies 'Corrupted Time Drain' (-20 All Resist, +20 Health Resist) to target for 6 turns inclusive; each hit that lands applies the following effects:
 Attack Type 12 - Throws its khopesh at target for 1 hit of 100% damage; applies 'Corrupted Time's March' (a 200% Magic ??? DoT effect, -[Level * 0.5] LUK/END, -[Level * 0.3] WIS) to target for 5 turns inclusive.Heals the Chronocorruptor for 100% of the damage dealt. 
Removes its target's MP equal to 20% of the damage dealt.
 Attack Type 13 - Fires a barrage of time arrows at target for 5 hits of 60% damage, amounting to 300% damage; applies 'Corrupted Time Shredder' (+80 Health Resist, +10% Boost) to target for 3 turns inclusive.
 
 Other information
 The Chronocorruptor begins the battle with 'Time Wall' (+900 Melee/Pierce/Magic Avoidance, +900 Block/Parry/Dodge Defense) applied to itself for 1 turn.
 Upon using Attack Type 1, the Chronocorruptor prepares a Future Attack that inserts Attack Type 7 into its current rotation, which is telegraphed by an animation (or lack of) before the attack.
 If the player has granted an extra turn, the Chronocorruptor applies 'Match Speed' (+90 Bonus, +90 Melee/Pierce/Magic Avoidance, +90 Block/Parry/Dodge Defense) to itself for 2 turns inclusive.Several turns later, depending on the animation, the Chronomancer pauses its rotation to use Attack Type 7. 
The corresponding animations/attack timings are as follows: 2 turns later - Power up (after using Attack Types 2/10). 
4 turns later - No additional animation (after using Attack Type 4). 
 6 turns later - Orange screen (after using Attack Types 6/13).
In  Test of Meanwhile, while the  Chronomancer is alive, the Chronocorruptor will have the same chosen Future Attack timing as the  Chronomancer.
 The Chronocorruptor follows the skill rotations;If the player have granted another extra turn prior to 'Match Speed' expiring, 'Match Speed' will be reapplied to itself for 3 turns.
 Rotation 1: Attack Type 1 -> Attack Type 2 -> Attack Type 3 -> Attack Type 4 -> Attack Type 5 -> Attack Type 6 -> Attack Type 8 -> Attack Type 9 -> Rotation 2; the Chronocorruptor will always start at this rotation. 
Rotation 2: Attack Type 1 -> Attack Type 10 -> Attack Type 11 -> Attack Type 4 -> Attack Type 12 -> Attack Type 13 -> Attack Type 8 -> Attack Type 9 -> Rotation 1. 
Depending on its preparation on Future Attack upon using Attack Type 1, the Chronocorruptor pauses its current rotation to use Attack Type 7 once during any of its rotations.
   
 Also See:  Chronomancer
 
 Thanks to Darkflarezero for attack information and Future Attack information.
 
 < Message edited by DemonicDarkwraith -- 3/18/2025 10:59:40  >
 
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