sompm
Member
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when I was battling the "forest pack" (the owl, beaver, rabbit, and turtle) with gaurdian armor equipped, the fearsome dualight sword and a light vampdragon pet, while I wasattacking the turtle hit the spot where he blows up (I was on the other side of the screen, but it was when he was supposed to blow up)and it played the animation where you get hurt , but I wasn't done with my attack yet according to the code, so it went to everyone standing in "waiting" position, with no boxes or anything. it's a timing thing, and it probably can be fixed by making the turtle turn based, (like, he walks forward 25 pixels every turn) rather then time-based (he constantly walks forward and blows up when he gets to you) you're welcome for a bug with a built in solution! :P
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