Trooper
Member
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quote:
I have something to note on the Nerfkitten: It says that its nerf ability is based on the percentage of BASE resistances, however, my secondary's level 10 Nerfkitten (3% per nerf) was fighting a Sea Titan Gargel (200% to energy). First Nerf: 206% Second Nerf: 212% Third Nerf: 218% Fourth Nerf: 225% (which is +7%, not +6%) This obviously means that every nerf is based on the CURRENT (calculated before each attack) resistances, not the BASE value, since 3% x 200% = 6%, but 3% x 218% is 7%, and the game itself proved this formula. Could this also mean that it can actually buff itself beyond 220% Base & Random? EDIT: It was a Gargel, not a Sea Titan. Anyway, whatever it was, it had 200% to Energy. I just noticed Titans have 160%, oh well :P EDIT 2: Likewise, I've also noticed that even the level 90 Nerfkitten doesn't raise resistances of 10% even after 4 nerfs, which proves my theory that nerfs are based on current resistances, not cumulative or base. I don't see the word "base" in the entry. Also, it mentions (a) that the nerfing is different based on the resistance and (b) the final numbers (the "Caps out at..." line) take this into account. Also, I believe its buffing doesn't compound. ~In Media Res
< Message edited by In Media Res -- 6/30/2007 13:38:31 >
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