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=Lore= The MechQuest Archiving Thread

 
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8/22/2011 9:49:24   
Elryn

Custodian (DF)


As you walk along the dark corridors of the Grand Library, dancing fireflies lightly guiding your way, you turn left on a bend and come up to a clearing amongst the bookcases, a pedestal erected in the middle. Upon the pedestal lies an old oblong book which the fireflies, in their own sleepy, light ways, seem to take interest, gliding past you and dancing around it. Seeing as nothing other than the all too present bookcases, you approach the book. Nearing the book, you realize it is much larger than first thought. Three feet long and two feet wide, you feel strangely the book to be great as the oldest tree in the forest is largest, all bound in leather and iron. Forged or carved, you do not know, such is the intricacy of the ironwork. They converge on the front into a circle donned with a familiar symbol. The insignia of your homeland.

The book is locked and shut tight. Looking up, a worn key tinged bronze upon a thread hangs. You look tentatively at it for a moment then grab it. Turning the key in the lock, you hear an audible click and the book opens. Light flashes and blinds. All in an instant, a flood of stories, tales and lore rush through your mind. A story you recognize as one of your youth. An old tale, but told differently. More fully, more detailed, as if told by someone who first witness it. The story of a farmer who bears the same name as a town you never wonder much about. A detail account of the growth of a small village which you come to realize is the description of the old part of your home town. So many tales, so much lore, so much...

You open your eyes. The twilight of the Grand Library is just as it was mere moments ago, or what you believe was moments ago. The book under your eyes is empty. The damp and gentle fireflies' glow fills empty pages, bound to the book's spine. A tinged of disappointment creeps into your thoughts. Perhaps what happened moments ago had been nothing but an idle dream. You are about to turn when a feather drops gently into your sight. White with a long, soft tail. A metal point freshly ink. You peer at the book again, it glows in a soft moonlight glow. It waits.

What tales will you archive?



Greetings and welcome to the MechQuest Archiving Thread.

This thread is used to archive and preserve forum lore of MechQuest. Has a dev revealed new interesting information on in-game lore? Quote it here so that it may be kept. Players may quote and post said lore in this thread as long as they follow the quoting format and guidelines outlines below:

  • Basic quote

    N.B. Quotes must come from a reliable source. To this end, please quote only staff (exlcuding context).

    First, include the date at which the post of the quote was made. Include a bit of context on the post. If you can, link a screenshot of the post in question.

    Example of a basic quote :

    quote:

    27th July 2010: Geo on DF in-game time (I edited a lot of extra info out of this quote).

    quote:

    Keep in mind that time in DF does not match up to real lief. With how the game is set up, with most areas being scaled, new players can choose to go anywhere they want to start. They can do the storyline in any order.

    What that means is that everything's happening right now, is all kind of happening at the same time or in a relatively short amount of time. While Akriloth is in the east setting farms on fire, Thursday is being haunted by her nightmares, while the gnomes are besieged in Popsprocket, Teral is brooding by the fire in Hunter's Paradise. With a story as large and all encompassing as DragonFable is telling, it akes years to get all the players out there, to get the base line down for al the orbs (while including some cool side-chains as well)*

    *Note though, with a story as large and encompassing as DF is, we do sometimes overlook stuff. Especially with new team members coming aboard (/waves at myself and Alina) and other team members moving to different projects (/waves at Cysero).


  • Special cases

    Quote and context:

    In the event that a staff quote alone is incomplete (i.e. If a dev is answering the question of a player and his answer is unclear without reference to the player's question). The same guidelines as above apply. Additionally, quote both the staff quote and the context in order, identifying each poster.

    quote:

    Kalanyr, [date]. On Xyphos Celestin

    quote:

    ORIGINAL: SmashBrawlerX2

    Where does Xyphos stand in all this? Is he also an Archmage?(In the Warlic sense) If he is, ive often wondered why so powerful a mage was missing from the final battle with the devourer. IIRC he wasn't there when Beleqwuaya disincorporated himself


    quote:

    ORIGINAL: Kalanyr

    He's an acquaintance of Beleqwaya's. Yes. His specialty is not precisely appropriate for the magic that was being worked.



    If you are unsure or have any questions about archiving, you can always me and ask.


    Now, enough chatting, on with the archiving.

    < Message edited by Elryn -- 4/21/2013 13:59:02 >
  • AQ  Post #: 1
    8/28/2012 3:17:48   
    Cataclysm
    The fanciest of moustaches


    Via Alina, on Necromancy, 8/28/12

    quote:

    [00:00] <Alina> In AE's necromancy, it involves the spirit orbs.
    [00:00] <Alina> The pan-Lore lore on that was recently clarified.
    [00:00] <Cataclysm> So that's canon for all of AE's timelines, AQ, DF, MQ, and AQW?
    [00:01] <Alina> Yep.


    Which also seems to bear implications of necromancy in MQ. Very interesting. It may also be a "just in case necromancy is introduced in MQ later," too.
    AQ DF MQ  Post #: 2
    12/2/2012 13:05:46   
      Dwelling Dragonlord

    ArchKnight AQ / OOC / L&L


    Artix, 11/28/2012 20:13:59

    quote:

    I.) The Slugwrath name
    This is not actually the correct surname... the actual name is never allowed to be spoken. The real name is a secret and merely speaking the word would bring about unended horrors. As a venomous joke, a word that is similar to the actual name, "Slugwrath" is used throughout the games.

    II.) Order of the Games
    Remember, we build our games backwards. Mostly to be crazy and odd. Here is how the timeline goes
    1st MechQuest (5000 years in the past)
    2nd DragonFable (5 years in the past)
    3rd AdventureQuest (Current)
    4rthish-itgetsweird.... AQWorlds (All of the timelines merged into one due to Galanoth slaying the Eternal Dragon of Time. So, also current.)
    AQ DF AQW  Post #: 3
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