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The choice between FleshWeaver and Aegis

 
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8/31/2026 14:28:12   
GodJank
Member

Now that FleshWeaver has been officially out for testing for a few days, and we've all had our fun, it's made me start to think about Aegis again and the future for FleshWeaver. Story wise, it's been pretty heavily implied (if not outright confirmed) that choosing between FleshWeaver and Aegis is going to be a choice, and you won't be able to have both (unless you make another account). This would be incredibly bold story wise, but I'm slightly concerned gameplay wise.

We've seen some teasers for Aegis' final form, but the trade offs makes me feel like this could be a pretty easy choice.

1. You kill(?) Aegis and in return, you get FleshWeaver, a heavily hyped up class that has been 10+ years in development, and is already EXTREMELY fun to use
or
2. You DON'T pick the cool weaver class, and you gain.. a buffed guest?

He certainly looks incredibly cool, but gameplay wise I'm a bit concerned about what he'll have to offer. My two guesses right now is that choosing him will either heavily buff SoulWeaver, or give the player access to a strong guest you can bring into the Inn. Either choice would be really interesting.

I'm curious about what other people think.
Post #: 1
8/31/2026 14:42:01   
Aura Knight
Member

I don't play with guests and the whole monstrous hero vibe is starting to grow on me as I use Fleshweaver during this testing. I think the concept of permanent choice here is a bad move. I mean classes never came with ultimatums so why do it now? I'd favor we consume some evil soul ally and keep Aegis too. The original plan was awful and I will think this even if it remains but in the end I will still likely choose class over a guest I don't really use despite how immoral this is.
AQ DF AQW  Post #: 2
8/31/2026 20:11:23   
TFS
Helpful!


The concept behind the class has always been that accepting Secundus's offer to teach you dark magic grants you power, at a price (losing access to Aegis and the Soulweaver class). The class would be a lot less cool and the narrative would be a lot less immersive if accepting this faustian bargain didn't actually come at any sort of a cost.
DF  Post #: 3
8/31/2026 21:19:58   
ProbablyCallum
Member

I genuinely don’t care about the narrative flavour, its the first new trainable class in 13 years, locking it behind deleting access to another class that got reworked to be highly playable and fun now is just absurd, not to mention mandating microtransactions to swap back and forth, esp when the consequences concept gets ignored for things such as deathknight which has a whole questline about if you so much as touch one of those pieces of deathknight gear you're turned into an evil undead forever. There has been nothing in the last 2 decades of story content that would suggest that the hero would remotely entertain the idea of killing one of their closest allies for power and its always felt like creepypasta fanfiction being forced in. It should and always should have been as uncanonical as every single other class that isn’t dragonlord or soulweaver. The class itself is really cool and i've had a lot of fun playing around with it in testing but every single other angle of this class's production over the last decade has felt like a colossal slap in the face. I can only pray that every one of those prior claims are walked back.

< Message edited by ProbablyCallum -- 8/31/2026 22:45:32 >
DF  Post #: 4
9/1/2026 3:21:37   
Bluu
Member

@ProbablyCallum, I agree. Fleshweaver should be as non-canonical as Chaosweaver (which quite literally has you use Aegis as a meatshield in one of its animations) and the other evil classes like Deathknight, enTropy, and Kathool Adept. Based on how the hero has been written and rewritten in the past 5 years' worth of releases and reimaginations, I cannot comprehend why the hero, as their own individual character in the game, would betray Aegis and turn to such a morbid and horrifying power. Players that want to LARP that their hero became evil from the trauma of Book 3 can still do that irrespective of whether or not the Soulweaver class is locked if you choose Fleshweaver. Furthermore, all of those promises were made well before the endgame arena was added to the game and became such a big part of the release schedule. It's nonsensical to use Aegis as a bargaining chip to dissuade you from acquiring Fleshweaver when he's banned from the main challenge content that the game has to offer anyway, and let's face it, Soulweaver isn't nearly as fun or enjoyable as Fleshweaver to make this a two-way decision. Most people will pick Fleshweaver.
Post #: 5
9/1/2026 14:10:00   
Jakau Ryuu
Member

Ehh... soft, purely-anecdotal counterpoint to the "most would choose the class over the character" sentiment I'm seeing here? I'm personally keeping Fleshweaver to one character for the immediate future. I'm just too invested in Aegis purely as a character and the potential he presents in-story to make that call for the rest of them, regardless of how strong the class is; I mean, I am absolutely looking forward to seeing what the training process looks like for it, but I still don't think I need to see it more than the one time given all it implies about the gameplay experience going forward. And honestly, doing the class-leveling grind across multiple characters in quick succession got old real quick even when it was just my original Warrior/Rogue/Mage trio way back when, so even if I were to go through it a second time it probably wouldn't be for quite a while anyway.

That all being said, I do agree that it feels... unprecedentedly odd that this one single class has these sorts of stakes in the first place, even if it makes sense from a purely-narrative standpoint. Pretty night-and-day from letting the player train Pirate and Ninja when the two factions in-setting are at constant odds with one another, and certainly odd given the player can train all of Paladin + Necromancer + DeathKnight and barely get so much as a side-eye for it. Or, y'know, Dragonlord and Dragonslayer, that's a weird pair too and seems pretty unlikely from at least the prior's general perspective. If anything, this choice is almost more comparable with the base classes being mutually-exclusive with one another outside DC swapping, which... I don't mind it overmuch there either, exactly, but it feels to me at least like a biiit of a relic from the era when the starting classes determined which "variant" of a few other classes the character would have access to (anyone else remember how at least Pirate and Ninja used to swap a few skills out depending on base class, back in the game's early days?)

Edit: There's also something to be said about the amount of work an Aegis lockout could create for the team going forward. Best case scenario, if a story beat requires Aegis' presence, either you lock out Fleshweaver characters entirely or you need to write an alternate version around that change, with the easiest form that could take being wildly different dialogue featuring Secundus. And I mean, that sounds cool and all, but that would add to the workload over time, and might disincentivize using Aegis in the plot, period. Not to mention how other Soulweavers et al are likely to respond, as I'm sure the other elemental spirits would notice the sudden disappearance of a character we're informed is fairly important and well-known in their culture, and suspicion would immediately fall on his living ally... so word would probably get around rather quick, which means more dialogue changes or total lockouts whenever we're in a position to engage with at minimum a plurality of a very setting-prominent field of magic. That's either a lot of extra effort that might result in a gradual de-emphasis of something that's seen years upon years of development and focus, or swathes of story inaccessible to some characters, over one player choice that - as has been pointed out - seems fairly out-of-character for the "canon" player-character personality.



< Message edited by Jakau Ryuu -- 9/1/2026 17:06:27 >
AQ DF AQW  Post #: 6
9/1/2026 15:12:56   
GodJank
Member

I mostly agree with the sentiment @ProbablyCallum and @Bluu has. Even if this is choice the player is hinted at being given in the future, I don't think it makes any sense, purely from a character perspective. The Hero isn't a self insert, nameless character with no agency of their own. They're their own character, with their own phobias and traumas and experiences. And currently, it just doesn't make any sense for the Hero to sacrifice Aegis (and presumably SoulWeaver as an armor) for a "Satsui no Hado Vasto Lorde Gear 666 Death Man" powerup.

I do say "currently", though, because there are some venues I can see that would allow the Hero to "justify" picking FleshWeaver:

1. Secundus manages to manipulate the Hero into picking FleshWeaver by using their past experiences against them, with the whole "you could have saved them all" spiel. Bonus points if he brings up Tomix.
2. Aequilibria ends up being such a threat that the Hero feels like they don't have a real choice, and feels justified in becoming a FleshWeaver to "save the world"
3. Secundus misleads them with some false dilemma and the Hero genuinely feels great about being a FleshWeaver at first, with the Hero maybe getting "corrupted" and influenced by Secundus

These are all very trope-y and clichéd, though, and I ultimately think Doverly might back out of that choice, or allow you to reset afterwards and replay through the story again, kind of like Swordhaven, when you can change which faction you side with.
Post #: 7
9/2/2026 0:17:12   
SongOfInsanity
Member

Weirdly enough, this very topic was brought up in the Adventure Quest section of the Gogg's Tavern Discord Server a couple days ago (Sept. 30). Apparently, Verly has addressed this topic at some point. Here's a link to the comment.


Edit: I see my reply doesn't matter. Peace.

< Message edited by SongOfInsanity -- 9/2/2026 23:15:48 >
AQ DF MQ  Post #: 8
9/2/2026 1:16:06   
TFS
Helpful!


As far as the story implications of Fleshweaver go:

quote:

Even if this is choice the player is hinted at being given in the future, I don't think it makes any sense, purely from a character perspective. The Hero isn't a self insert, nameless character with no agency of their own. They're their own character, with their own phobias and traumas and experiences. And currently, it just doesn't make any sense for the Hero to sacrifice Aegis (and presumably SoulWeaver as an armor) for a "Satsui no Hado Vasto Lorde Gear 666 Death Man" powerup.

Dove is writing a questline for Fleshweaver training, and I think it would be a little silly to claim that the story/characterization is bad before the questline even comes out. Whatever happens, I imagine it'll be believable - or at least a very compelling story - once it actually comes out, so maybe hold off until then. Also, it's not like the protagonist is much of a character for recent/modern story content.

quote:

1. Secundus manages to manipulate the Hero into picking FleshWeaver by using their past experiences against them, with the whole "you could have saved them all" spiel. Bonus points if he brings up Tomix.

IMO it would be very predictable and even a little tiring if this is something that gets lingered on. Tomix and Serenity died over a decade ago, and the protagonist feeling bad about, then getting over, them has been a plot beat over a dozen times at this point.

quote:

2. Aequilibria ends up being such a threat that the Hero feels like they don't have a real choice, and feels justified in becoming a FleshWeaver to "save the world"

This is something I'd find a lot more compelling. Secundus/Roirr's entire story is about escaping, and then eventually manipulating, fate. The forbidden spell, Tanislav's Last Will, frayed a hole in Aequilbria's design and allowed humans to directly interface with the threads of fate (souls) tying mortals to Aequilbria. Reconciling this older story with more recent lore about fate and souls - and how fate itself is Book 4's main antagonist - would make for a very interesting plotline.
See, look at that, there are many ways that a story could justify Fleshweaver.
DF  Post #: 9
9/2/2026 3:07:15   
Bluu
Member

quote:

Also, it's not like the protagonist is much of a character for recent/modern story content.
The protagonist is the type of person to forgive genocidal warlords with a slap on the wrist. He is not going to devour an ally.
Post #: 10
9/2/2026 3:33:42   
Aura Knight
Member

The choice can be very simple. We make Secundus the sacrifice and get rid of him. Won't be missed. Nobody even likes him. Probably future main villain so easiest solution.
AQ DF AQW  Post #: 11
9/2/2026 13:03:39   
GodJank
Member

quote:

Dove is writing a questline for Fleshweaver training

Take a shot for every new Polish word that appears or every new reference to Polish folklore (it'll be peak)

quote:

IMO it would be very predictable and even a little tiring if this is something that gets lingered on. Tomix and Serenity died over a decade ago, and the protagonist feeling bad about, then getting over, them has been a plot beat over a dozen times at this point.

Unfortunately this MIGHT happen anyways, because:
quote:

Also, it's not like the protagonist is much of a character for recent/modern story content.

quote:

The protagonist is the type of person to forgive genocidal warlords with a slap on the wrist.


The Hero is a non-character and reminding them of their trauma is the easiest way to artificially remind the audience that they have a personality. But there's been plenty of threads now of people complaining about character/story writing, so I'm HOPING Verlyrus has gotten the gist. Lorekeeper has been really good to the Hero, so I hope Verlyrus takes a page out of his book (and hopefully reads this thread too lol). I really like the way Lucy wrote their Hero in her own fanfics, being someone who is somewhat tired and frustrated at the end of it all.

quote:

Reconciling this older story with more recent lore about fate and souls - and how fate itself is Book 4's main antagonist - would make for a very interesting plotline.


This MIGHT be peak?
Post #: 12
9/2/2026 21:59:34   
Flabagast
Member

Well, it looks I might be in the minority here, but I agree with TFS concerning Fleshweaver's narrative impact. What's in the game so far is very clearly building towards something involving Aegis' bond with the Hero and Secundus' plans; we're yet to see how the main story may influence Fleshweaver's plotline and the context surrounding the choice to consume Aegis/bond with Secundus.

To add, the Hero may canonically be righteous, but we've already seen that they're not incorruptible. Aquella basically saved them from becoming one of Kathool's Adepts, and they failed to destroy the Mysterious Stranger's cloak scrap. We don't know what Secundus might be capable of - who's to say he can't mess with their head in a similar fashion?

quote:

But there's been plenty of threads now of people complaining about character/story writing, so I'm HOPING Verlyrus has gotten the gist.

I believe he already has. The Hero has had a much more assertive role in Book 4 so far and the recent Book 2 Reimaginings. In fact, I hope anyone playing through the story for the first time doesn't get too much whiplash from seeing the Hero becoming more reserved in their thoughts after Book 2 and then being more confident after Book 3 lol. A side-effect of being frozen perhaps?
AQ DF MQ  Post #: 13
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