Remorse
Member
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Well I thought for a while and I was thinking what is it that make enahcements so likeable, Then i realised that it must be because people can sorta get the stats they wont out of wepons. But then I considered the down side enahcements have lead to abusive piling as piliers are able to pile and obtain high hp/mp and defences which is what lead to agialty, stat diminishing, requirments, and the forcing of us to become focus. AND they are also extremely expansive and should not have to be used on the whole set of wepons. Then came my idea, some of you who like abusive power aint gonna like this but unfortuantely it is ruining the game also keep in mind that everyone will get the same reduction in stats. My idea: Instead of a BONUS /EXTRA amount of stats accroding to the number of enhacements how about, The amount of enhacments you have can be used that many times to reduce you wepons enahcements and place it into what stats you wanted. For example. a frostbane gives 8 support, 8dex, 8 tech and has 10 enahcements. If i had baught all these enahcments i could. take off all 8 stats from support and take of 2 from tech and put them into strength making the sword have 10 strength, 8 dex and 6 tech. This means slowly all the negative restriciting balance feature could be removed such as agialty, stat dimisshing many requiremnts and the piler build will not die it will merely have weaknesses but without agialty or dimishing stats will be still amazing builds. The end factor is the creative variety that was in beta will return as their would be no need for just two types of builds, 1.the powerful pilers 2. the tanks that can survive them. Which means say goodbye to the no brainer builds as they will return to be beatin by the smart creative builds once agian. Also they should add an enahcemnt sell back for those who want to sell their enhacments as they dont require to switch around their wepons stats. What do you guys think? Discuss?
< Message edited by Remorse -- 11/13/2011 3:17:22 >
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