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Jugging the best battle option for level 34

 
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1/11/2012 2:56:20   
Rui..
Banned


After the last update somehow i seem to be pairing up with level 28 and 29 players with either no gun, aux or an armour. Moreover apart from being a burden they tend to leech free exp and credits at the cost of my boosters. They lie down dead and watch me fight 2 players with no shame Finally yesterday after getting frusturated to the core i spent 20k and got myself a jugg card .
Seriously my battles end faster than 2 on 2. My battles are a bit more challenging. fvkin payback to the leeching noobs and 70 credits per fight. I made my 20k back in 2 days lol and i find this the best battle option for payback on noobs. Thank you devs for introducing this.

Anyone else has the same experience as me ?

Rui.
1 on 1 and jugg for life

< Message edited by Rui.. -- 1/11/2012 3:03:04 >
Post #: 1
1/11/2012 4:05:22   
Sipping Cider
Member

If you want fast credits I also find juggernaut the best way besides npcs. But for me fighting alone against two players is not as fun as having a partener or not feeling outnumbered.
Epic  Post #: 2
1/11/2012 4:06:58   
Gepard Acht
Member

heh 2vs2 is more of a devil , low lvl partner with basic items that does 3 all the time is like soloing 2 34's so now i wonder if that should be called an extreme juggernaut
AQ AQW Epic  Post #: 3
1/11/2012 4:22:35   
hardcore59
Member

2v2 is best game mode since there are rarely any CHs or worthless TLMs and alot of the time the opponents
A. leave
B.dont know what they are doing
C. barely have any gear
and it's so easy plus gives you the most score and creds of all the modes

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AQ DF MQ AQW  Post #: 4
1/11/2012 7:43:03   
Lord Nub
Member

Rui.....Nooooooooooooo :(

Unfortunate.....
AQ AQW Epic  Post #: 5
1/11/2012 8:47:30   
Gepard Acht
Member

^

looks like im not the only one in your fac that doesnt really like 2vs2's :P
AQ AQW Epic  Post #: 6
1/11/2012 10:05:56   
Luna_moonraider
Member

2v2 has been broken since beta oh srry since the start of the game. idk y but i start to see noobs again in 2v2 this week guess thye are done with the war and are going back to 2v2 to leech credits or spoil and smash their partner to a deadly pulp for doing things which don't make sense e.g using a phy atk when the person is malfed whe he has a super strong energy atk . ahh just love those noobs and they usually come during lunch time in America 1-3 pm est. well i noticed that there is a significant surge of noobs during power hours ,1 h before power hour and 1 hour after power hour too. main reason y noobs are in 2v2 is............lets face it these noobs cant win full variums in 1v1. 1v1 is a death button and the only thing a non var can do is npc and 2v2(which is what i have been doing since beta). press 1v1 and if u don't have decent weps or max enhancements as a non varium and u will basically die and get beaten to pulp by the full variums. once u hit the lvl cap doing 1v1 is not even possible if u do not have full enhancements. so the mai reason y there are loads of noobs in 2v2 is because the varium and non varium gap is just way too big. in order for a non varium to survive he/she need full enhancements and it takes ages to farm credits to get full enhancements (well not now cause i find ice gems to be very very helpful). this is a problem at high lvls only as in low lvls u rarely see a varium player and i find at low the game to be very welled balanced at low lvls. if u keep on losing what do u do? 1) quit 2) find an alternative way to gain credits 3) do a new battle mode. most people would do 2 and 3 well since they just started and want to get to know this game more. that is why u see noobs leaking into 2v2 it is because 1v1 is just too hard for them. most noobs do not know about npcing so i think option 2 might not be so accurate. jugging is the best option to get FAST credits if u have full enhancements and reasonable weapons. 1v1 is out for non var who are not fully enhanced jug cost 50k and that a lot for a non varium. so basically a lvl 34 NON varium is forced to do 2v2 and npc so i disagree with the statement "Jugging the best battle option for level 34" because non varium are basically forced to play 2v2 or npc until they have full enh or have 50k to get a jug card.

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AQW Epic  Post #: 7
1/11/2012 12:14:07   
Rui..
Banned


hi luna i have a level 33 bounty non var. I own the best non var items credits can buy and each has 4 enchants. If i had farmed the gems i should have had 200k credits. I tried to jugg on my bounty today. All i did was reflex multi grenade gun multi and won over 70% of my fights. The diff between var and non var isnt that high. Its the extra 15 enchant on them that makes a plight diff.
Moreover 90% of the players who i fight in jugg mode have such low defences they pop in 2 hits :)
if you havent tried jugging i suggest you do. You wont regret :)

Post #: 8
1/11/2012 12:16:52   
Rui..
Banned


oi danny once they implement your ally link battle mode count me in :)
Post #: 9
1/11/2012 13:01:42   
Luna_moonraider
Member

@Rui..

yes i know that u can farm credits by juging but usually the noobs are lvl 28 they fail in 1v1 and yet try 1v1 they waste credits on useless items just see the build request section u will see loads of these noobs asking for builds for 1v1 when they have useless weps i wonder how they got to lvl 28 with worthless weps. it is not 15 stats btw i will prove it below and u cannot do much in 1v1 without any enhancements trust me, click 1v1 at lvl 34 and u will know. yes i know jug is a gr8 mode to farm credits i always play jug during power hour when i really need to farm fast credits. it is so easy to win in jug any build can win (used a str tlm(after the nerf) build and won like hell)but problem here is u need 20k credits+15k+14k+19k/21k+15k. here is the break down 15k for good sword/class specific, 14k for gun,19k/21k for armor depends on which armor u want,15k for zooka. u will need a grand total of 85k credits oh and enh forgot bout those +4 on each wep hmm let see 20kX4=80k 85+80=165k credits wow that a lot of credits. according to this clicky an average player can gain 165396 credits= 165k credits. yes u can have 165k when u reach lvl 33 but note that new players have no clue wat so ever on saving credits yet alone on how to make and plan a build.

Best stat a NOn var merc/tlm can have

25+6 from mjolnir
16+6 from pirate blunderbuss
13+8 from carrierzooka
16+5 from bio hazard husk

grand total:95 stat points

Best stat a varium merc/tlm can have

28+10 from delta destroyer sword
20+8 wraith gun
19+8 from eggy zooka
18+8 from frost reaper armor

grand total:119 stat points

119-95=24 stat

now that is if u are fully enhanced if u r not well that a different case. and note that the enhancing is hard as it is quite expensive to do so.most varium players will run round with +119 stat while most non var would have lesser than +95 stat maybe no enhancements and having just +70 stat that is like 49 stat difference. i would say 49 is a lot that like 8 dmg/armor/resis. 49-16(of your enh slots)=33. it is certainly not 15 stat difference.


< Message edited by Luna_moonraider -- 1/12/2012 2:13:26 >
AQW Epic  Post #: 10
1/11/2012 15:09:05   
hardcore59
Member

@luna 2v2 wasn't exactly broken at the beginning although Titan did break it when he added TLMs before i actually could win but nao i can't even come close to winning i always get a booboo partner with either no armor or he's low level or he just sucks and we're fighting TLMs and even if i do get a really good partner still can't do anything

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Youtube.com/FAINTgames
AQ DF MQ AQW  Post #: 11
1/11/2012 17:29:29   
Minus123
Member

@hardcore
Actually I think it was broken since beta because of the founder armor, and whichever team had a founder on their side, it's almost an auto win. Then they introduced enhancements and things like gamma bot, which made the gap between var/non-var even bigger.
Post #: 12
1/11/2012 17:33:06   
rej
Member

I too enjoy doing juggernaut for fast credits.

However, since i am often paired with a pair of 30's or 31's (And at least one is usually a full var player) these battles occasionally end in defeat.

_____________________________

It is difficult to enjoy your cake when your pants are on fire.
~Dragon of Time
AQ DF MQ AQW Epic  Post #: 13
1/11/2012 17:55:59   
BaIllz
Member
 

It is always extremely good for low levels! The lower the better... Especially lvl 20 with complete beta set fully enhanced.

But, yes I bought the silver card at lvl 29 for 20k, it isn't alot... but now I'm just 20k farther from changing class. I am 20-0 Jugg atm, and I am stopping there for now because I like the even 20 number.

~ BaIllz

< Message edited by BaIllz -- 1/11/2012 17:57:48 >


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Post #: 14
1/11/2012 20:11:26   
DunkThatOreo
Member

Ok I don't really see the point of this, you hate 2v2 and like 1v1/2v1, want a cookie for telling everyone you're fascinating story?
Epic  Post #: 15
1/11/2012 22:24:16   
Lord Nub
Member

^ What up with dat!?!? Your handing out cookies and didn't offer me one?

The dudes expressing his dislike about 2v2 and expressing his enjoyment of Jug. I don't see why it required such a response but I'd be glad to have the next oreo to dunk in my milk...
AQ AQW Epic  Post #: 16
1/12/2012 2:10:05   
Luna_moonraider
Member

ok they reduced the price of jug card lolz i did not know oh well 20k hmm that easy it the faster u get 20k as a non var the better.

@hardcore59

that is because tlm are oped at that time -_____- 2v2 has been broken since beta i know cause i been playing 2v2 like hmm let me see since beta. match up were not gr8 there were oped classes in 2v2 and the devs too sooo long to nerf them.

Beta: get 2 mages in a 2v2 and u r screwed(cause the will heal loop like there is no tmr)
Beta: merc without dex requirements on artillery and hybrid= spam support to the max and not forgetting 20% ignore defense
Beta: assault bot came and came the famous 5 focus build
Beta: once the cap was raised to 31 bigger problems start to come in 2v2 because the match up are well not that gr8
beta: lvl cap increased to 32 same as above
Beta: the making of class change made varium have the power to flip from 1 class to the other

Gamma:gamma bot came out made things worse because gamma bot was so oped without the use 1 both become cool down thingy
Gamma:mercs still have their 20% ignore defense
Gamma:lvl cap increased to 33 same problem as in beta
Gamma: the release of new varium weps almost every month

there are more but i don't bother to type them cause i m lazy.

AQW Epic  Post #: 17
1/12/2012 10:54:50   
Rui..
Banned


@ oreo. I dont generally encourage the kiddish remarks but then again anything free is cool.
Post #: 18
1/12/2012 12:29:31   
ansh0
Member

Ahh I love threads about my fav battle mode :3
Personally I have had a great experience with jugger(BEFORE lvl34), shame that every third fight now in jug is with. Lv30 or worse.
Lemme tell you of my experience with juggernaut........It all started when I was lvl 31, n00bs annoying the daylights outta me, I decided to to show who's the boss, I went ahead to slayer, parted off with my hard earned 20k creds( I was a non var BH then, I still am). There it all began. My first fight I remember was with a lvl 26 and 28 BH. I was running around with my nooby 5 focus build with no experience in jug. It was a close fight as my opponent rage critted for the kill. HOWEVER, I still managed to get 30 or so wins on the day I bought the skull card AND make it to the LB with 70% ratio. That explains how good jug was and is in the lower levels.
After each level up jugging became increasingly difficult. Now with a ratio of 64.39% as a non var BH jugg, I, black spidey have shown all the noobs, who's the winner......and who's the whiner.




There my tale of juggernaut.

Good luck with jugg


Adios
Epic  Post #: 19
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