Stabilis
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quote:
Nah , it's not Mercs , it was HLTM since their FM gives them enough HP to receive 17 Energy again . Actually, TLM can also do this since they have mineral armor which means they have a defensive stat unlike TM which has deadly aim used as an offensive move. *jumps into the convo* What you are all talking about is reroute and health. Unfortunately more health means better rerouting. Support and health together permitted reroute to give what Aegis said, 17 energy, and Field Medic would give at least 3 times 17 (reroute at max is 30%)... so... as long as Support put medic over 55ish health, heal looping was possible. Ironically, Field Medic is one of the few skills I would allow to improve by stats (Support specifically), I support this as soon as: Critical Strike, First Turn, Stun Chance, Rage Disappear from Support, making it weak enough to accept Field Medic back. That is my opinion anyway.
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