Ranloth
Banned
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Well, charwelly, they took away BloodShield which was originally Mercenary-only skill and was added along with Assimilate and Shadow Arts. Now Mercs don't have it but TLMs do instead, so they technically did take it away. And same with the skills in the past. ;) Just give them time to make evolved classes unique with their own skill-trees (unique skills; Multis and Ultimate) and base classes will also be unique again too. Then think about expanding skill-tree which will be a must once level cap raises to about Lvl 40 OR raise skill's level cap, lower their damage ranges so there's still gain in power but smaller. I'd go for the 1st one, 2nd is simply a nerf under another name. :3
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