Nexus...
Member
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I know that Titan said he recycled code, I remember that, but I think he said he recycled code from the skill perk mechanic, not the grenade mechanic. As for the second part, there was discussion in a thread that has since been deleted about whether or not bombs would be available for both credits and varium. A moderator was adamant that the grenades would be available for either credits or varium. EDIT: quote:
We experimented with grenades in the battle engine and found that they were either not useful or seriously broke the game's balance, however, we were able to use recycle some of that code and combine it with our skill perk concept to produce: (Robots) Seems you were correct about grenades, and now I see what happened to skill perks. So, now that balance is no concern (as it as has all gone to sh** anyway), can we give grenades another shot? I could see them being a fun tactical advantage vs specific builds... Prophet
< Message edited by Nexus... -- 7/17/2012 21:08:50 >
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