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12/26/2012 21:45:41   
Renzan
Member

So I've heard a lot of people complaining about build-copying. I have an idea that will solve this and perhaps make the game more challenging. So in real life, in a actual fight you know nothing about your opponent beforehand. Yet in ED we can see our opponent's stats and skill tree outside of battle. In real you won't know how hard someone hits (Their strength.) until they hit you. So my plan is at the beginning of the battle you don't know any of your opponents stats or skill tree. As the battle progresses though, you slowly "discover" different parts of their build. For example if you're opponent strikes you. You now know you're opponent's strength, weapon damage, and they now know you're health, and depending on whether they used a physical or energy weapon, your dex and defense or tech and resistance. Basically to discover what kind of build your opponent is using, you or your opponent must perform actions correlating with that specific stat or skill.
Epic  Post #: 1
12/26/2012 21:52:54   
King Helios
Member

Supported! :)
AQ MQ AQW Epic  Post #: 2
12/26/2012 21:54:08   
Mother1
Member

As much as I would love this idea to go through most of the people mostly likely won't support since they would still consider it fighting blind from the start. I personally find that funny though since if you play this game enough you can actually do just what your idea is without even looking.
Epic  Post #: 3
1/2/2013 17:05:28   
WheresTheMoney
Member

its a great idea but lets say your fighting a BH and the have max mass you wont know to take away their energy. same with mages supercharge and mercs LAZER
Post #: 4
1/2/2013 17:21:25   
Chosen 0ne
Banned


I already know everyones builds from the start without looking now anyways. So support.
DF AQW Epic  Post #: 5
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