Xendran
Member
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quote:
it means they need to re animate everything and recode everything, There, you partially answered the question you asked me as to why it's a bad idea. quote:
now i still see people missing their turn because of lag, and this would cause more lag since there is alot of movement in the screen, lag causes disconnection, disconnection=unfair battle. This is NOT lag, this is slowdown and slowdown DOES NOT cause disconnects. Lag is a combination of high latency and packet loss. quote:
also please state your reason to why it wouldn't work instead of saying it wouldn't work. They would have to recode the way the battle system works They would have to reanimate every single skill to be able to work together in a way that somehow allows two players to meet in the middle with their attacks... which would make no sense and be awkward. It would remove many strategic elements such as turn skipping, reacting to cooldowns and warmups properly, and would vastly change the way that Skill Prediction works.
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