Stabilis
Member
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quote:
...but free items or using anything for free without using efforts is unacceptable. Err, exactly how are all freebies intolerable though? We get 200-250 credits (in that range) on each new character, is that worth rioting over? For gifts, as long as everyone gets the same "freebie" from administrators, there is no true player imbalance. If everyone started with 10000 credits, should we break into stores out of anger? If everyone is or can be rewarded equally either through time or money, that is ideal then, right? Back to class changes, pretend we were able to unlock a class for 3000 varium. Yes in the distance EpicDuel earns less on this selling of classes, but they have plenty of time to implement something else not as related to gameplay as class changes that can be sold for varium to make up for the loss of income from class changing. This is just as effective using skill cores or selling items as art.
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