VanitySixx
Member
|
PLEASE READ THE ENTIRE POST BEFORE JUDGING TO AVOID SERIOUS CONFUSION! When you reach the maximum level in EpicDuel, there's pretty much nothing left to do besides battle for your faction, rank, or to just chill. So I was wondering, what if there was a bit more to do? I think there should be a somewhat of a passive class to level up, and once it becomes max, you can go try out some more. A Passive Class should be basically a smaller version of one of the 6 classes we have now, that also come with skills (that we can not distribute upon). We earn level ups on the skills automatically. For example, I'm a Bounty Hunter level 36 in Omega. Upon my description above, it would say (and i'm going to make up a class name): VanitySixx Bounty Hunter (Paladin) Level 36 and so on. And the skills can be something like, instant Heal- heals 5% of your total HP without using a turn (level 1) Blood Light- Each hit makes Instant Heal, heal 0.2% more (level 1) Dark Maul- Deal 3% more damage to Necromancer enemies (level 1) AND THEY CAN EVEN GO FURTHER, by adding Legion v.s. Exile into the mix (such as Evil and Good in AQW) Legion's 3 classes can be Necromancer (based from Blood Mage) Warlord (Based from Tactical Mercenaries) Illusionist (Based from Bounty Hunter) Exile's 3 classes can be Paladin (Based from Mage) Sword Master (Based from Mercenaries) Cyber Siren (Based from Cyber Hunters) Again, these PASSIVE classes have PASSIVE skills only! And the skill points are automatically added on to your skill as you level up, for example, You are a level 36 Bounty Hunter and a level 1 Paladin. You fight, win a few times, now you're level 2 Paladin! At the moment you only have 1 Paladin skill since you are a lowly level of only 2. But your skill gets a level up! Skills can only be leveled to 3 for to solve any balance issues. Lets say your 1 and only skill so far is Instant Heal. It gets an automatic level up at level 2, and becomes max at level 3, then you unlock a new skill! at Paladin Level 5 as well (again at 7, and again at 10) The Passive Classes' levels can be maximized at 10 levels a piece and you may only use ONE class per time. This is somewhat similar to AQW, but the difference is, those are Active classes. These are basically secondary classes that you kind of can't control. And something to add to make it even more fun, is have Class rivalries, like I said wayyy above with the Paladin Skill called Dark Maul (deal more damage to Necromancers). Every Passive Class should have a skill to boost it's power when fighting their rival, just a small boost. And since both classes will be boosted in attack (not by a lot), builds may need some tweaking, which will add more of a variety of builds in the game, and these classes have their own armor just for appearance purposes, but nothing too fancy. Sorry a wrote a lotttttttttttttttttt!!!!! And sorry you had to read it all (if you finished it). I still think I need more elaboration LOL! But I hope you get what I'm talking about...and remember, this SHOULD NOT be ANYTHING like AQW's regular classes since there are Paladins and Necromancers in a ton more games than just AQW. Tell me if you need me to explain anything Comment please! Suggest class names or skills Or just completely disagree if you want. Ik this would be hard for the devs to do, and pretty much might be impossible at this point, but I think it'd give more meaning to fighting for us players who have nothing else to do at max level lol.
|