Warmaker04
Member
|
Assimilation NOW : Takes the opponent energy. Returns back the energy to the hits for 100% damage Scalled by lvl. 0 energy Now some ideas about nerfs Idea : FIRST requirment, Dex 15 and every 2 point for each level. Takes the opponent energy = 100% Return back the energy = u will Recover 1 energy every 13 str instead 9 1 hits for 100% damage Change of success ( 90 % ) Scalled by lvl, 0 energy per level when u use it. = Idea : Second Requirment = none Takes the opponent energy = fine Return back the energy = Fine Hits for 0 damage, but steals the energy Scalled 1 energy per level = 10 max Change of Success ( 100% ) Idea : Third Requirment = none Takes the opponent energy = 50% energy Return back the energy = fine Hits for 95% damage Changes to success without getting block 100% Scalled, 0 energy per level. Idea fourth. Requirment = None Takes the opponent energy = takes 100% energy Return back the energy = 100% hits for 100% damage Change to success without getting block 50% ( The shadow arts dont have effect when u use Assimilation ) 50% is 50% scalled 0 energy 4 ideas. now i will explain u Change of success = is the change of the attack to be NOT blocked. Energy per level = energy will be needed for this skill to use when it scalles . hit for 100% = You hit a normal damage as you do. ( under = under base damages ) ( up = up base damages ) Requirment = The stats u will need to upgrade the skill.
< Message edited by Warmaker04 -- 3/16/2013 14:09:18 >
|