King of Clubs
Member
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The biggest imbalance which has ever existed in the game is still an issue which has yet to be addressed. Believe it or not, the imbalance is not related to any specific class or level group, and devastates players of every level and every class. What is it? The 2v2 battle system. I challenge anyone to find a bigger imbalance than a normal 2v2 player being forced to fight two opponents solo due to an inconsiderate partner. Despite the fact that it affects more players (often more often) than any other imbalance in the game, it has to date received attempts at correction. My advise is simple, penalize all players who leave a 2v2 battle before dying. They would receive 50% of the normal credits and experience for their next 5 battles, as well as receiving 0 battle tokens for any wins in that frame. Faction influence will still be earned normally as I see no reason to penalize the faction for the misbehavior of the player. I acknowledge that some players are forced to leave a battle due to lag, but if their lag is a continuous issue for them such that they can not complete the majority of their 2v2 battles then they should not be in the 2v2 system due to the harm that they are doing to their partners. If this is still the biggest argument against the implementation of the penalty system, then you can have the game monitor the Ping for each player in a hidden program. If a players Ping rises sharply just before they leave, they will be exempted from the penalty. No other issue in the game is as indiscriminate in its victims or as harmful to a players record. This can not be ignored any longer.
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