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Endgame Starship Mech (Temp)

 
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9/14/2013 11:51:38   
golden1231
Member



Endgame Starship Mech

Name of Mecha in Series (By Increasing Level): None

Level: (Scaled)
Price: N/A
Sellback: N/A

Location: [link=]EndGame[/link]

HP: (Same as equip)
EP: (Same as equip)
EP Regen: (Same as equip)

Resistances: (Same as equip)

Description: None
Image: Endgame Starship Mech

Thanks to the MQ team for specials info!

< Message edited by golden1231 -- 9/19/2013 21:22:04 >
DF MQ AQW  Post #: 1
9/14/2013 12:02:54   
golden1231
Member

Light Blade

Equip Slot: Front Arm
Damage Ranges: (Same as equip)
Damage Type: (Same as equip)
Hits: 1
Energy: (Same as equip)
Cooldown: (Same as equip)
Bonuses: (Same as equip)
Special Effects:
  • 150% damage
  • "Light Blades Shred Valoth's Armor!" - 2x HP DoT for 3 turns
  • "Light Blades Penetrate Valoth's Shadows!" - Defense nerf of -15 Defense for 3 turns
  • "Light Blades Recharging Shields and Shredding Armor!" - Recharges Light Shield by 5%

    Combos:
  • Starts with 100% shield charge on the first turn. Shields reduce damage taken by the charge percent, so 100% shield = no damage, and 50% shield = half damage

    Description: None
    Attack Image: Attacking 1!, Attacking 2!




    Light Blade

    Equip Slot: Back Arm
    Damage Ranges: (Same as equip)
    Damage Type: (Same as equip)
    Hits: 1
    Energy: (Same as equip)
    Cooldown: (Same as equip)
    Bonuses: (Same as equip)
    Special Effects:
  • 150% damage
  • "Light Blades Shred Valoth's Armor!" - 2x HP DoT for 3 turns
  • "Light Blades Penetrate Valoth's Shadows!" - Defense nerf of -15 Defense for 3 turns
  • "Light Blades Recharging Shields and Shredding Armor!" - Recharges Light Shield by 5%

    Combos:
  • Starts with 100% shield charge on the first turn. Shields reduce damage taken by the charge percent, so 100% shield = no damage, and 50% shield = half damage

    Description: None
    Attack Image: Attacking 1!, Attacking 2!

    < Message edited by golden1231 -- 9/19/2013 21:22:31 >
  • DF MQ AQW  Post #: 2
    9/14/2013 12:05:42   
    golden1231
    Member

    Light Cannon

    Equip Slot: Front/Back Shoulder
    Damage Ranges: (Same as equip)
    Damage Type: (Same as equip)
    Hits: 2
    Energy: (Same as equip)
    Cooldown: (Same as equip)
    Bonuses: (Same as equip)
    Special Effects:
  • 120% damage
  • Each hit: "Light Beams Cripple Valoth's Damage and Recharge Shields!" - Boost nerf of -10 Boost per hit for 3 turns, recharges Light Shield by 5%
  • Hit 2: Heals X amount of HP, where X is equal to the damage inflicted

    Combos:
  • Starts with 100% shield charge on the first turn. Shields reduce damage taken by the charge percent, so 100% shield = no damage, and 50% shield = half damage

    Description: None
    Attack Image: Attacking!

    < Message edited by golden1231 -- 9/19/2013 21:24:39 >
  • DF MQ AQW  Post #: 3
    9/14/2013 12:13:06   
    golden1231
    Member

    Star Barrage

    Equip Slot: Body
    Damage Ranges: (Same as equip)
    Damage Type: (Same as equip)
    Hits: 4
    Energy: (Same as equip)
    Cooldown: (Same as equip)
    Bonuses: (Same as equip)
    Special Effects:
  • Each hit gains 10% damage
  • If all 4 hits connect: "Star Barrage!" - stuns enemy for 2 turns; otherwise, stuns for 1 turn
  • "Shields Recharging Over Time!" - recharges Light Shield by 5% per turn for 5 turns

    Combos:
  • Starts with 100% shield charge on the first turn. Shields reduce damage taken by the charge percent, so 100% shield = no damage, and 50% shield = half damage

    Description: None
    Attack Image: Attacking!, Attacking 2!



    Light Drive

    Equip Slot: Head
    Damage Ranges: (Same as equip)
    Damage Type: (Same as equip)
    Hits: 1
    Energy: (Same as equip)
    Cooldown: (Same as equip)
    Bonuses: (Same as equip)
    Special Effects:
  • 125% damage
  • "Light Charge Activated! Shields Charged and Next Attack Guaranteed to Crit!" - recharges Light Shield by 10%, gives 100% critical chance to the next attack
    Combos:
  • Starts with 100% shield charge on the first turn. Shields reduce damage taken by the charge percent, so 100% shield = no damage, and 50% shield = half damage

    Description: None
    Attack Image: Attacking!

    < Message edited by golden1231 -- 9/19/2013 21:27:01 >
  • DF MQ AQW  Post #: 4
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