Exploding Penguin
Moderator
|
Compare the current static smash to assim, which people don't really call OP anymore (rough estimates for sake of saving time): Assimilation: -Same cooldown as static smash -Removes around half of the energy static smash does -Returns about 2/3 the energy static smash does -0 loss in energy, costs no energy to use -Deals weakened damage, but deals damage nonetheless and gives rage Static Smash: -Same cooldown as assimilation -Removes a good amount of energy, typically around 30-35, but possibly more -Returns only a portion of the energy burned, approximately 2/3 (depends on skill point investment) -A loss in total energy, thus stopping this skill from being abusable as a heal/skill loop (skill loops refer to abused tanking buffs against certain opponents, as well as abused low levels of skills such as EMP, cheap shot (with infernal interdictor most notably), defense matrix, bludgeon, low levels of intimidate, etc...) -Deals no damage and gives no rage Seems pretty equal to assimilation to me. Actually, assim seems somewhat better overall, but that's my personal opinion. However, looking at it statistically, it seems about the same.
|