Jekyll
Member
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As you guys know, Arcades have 3 tiers of prizes: Gold, Silver and Bronze. Usually, there are 2-3 Gold Items, 3-5 Silver Items, and 10+ Bronze Items per arcade. Many other games out there (can't name them due to forum rules) also have similar mini-games. Some are called mystery boxes, some are called lucky wheels, etc. There is also usually a breakdown of prize rarity. Example: Ultra-rare - 1%, Super-rare - 10%, Rare - 20%, Uncommon - 30%, Common - 39%. This adds to the fun aspect of such mini-games, because we know how rare it is to get a particular prize, and for those who believe in statistics over luck, they can collect a necessary amount of tokens before using them. Let's say I want to get the Super-rare items. I will then save up 10 Arcade tokens, because the chance of me getting any is 1 out of 10. Right now in ED, we have no idea how rare a prize is, so we are just spinning it everyday without a clue. Perhaps the devs could consider adding a percentage next to every tier (like Gold - 10%, Silver - 25%, Bronze - 65%)? There's no harm adding such little details, and in fact it will make Arcade more appealing since we know our exact chances of getting a good prize. People might also be more likely to spend Varium to buy Arcade Tokens since they know how big or small the risk is. Any disagreements are welcome, so I can improve on this suggestion. Thanks!
< Message edited by Jekyll -- 11/12/2013 23:14:13 >
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