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11/17/2013 3:32:52   
Adamin
Member

It seems like after the last update every class has a skill to drain and gain energy BUT Cyber Hunter. Me being a CH find that this is very unfair and makes me want to quit the game because as a CH i rely on my energy and to think when im about to win a match they just steal my energy and heal themselves or replenish their energy and i can't do anything because im out of energy. By far this is the worst update the game has ever done. I cant even win duels anymore because everyone has the same stealing energy build and it just frustrates me that everything was updated but Cyber Hunter is still the same.
DF MQ AQW Epic  Post #: 1
11/17/2013 3:36:53   
Jekyll
Member

If you are talking about a "drain-regain" skill, TLM doesn't have one either.

TLM has: Battery, Atom Smasher
CH has: Static Charge (Buffed), EMP Grenade
AQ DF AQW Epic  Post #: 2
11/17/2013 3:42:21   
Adamin
Member

As a CH we have to do dmg to get the energy back and this will fail if 1. IT GETS BLOCKED or 2.They have way more def or res than you do, in this case you only gonna get back 3-10 energy in my expirience. And Since TLM has Battery Its still a NO COST skill.
DF MQ AQW Epic  Post #: 3
11/17/2013 3:52:42   
Jekyll
Member

Do you actually read the Patch Notes? Static Charge is an unblockable attack, so don't tell me in rage-font that it will get blocked. Another thing, Static Charge is also a no-cost skill. Don't start creating your own facts.

Yes, Static Charge needs a buff, but don't go around making absolute statements without having evidence to back your claims. Oy vey.

As the old saying goes, "if you have nothing better to say..."

< Message edited by Jekyll -- 11/17/2013 3:55:29 >
AQ DF AQW Epic  Post #: 4
11/17/2013 3:55:34   
Scyze
Member

@Adamin,
Have you even read the latest Patch Notes? Static Charge can no longer get blocked.
quote:

Static Charge... Now unblockable


quote:

By far this is the worst update the game has ever done.
Where is the evidence located? If you're constantly losing, that doesn't mean the update is bad. It means that your build is bad or Cyber Hunters are just a bit weak. Since you are saying you cannot get enough Energy back when the opponent has high defences, you're wrong there. Before the update, you would get less Energy because the percentage was low. Now, it's almost double at each level so why are you complaining?

If you feel like someone will drain your Energy, then don't use Static Charge. Me, as a Mercenary, I only use Static Smash if the opponent drains my Energy. I know that Static Smash gives me back more Energy but sometimes, Static Smash give me less Energy than a Cyber Hunter. How? Because people have a Strength build and because Static Charge is unblockable, it works great! Change your build and once you've tried every single build available, only start to say the update is bad.
AQ DF MQ AQW Epic  Post #: 5
11/17/2013 3:58:25   
Jekyll
Member

Exactly.

Before making ridiculous conclusions that the update is the worst ever, think first. Use some strategy, don't expect a one-build wonder. It's just extremely lazy to accuse the devs of not making any changes. The fact that they have actually carried out balance changes this week shows that they are at work to rectify major issues.

In summary, read the Patch Notes, use some thought, and do not make silly conclusions.
AQ DF AQW Epic  Post #: 6
11/17/2013 5:50:48   
beaststyles
Member
 

Maybe this suggestion will make you happy.

http://forums2.battleon.com/f/tm.asp?m=21512756
Post #: 7
11/17/2013 5:52:51   
Ranloth
Banned


I won't mention that Static Charge's %'s were pretty much doubled in this release, compared to the old one.
AQ Epic  Post #: 8
11/17/2013 6:05:32   
kaierti1
Banned


after update i lose 4 and won 1 in 2 v 2. and i am 36 lvl. so its big balance guys. congradulations all. im so happy. i love epicduel so much now as never loved. wow
Post #: 9
11/17/2013 6:11:07   
axell5
Member

only thing i think that would make things better would be fixing the bug where you don't gain rage upon using static charge and well maybe making malf upgrade again with suport because it's no good now
AQ DF MQ Epic  Post #: 10
11/17/2013 6:40:43   
beaststyles
Member
 

@ trans

Please don't do this, where you continue to state the same point which has been argued against, without commenting back as to why you disagree + without any evidence (which you seem to say a lot to other people).

For your convenience, I quote my response to a similar comment of yours to which you failed to respond, yet continue to state the same comment.

quote:

@ Trans

R.e. Static Charge.

You may be forgetting a few key changes.

Although static charges energy regain has nearly doubled there have been a few more changes in this update apart from -2 damage:

Firstly the cooldown of static charge has been increased by 50% of what it was before. This itself decreases the effectiveness of the static charge buff by 50%.

Secondly defence has been buffed this update + malf has been nerfed (which most static charges rely upon for decent static smash) + offence has been lowered.

Hence my assertion that static charges buff has been cancelled out.
Post #: 11
11/17/2013 6:59:58   
Ranloth
Banned


And I will continue stating it because the buff hasn't been cancelled out...

  • It's unblockable, so the regen is guaranteed.
  • The %'s were pretty much doubled compared to the old one
  • Damage decrease is merely -2 less damage, so you should see around 2 EP decrease with your Static Charge at most.
  • Not everyone has relied on decent Malf to get Energy out of Static Charge

    Sorry, but doubled %'s > -2 damage. By far. Example:

    L10 Static Charge, using 45 Strength (Focus 5): before / after

    37% / 70%
    10-12 + 36 = 46-48 * 0.37 = 17.02-17.76 (18) / 10-12 + 34 = 44-46 * 0.70 = 30.8-32.2 (31-33)

    Yes, it has ONE more turn of cooldown but even after 10 turns (5 uses of old Static Charge and 3 uses of new Static Charge), new one ends up being superior in any way as well as being unblockable. Don't believe me? Do the math. And that's after the nerf to damage on top of it!
    Yes, there's matter of defences which I did not account for in the Energy returned but the result will remain the same - new one will be superior to the old one. Saying it's been cancelled out, or worse, is a blatant lie because it is not. Using Malf to back up your claim isn't right either, because the assumption is... you will train Malf to a decent level. Not all builds do.

    So, beast, I'd appreciate if you do provide some evidence to back up your point. You have provided none apart from believing the changes have canceled the buff out - which is false.
  • AQ Epic  Post #: 12
    11/17/2013 7:12:22   
    axell5
    Member

    static charge really much relied on malf to gain alot of energy...
    AQ DF MQ Epic  Post #: 13
    11/17/2013 7:13:53   
    Ranloth
    Banned


    The point is, it hasn't been nerfed or whatsoever. It was buffed in all aspects. Whether it's balanced, that's another story. It could use defence ignore for Energy return only - so it could perhaps ignore 50% of defences.
    AQ Epic  Post #: 14
    11/17/2013 7:44:23   
    Mother1
    Member

    This update basically was targeted at strength and support builds. They said they wanted to make matches longer for more planning to be involved yet they didn't nerf all sources of damage. They once again heavily nerfed strength and gave support 2 nerfs by nerfing crits by 1/3 and nerfing the aux.

    Yet they made sure to leave everything that is powered by dex and tech alone. Meaning that anyone who tanks can still have the same offensive power that they had before when using dex and tech moves and they also got an indirect buff since offensive builds that work with strength and support got nerfed. How is this far? If they are going to nerf damage sources nerf all of them not just those sources.

    To add injury to insult they said it themselves that blocks crits and deflections were frustrating yet they only nerfed crits while buffing blocks and deflections for strength and support builds since these affects heavily affect them. Seriously why not nerf blocks and deflections as well if yourselves admit they held to much weight?

    < Message edited by Mother1 -- 11/17/2013 7:45:21 >
    Epic  Post #: 15
    11/17/2013 7:52:17   
    Ranloth
    Banned


    quote:

    To add injury to insult they said it themselves that blocks crits and deflections were frustrating yet they only nerfed crits while buffing blocks and deflections for strength and support builds since these affects heavily affect them. Seriously why not nerf blocks and deflections as well if yourselves admit they held to much weight?

    Because there's so much you can do in one week, and not have any time left for other changes. This was major balance release and a lot was changed. Next week, they will likely do minor adjustments to skills and can focus on the bigger issues with PvP - such as blocks and deflections - which take more time to balance than a few skills.
    AQ Epic  Post #: 16
    11/17/2013 8:02:46   
    Variation
    Member
     

    If blocks and deflections are nerfed too heavily str/supp builds would become dangerously OP. Our HP is definitely not high enough to fight someone with over 15-18 primary/sidearm damage for him to see almost no deflects/blocks. That is why if they do plan on nerfing blocks and deflections they should be really cautious about how they achieve it.

    If it's just a minor nerf to them it wouldn't be anything to worry about.

    < Message edited by Variation -- 11/17/2013 8:08:47 >
    Post #: 17
    11/17/2013 8:16:12   
    beaststyles
    Member
     

    @Trans,

    So you are telling me that the none of the buff to SC has been cancelled out by the accompanying updates? Seriously?

    And I have provided evidence, the evidence is in the for of the changes in the update. Its your choice if you wish to see it or not.

    And its funny how biased your calculation is. You do a calculation and don't take into account half of the variables that prove my point (defence buff+malf nerf) variable and say the affect will still stay the same. You assume that the oponent has 0 def/resistance even though you know that def has been buffed and malf nerfed. I am sorry but that's just ridiculous.

    And me saying its been cancelled out. Of course I can calculate whether or not it has been totally cancelled out. Its is merely a metaphor I use to point out that the so called buff to Static charge isn't really as much as a buff as it seems.

    Beast.
    Post #: 18
    11/17/2013 8:19:13   
    Ranloth
    Banned


    quote:

    Yes, there's matter of defences which I did not account for in the Energy returned but the result will remain the same - new one will be superior to the old one.

    Please read carefully, since I did mention that. If you account for defences, the average regeneration - after one more turn of cooldown involved - will remain higher for the new Static Charge.
    AQ Epic  Post #: 19
    11/17/2013 8:27:13   
    beaststyles
    Member
     

    Actually I did acknowledge that you mention that:

    quote:


    and say the affect will still stay the same.


    And please read the following:

    quote:

    And me saying its been cancelled out. Of course I can calculate whether or not it has been totally cancelled out. Its is merely a metaphor I use to point out that the so called buff to Static charge isn't really as much as a buff as it seems.


    Btw, the "I can calculate" above^ is meant to be "I can't calculate" ;)
    You did not answer my question:

    quote:

    So you are telling me that the none of the buff to SC has been cancelled out by the accompanying updates? Seriously?


    And I will stop communicating here, for now at least because I feel this is turning into an argument between me and you instead of a discussion.

    Nothing against you trans <3

    < Message edited by beaststyles -- 11/17/2013 8:29:34 >
    Post #: 20
    11/17/2013 8:49:17   
    Ranloth
    Banned


    Besides, I didn't say it was balanced. The way it works, it is balanced but the return maybe isn't as good as it should be. *points at post #14* ;]
    AQ Epic  Post #: 21
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