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12/16/2013 10:30:36   
Mysterion.
Member

Speaks for itself, achievements earning based upon your credits.

An increasing achievement, starting at 50.000 credits.
Example:

Level 1: Own(ed) 50.000+ credits = 500 rating points
Level 2: Own(ed) 100.000+ credits = 1000 rating points
Level 3: Own(ed) 200.000+ credits = 1500 rating points
Level 4: Own(ed) 500.000+ credits = 2500 rating points
Level 5: Own(ed) 1.000.000+ credits = 4000 rating points
Level 6: Own(ed) 2.000.000+ credits = 7500 rating points

Once you earned (for example) the level 2 achievement, and you spent credits so you do not own the 100.000+ credits anymore, it does NOT downgrade, you keep the level 2 achievement regardless if you do not own the required amount anymore.

Positive sides:
It stimulates people to save their credits instead of spending them without thinking about it. It will make more people use their credits wisely (not all of course, some will not care about these achievements).
It stimulates people to fight more and do more missions, since that is the only way to earn credits (except selling items ofcourse)
And last but not least, the right to bregg about your credit amount. Since when you say you got +1mill on credits, people just wont believe you. NOW YOU CAN PROVE IT :D.
(yes, I reached 1mill credits and none believed me, this is a way for the people to show it without calling them liars.)

Negative sides:
None I can think of atm, would like to hear opinions about this.

PS: IF this gets implemented, it will not count for past credit amounts for when you were in like Beta or Delta, it will count from the moment it gets implemented.
(because they probably didnt keep track of everyone's credits amount :P)
Epic  Post #: 1
12/16/2013 16:48:00   
Chosen 0ne
Banned


I've had 1 million credits before and now they're gone. As of such, I do not want this. Unless of course if we can provide sufficient proof to say we have earned such an amount of credits before this release, no thank you.
DF AQW Epic  Post #: 2
12/16/2013 17:04:49   
Predator9657
Member

How about a cheevo for earning creds, instead of for hoarding them?
Epic  Post #: 3
12/16/2013 17:39:12   
martinsen5
Member

@Chosen 0ne, You did however spend those credits on something though (Not like it went to waste), whereas those who still have a million credits for years now chose to save it.

@OP, I like the idea! So I Support :)
AQW Epic  Post #: 4
12/16/2013 21:26:38   
Mysterion.
Member

quote:

I've had 1 million credits before and now they're gone. As of such, I do not want this. Unless of course if we can provide sufficient proof to say we have earned such an amount of credits before this release, no thank you.

So, your reason to not support is because you do not own the required credits anymore to get these achievements?

Well, that's not a valid argument..
Not really a reason to not support it, since you can always save the amount again.

quote:

How about a cheevo for earning creds, instead of for hoarding them?

The idea behind it is to stimulate credit saving, not to earn them and spent it.
There are alot of lower lvls that do not know how to use their credits etc, this stimulates them to save more rather then brainlessly spent them all.
Epic  Post #: 5
12/16/2013 21:51:26   
Mother1
Member

Mysterion

It is those player's choice if they want to spend their credits since they earned them through battle. Besides this idea can also cause players who would normally by gear to equip themselves to very well not buy it and save their credits for the cheevo's instead. Again it is their choice but I can see that happening just because they want the credit cheevo.

Then this can make bot players come back as well especially in 2 vs 2 which will also cause issues.
Epic  Post #: 6
12/17/2013 4:34:28   
DarkDevil
Member

this will only be in the benfit of misers.
everyone just like spending them more than collecting them.
AQ Epic  Post #: 7
12/17/2013 4:39:51   
Scyze
Member

@Chosen 0ne,
Didn't you buy over 4000 of that 1 Credit home item? Talk about business and straining the server.
AQ DF MQ AQW Epic  Post #: 8
12/17/2013 4:41:52   
RageSoul
Member

Doesn't this idea defeat the purpose of Credits ? You know , as currency , to be used for spending ? TBH it's good and all and me and the other grinders can farm all day all night , except another factor you gotta consider : how a player can tolerate the same actions / Skinner's Box tolerance ( oh and in case you don't know what does Skinner's Box mean , its concept is simple , which is the main thing/point : do the same action to get something w/o limit until you're reactions to the same thing change . ) Just my personal thoughts .

< Message edited by RageSoul -- 12/17/2013 4:42:29 >
AQW Epic  Post #: 9
12/17/2013 17:17:52   
MagicEDA
Member

I Like this, As it Is Hard For Some To Earn Achievements Like Myself, And As I And Other Players Spend Every Credit We Earn, This Could Really Boost Lower Levels To try, And For Higher lvls To Brag. I Support Because

1. It Boosts Lower Level Players To PLAY.

2. It Will Put 2 vs 2 Back On the Market

3. As A Chain Reaction Of My First 2 Reasons (Lower Lvl Players Play 23-30, And a 2 vs 2 Boost, this could...) PUT BACK JUGG!!

This Is A Great Idea, I Support It 99.9% ;D
Post #: 10
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