SCAR
Member
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I've got to say, I've really thought about how all weapons do the same amount of damage. This idea is also very logical. I'd like to combine some ideas together, especially from what, "Dual Thrusters." Is saying too. First off, let me place down some examples. 1. Clubs should do somewhere around, well 400 damage. 2. Swords should do somewhere around 380 damage. 3. Blades should do somewhere around 350 damage. 4. Staffs should do somewhere around, well, "320 damage." ________________________________________________ With all that being said, all the weapons, ( Clubs, Swords, Blades, Staffs. ) Definitely need a nerf in damage. It doesn't make logical sense that they all do the same amount of damage. The only thing I think that should change for basic striking is exactly what Dual Thrusters was talking about, Staffs should shoot out a fire ball, or plasma bolt. Lastly, since all Energy based weapons are more technologically advanced, comparing to just normal Physical weapons, they should get a small damage boost consisting somewhere around 5-10 extra damage. ( All stats should also remain the same. Finally, this was just a secondhand example of adding on to the suggestion. ) I like this idea though, so...Supported.
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