The berserker killer
Member
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Honestly there are three ways I can go about this skill, and I believe that one of these three things must be done. 1) Lower the support requirement Reason: The current scaling of Parasite makes it so that it really only works with a high focus class. Don't get me wrong, maybe someone hasn't found a build yet that does not require a focus build and still being able to use parasite. However, that contradicts itself because Parasite is a skill that takes effect over time. Currently, at this very moment, the only builds to survive a long duration in battle to reap the benefits of Parasite are tank builds (which don't require support, which makes it very hard to infuse parasite into that build) or support builds (just as I have said above). Lower the support requirement to a max of 36 support. Please or 2) Let it deal normal damage Reason: I completely understand that you may think the amount of damage parasite does is reasonable because of the large effect it has, however in a PVP where every turn counts and every turn matters, Parasite is kind of a waste of a turn at its current 50-90 damage with an average of 540-primary damage. or 3) Let parasite take 13% mp at all levels, let the level decide how much the caster gets back. Reason: This skill is one that barely even works if you do not max out the skill, therefore requiring you to raise your support to 42 and causing you to have to sacrifice hp, str, dex, or technology. In order to fully reap the benefits of Parasite it should take a consistent amount of mana, high enough to be influential over the battle however also having a negative effect of the caster not being able to regain that much mp unless he/she maxes out the skill at 42 support in order to get the full 1.5X amount drained. PLEASE CONSIDER THIS BEFORE YOUR NEXT BALANCE UPDATE Edit: Support Requirement. in first paragraph
< Message edited by The berserker killer -- 5/29/2014 13:47:43 >
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