DeltaNoob123456789
Member
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I'm gonna suggest for a new class We'll I haven't decided what's the new class name and description but here are the skills for right now I'll call it (blank) mercenary Tier 1: •Field Medic •Double Strike •Plasma Armor Tier 2: •Plasma Grenade •Reflex Boost •Blood Commander Tier 3: •Battery Backup •Maulfunction •Artillary Strike Tier 4: •Surgical Strike •Plasma Scythe •Plasma Smash ok I'm done listing plus there's 2 new skills •Plasma Scyth Improves with:None Launches a plasma wave, dealing energy damage. Ignores a % targets resistance. (similar to fire scythe) •Plasma Smash Improves with:Technology Weapon Required:Maul Steals enemies energy by % of their energy (Similar to Adrenaline Rush) ok that's it if you have a better suggestion or skills feel free to post it EDIT:I change my mind on Tier 2, instead of reflex boost since it's old, why not make it have Mineral Shield Mineral Shield Improves with:None Sacriface 90 health to activate an physical defensive shield for 5 turns for you or ally (similar to blood shield) Please don’t double post ~Battle Elf
< Message edited by DeltaNoob123456789 -- 10/23/2014 20:20:07 >
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