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New Class:(Blank) Mercenary

 
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10/16/2014 1:30:17   
DeltaNoob123456789
Member

I'm gonna suggest for a new class
We'll I haven't decided what's the new class name and description but here are the skills for right now I'll call it (blank) mercenary

Tier 1:
•Field Medic
•Double Strike
•Plasma Armor

Tier 2:
•Plasma Grenade
•Reflex Boost
•Blood Commander

Tier 3:
•Battery Backup
•Maulfunction
•Artillary Strike

Tier 4:
•Surgical Strike
•Plasma Scythe
•Plasma Smash

ok I'm done listing plus there's 2 new skills
•Plasma Scyth
Improves with:None
Launches a plasma wave, dealing energy damage. Ignores a % targets resistance. (similar to fire scythe)

•Plasma Smash
Improves with:Technology
Weapon Required:Maul
Steals enemies energy by % of their energy (Similar to Adrenaline Rush)

ok that's it if you have a better suggestion or skills feel free to post it

EDIT:I change my mind on Tier 2, instead of reflex boost since it's old, why not make it have Mineral Shield

Mineral Shield
Improves with:None
Sacriface 90 health to activate an physical defensive shield for 5 turns for you or ally (similar to blood shield)

Please don’t double post ~Battle Elf



< Message edited by DeltaNoob123456789 -- 10/23/2014 20:20:07 >
Post #: 1
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