Home  | Login  | Register  | Help  | Play 

Create a mock version of Chairman Platinum Core

 
Logged in as: Guest
  Printable Version
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Create a mock version of Chairman Platinum Core
Forum Login
Message << Older Topic   Newer Topic >>
2/2/2015 15:38:40   
The berserker killer
Member

 

We need more cores in this game, and a chairman platinum core (mock version), would be absolutely amazing. It could be weaker, the playerbase doesn't mind
AQ DF Epic  Post #: 1
2/2/2015 18:53:06   
  Exploding Penguin
Moderator


The playerbase minded a lot when azrael's torment was a clone of azrael's borg (the bot special isn't really a core but it was supposed to be a unique effect nonetheless that just got devalued heavily), and when frostbite was extremely unique and just lost all use when frost shards was made.

Unfortunately, there's pages and pages of good core suggestions already on the forums in the core suggestion thread. The devs should be implementing those instead and not devaluing old promos.
Epic  Post #: 2
2/2/2015 20:07:40   
coolboyelazizy
Member

^ That's *IF* the Devs even check the forums.

I guess the Devs even forgot they have a forums for Epicduel.

On topic: I guess as EP said there are 2 much good cores in cores thread and i hope Plat pride Keep it's uniqueness.
AQW Epic  Post #: 3
2/2/2015 20:10:27   
Mother1
Member

@ coolboylazizy

The cores on all the promo items were actually core ideas from that very thread IIRC. I especially remember the gun core being suggested by someone in the past where you get extra damage but your gun gets removed from the game.
Epic  Post #: 4
2/2/2015 20:45:44   
  Exploding Penguin
Moderator


^

That's one of the extremely generic core ideas though. Plus while there were a lot of new cores, none of them really added anything interesting to the meta for 2 main reasons:

1) Promo-exclusive
2) The cores are kind of straightforward and have some really obvious and niche uses. Icy Overkill is mainly an execute move and has similar applications to any other kind. The Ice Shield on Cyber Yetis also has pretty obvious applications as well. Hair trigger isn't that useful because it will rarely net you a kill or stick your opponent in a sticky situation, and just isn't worth using a lot of the time. The yeti lifesteal thing also has really obvious applications as well and not much interesting techniques to combo it with.

There should be another large release of an abundance of cores, except take some more of the interesting ideas that could lead to builds dependent on/based off of said new cores, and should be available to all players, not just ones paying for the promo.

@ coolboyelazizy:

From what I've heard the devs rarely check the forums. They typically only check it when an AK who is active on the forums redirects them to a certain interesting thread, which is in general a very rare case.

< Message edited by Exploding Penguin -- 2/2/2015 20:47:04 >
Epic  Post #: 5
2/2/2015 20:55:40   
coolboyelazizy
Member

Well knowing the players thoughts through AKs is not good.

Well someone from the devs should dedicate an hour daily for forums that would be better.
AQW Epic  Post #: 6
2/2/2015 21:35:42   
  WhiteTiger

Majestic Feline of AQ3D & ED


The developers do read the forums themselves:
quote:

Charfade @Charfade

We read the AE forums daily. :)

https://twitter.com/Charfade/status/556194121392877568

I'm not sure where you heard that AKs pick and choose what thread to give to the developers to read, but as a current AK, I can tell you that this is not true.

In regards to why there aren't a lot of cores implemented, cores take a very long time to develop start to end, and that includes coding the effects of the core, creating the animations for the core and trying to balance the core. It is because this process is so time consuming that when new cores are released, they are usually exclusive to promotional items.

Additionally, Titan answered some questions reading development in this post:
quote:

GhostGod: Why can't we have a lot of simple features implemented into the game every week? Like 3 new missions, weekly challenges, 2 cores a week, a win/lose counter, solo options on some bosses.? etc etc. I'm not a programmer but these sound simple enough.

We do try to implement some content and smaller features each week, but sometimes to make engine level progress we have to sacrifice the smaller content releases in order to get the larger features out.

quote:

Trans: Do you often find yourself struggling to release something, balance and non-balance related, due to engine limitations?

Sometimes. I like to say that nothing is impossible in the game, it’s just a matter of how long it will take to build. Our dev cycles usually involve a cost-benefit analysis in terms of time. So we list what we could do in a given week, and then select the changes, features, balance updates, and bug fixes that would have the most positive impact on the game.


< Message edited by WhiteTiger -- 2/2/2015 21:36:01 >
AQW Epic  Post #: 7
2/2/2015 23:20:10   
  Exploding Penguin
Moderator


^Ah, looks like I was misinformed. Thanks for clearing that up.

Still, it would be nice to have more interaction between the staff and the playerbase on the forums. There's a lot of immature responses and activity on the forums so I can somewhat understand why they choose not to actively participate in discussions, but I still think it'd really put the playerbase more at ease and help the game if the staff were to directly discuss in forum threads more often.
Epic  Post #: 8
2/3/2015 9:06:02   
Lord Machaar
Member

@The Berzerker Killer:
I know you have faced many strenght build guys with this core which is really OP if it's matched with a str build, and probably you lose because of it. But I don't think devs will bring a rare core as it is stated in the ED wiki just for the sake of you not being able to handle the core. I personally find it a battle deciding core as your opponent steals your rage and adds it to his rage, and a boom, a plot twist.
So I don't think devs will bring core just for that, because that will make tags lose their "Value". Physical Eggzooka came back for credits, which I think it's not a bug. I think it was meant to be to bring back players. But that made it lose its value as a rare finding aux. This will lead to the destruction of this system. Tags. Tags are meant to give value to certain weapons. Which players admire and buy, otherwise, why would I if it's going to come back such as seasonals. When you know a certain weapon is gone rare/ultra rare you do work your butt off to buy it. And this is the whole point of this system "Tags".

A mock version will be just a weaker version of that core. (E.g Frostbite and frost shards, one costs 60 energy and other costs 80 energy.)
MQ Epic  Post #: 9
2/4/2015 12:57:02   
The berserker killer
Member

 

I just want it back in game because it was an amazing idea for a core that they removed for no reason. Its not a phase/legacy item, it wasn't initially intended to be rare, its got a great core that can further build variety. I dont want I back because I lose to it, I rarely if ever use a build that solely depends on rage. I want it back in game because it was a great core. Even a mock version would be fine.

We don't need frost bane because we have frost shards. Massive strikes animation is cool and all but we can survive with The Mastery cores. But PPs core is something different that can really broaden build variety. Make it another promo, make it a 1% drop, anything would work
AQ DF Epic  Post #: 10
2/4/2015 13:14:07   
Ranloth
Banned


It was part of the EbilCorp Event across all AE Games, and the event itself went rare across all games as well - that's the reason why the core is permanently rare, which was also intended.
AQ Epic  Post #: 11
2/4/2015 18:52:26   
  Exploding Penguin
Moderator


quote:

I just want it back in game because it was an amazing idea for a core that they removed for no reason. Its not a phase/legacy item, it wasn't initially intended to be rare, its got a great core that can further build variety. I dont want I back because I lose to it, I rarely if ever use a build that solely depends on rage. I want it back in game because it was a great core. Even a mock version would be fine.

We don't need frost bane because we have frost shards. Massive strikes animation is cool and all but we can survive with The Mastery cores. But PPs core is something different that can really broaden build variety. Make it another promo, make it a 1% drop, anything would work


First off, there was a reason to remove it. It was part of an AE-wide special event which is pretty much the same thing as the ten-year anniversary. If they gave a core instead of ten-year titan for that event, would you still argue that it shouldn't have been removed?

It was intended to be rare. It was part of a very exclusive event. I also wouldn't even say it could further build variety. Cores that further build variety are ones that can be reliably used in almost any circumstance in a preset move sequence that the build is made to have. An example would be of using generator to get enough energy on precisely turn 4 (or turn 5 if delayed by a turn for whatever reason) so you can use another skill after that. Rage gain is extremely variable and cannot be reliably calculated before seeing your opponent's build, which makes this core not great at all for build variety. It really just serves as a unique idea and a pivot to turn the fight around, but that in itself is extremely situational and therefore barely contributes to build variety.

Epic  Post #: 12
2/4/2015 18:58:18   
Dual Thrusters
Member

quote:

We don't need frost bane because we have frost shards.


Well fyi Frostbane doesn't have Frost Shards
MQ AQW Epic  Post #: 13
2/4/2015 21:07:26   
The berserker killer
Member

 

My point was that it makes mo sense to change a game into using cores, bringing in cores then making them rare. Then, to add on to that, you complain that cores are too hard to make. This is merely an option for bringing a core back into game that has been coded already, therefore it should be easier to implement as opposed to a completely new one. Fyi they both take 50 energy from the opponent.&@exploding penguin- thats such a simple way of thinking....a ton can be done with that core if players actually try. And ten year titan sounds like its meant to be a legacy item because of the term "ten year". Tbh i dont even like bikes anyway.
AQ DF Epic  Post #: 14
2/4/2015 22:13:33   
Mother1
Member

Massive strike doesn't have a mock core.

The mastery cores you mention are the mock cores of mark of Azreal which basically make it more likely that you will crit when using strike (Mark of Azreal and primary Mastery) use your gun (Side arm mastery) or fire your aux (Aux mastery).

Massive strike on the other hand powers up the damage you do when you get the crit not increase your chance of getting a critical attack like with the mastery and mark of azreal cores.

quote:

My point was that it makes mo sense to change a game into using cores, bringing in cores then making them rare. Then, to add on to that, you complain that cores are too hard to make. This is merely an option for bringing a core back into game that has been coded already, therefore it should be easier to implement as opposed to a completely new one. Fyi they both take 50 energy from the opponent.&@exploding penguin- thats such a simple way of thinking....a ton can be done with that core if players actually try. And ten year titan sounds like its meant to be a legacy item because of the term "ten year". Tbh i dont even like bikes anyway


The platinum pride core was made before the rare promise and the fate of all old promo's before the promise was for them to stay a little while then go permanently rare. That has always been the game plan with promo's back then before this promise was made. The staff didn't purposely do this just to spite people.
Epic  Post #: 15
2/4/2015 23:52:37   
  Exploding Penguin
Moderator


quote:

thats such a simple way of thinking....a ton can be done with that core if players actually try. And ten year titan sounds like its meant to be a legacy item because of the term "ten year". Tbh i dont even like bikes anyway.


Basing something's value off of its name really doesn't have any solid ground to stand on. The ebilcorp event is pretty much tantamount to the ten-year anniversary. They were both AE-wide limited events that had their own special rare rewards.

quote:

thats such a simple way of thinking....a ton can be done with that core if players actually try

It's a reversal core, nothing more, and nothing less. Cyber yeti's special is pretty much the same type of thing, where it's meant to counter in very niche situations or just reverse a battle. And I don't see Cyber yeti's shield being implemented into builds. Sure, it synergizes with a lot of builds, but it really can't be contributing to build variety if it is not integrated into the build itself. The whole concept of cores is supposed to be a 1-time extremely situational skill, and only in some exclusive cases are cores reliably integrated into builds. One good example of this is the hatchling rush + poison TLM build that just spelled your doom with a surgical strike that you couldn't heal out of. Aside from that, there are very few cases where cores can very flexibly be integrated into many types of builds.

I honestly wouldn't have a problem of making a skill on a skill tree similar to Chairman's Fury. Probably replace the overlapping skills that should have been replaced years ago due to a promise that has yet to be fulfilled. Skills in their nature are much easier to implement into builds and add to build creativity because they can be used multiple times, often scale with stats, and have the factor of investing skill points into them. But don't make a clone core or bring it back. That just devalues a promo and shows that the staff can't keep their promises.
Epic  Post #: 16
2/5/2015 8:28:28   
nowras
Member

Not supported AT ALL
AQW Epic  Post #: 17
Page:   [1]
All Forums >> [Artix Entertainment Games] >> [EpicDuel] >> EpicDuel Suggestions >> Create a mock version of Chairman Platinum Core
Jump to:






Icon Legend
New Messages No New Messages
Hot Topic w/ New Messages Hot Topic w/o New Messages
Locked w/ New Messages Locked w/o New Messages
 Post New Thread
 Reply to Message
 Post New Poll
 Submit Vote
 Delete My Own Post
 Delete My Own Thread
 Rate Posts




Forum Content Copyright © 2018 Artix Entertainment, LLC.

"AdventureQuest", "DragonFable", "MechQuest", "EpicDuel", "BattleOn.com", "AdventureQuest Worlds", "Artix Entertainment"
and all game character names are either trademarks or registered trademarks of Artix Entertainment, LLC. All rights are reserved.
PRIVACY POLICY


Forum Software © ASPPlayground.NET Advanced Edition