WhiteTiger
Majestic Feline of AQ3D & ED
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The developers do read the forums themselves: quote:
Charfade @Charfade We read the AE forums daily. :) https://twitter.com/Charfade/status/556194121392877568 I'm not sure where you heard that AKs pick and choose what thread to give to the developers to read, but as a current AK, I can tell you that this is not true. In regards to why there aren't a lot of cores implemented, cores take a very long time to develop start to end, and that includes coding the effects of the core, creating the animations for the core and trying to balance the core. It is because this process is so time consuming that when new cores are released, they are usually exclusive to promotional items. Additionally, Titan answered some questions reading development in this post: quote:
GhostGod: Why can't we have a lot of simple features implemented into the game every week? Like 3 new missions, weekly challenges, 2 cores a week, a win/lose counter, solo options on some bosses.? etc etc. I'm not a programmer but these sound simple enough. We do try to implement some content and smaller features each week, but sometimes to make engine level progress we have to sacrifice the smaller content releases in order to get the larger features out. quote:
Trans: Do you often find yourself struggling to release something, balance and non-balance related, due to engine limitations? Sometimes. I like to say that nothing is impossible in the game, it’s just a matter of how long it will take to build. Our dev cycles usually involve a cost-benefit analysis in terms of time. So we list what we could do in a given week, and then select the changes, features, balance updates, and bug fixes that would have the most positive impact on the game.
< Message edited by WhiteTiger -- 2/2/2015 21:36:01 >
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