Lord Machaar
Member
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Supported, I would like to use frost shards one turn in advance (if my opponent is going to energy up with parasite, which means less energy drained or with static grenade also) while I dedicate the following turn to heal, I would like also to use it to just waste energy if there is no other means (to prevent my opponent from draining my energy to use it for his own intentions). In conclusion my opponent would be unable to drain a bigger amount of energy if I didn't use frost shards, example if I had 200 energy and my opponent has 0 energy, and it was my turn to play, I wouldn't be able then to use frost shards, so in the next turn my opponent will be able to drain effectively all my energy (Mercs - TechMages - Bhs - BMs), being able to use frost shards in this case while my oppponent has 0 energy is beneficial. The damage thing indicated by King Bling also helps, as @Mother1, just because the skill isn't made to deal a damage, well, it doesn't deal 125% damage and it is deflectable, so I think the skill should be used even though your opponent has 0 energy.
< Message edited by Lord Machaar -- 6/25/2015 22:03:58 >
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