WhiteTiger
Majestic Feline of AQ3D & ED
|
I don't really see a point of spending time to remove some of these things and others, in my opinion, still have a use. quote:
- Slayers "I am the Juggernaut Button" that loads up a Juggernaut battle. Not necessary, but keeping it causes no real harm. quote:
- Teleporter Pads. We have the world map now so Teleported pads aren't necessarily needed. I like them, the art's already drawn, it doesn't require any maintaining and it looks nice on the map. quote:
- Appraise Gear: Itll be best to just leave that up to one individual, Cinderella. I don't see anything wrong with giving people more options where they can appraise their gear. quote:
- Yutilitan Spire: There are two buttons in the world map that lead to the same thing. Since the icon art is different, I'm assuming this exists for the same reason that both Aldhagrimm and Aldhagrimm's Spirit exist. quote:
- Same NPC, different levels: Instead of having multiple NPCS (like the mechach) just have one with multiple buttons (similar to the way the Legendary Battle button is) that would load up the different leveled NPCs. A list of NPCS to do this with are: A) Bio Hazards B) Heavy/BioGuards C) Frost Reapers D) Yeti Hulks E) Arctic Guards F) Krampus Warriors G) Dragonoid Spawns H) City/HeavyGuards I) Lionhart Soldiers J) Pirate Soldiers By doing so you will also clear up space on the World Map. Clearing space on the world map isn't desired. These NPCs don't just exist for you to challenge, they are also used for drops and potential missions/shops. quote:
- Dragonoid Defeat buttons (the cutscene): Slayer, Charfade, even the Dragonoid Teleporter all have the same cutscene "button". It's pretty redundant and not needed. - The Bunnies go home buttons (the cutscene): Mr. Cottontail, Brachylagus, Capensis, Lepus, Myxoma all have the same cutscene. It's pretty redundant and not needed. Again, I don't see why having this in multiple places is bad. It doesn't really hurt anything to have a reference to the same cutscene in different places. quote:
-Arcade Bot: In order to preserve the integrity of certain areas in this game, i only find it appropriate to remove the arcade bots from all places except Valestras Arcade. The arcadebots that should be removed are: A) The one directly next to Valestra B) The one right next to Shadow Guard in Fortune City C) The one right next to slayer D) The one next to Edgar Boothe E) The one next to Titan More scattered arcade bots can result in more impulse plays whenever you happen to come across one. quote:
- Both shadow Guards in Wasteland and Fortune City are near exact replicas of eachother (besides the text). I dont believe both are needed given that their the same level. Probably done to keep the map more populated and for storyline purposes. quote:
-Inactive War Zones: If a war is inactive i find it appropriate to remove the remnants of said war zone until the War cycles back around. Ammo Depots and the Immortalized Flags will remain. That defeats the purpose of an automatic war system if you have to manually reupload the appropriate area files every time the war cycles back. quote:
- Armors: This one is more of a suggestion. Wouldn't it be better to just sell all armors at Steve 2.0? Way too many armors for this. quote:
- Cores: Sell all cores at Vendbots Isn't that already how it is?
< Message edited by WhiteTiger -- 4/2/2016 1:58:39 >
|